Documentation ¶
Index ¶
Constants ¶
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const ( // EntityHDD ... EntityHDD = string("hdd") // AttrPath ... AttrPath = "path" // AttrFstype ... AttrFstype = "fstype" // AttrTotal ... AttrTotal = "total" // AttrFree ... AttrFree = "free" // AttrUsed ... AttrUsed = "used" // AttrUsedPercent ... AttrUsedPercent = "used_percent" // AttrInodesTotal ... AttrInodesTotal = "inodes_total" // AttrInodesUsed ... AttrInodesUsed = "inodes_used" // AttrInodesFree ... AttrInodesFree = "inodes_free" // AttrInodesUsedPercent ... AttrInodesUsedPercent = "inodes_sed_percent" // AttrMountPoint ... AttrMountPoint = "mount_point" // Name ... Name = "hdd" // EntityType ... EntityType = "hdd" )
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Actor ¶
type Actor struct { *entity_manager.BaseActor MountPoint string // contains filtered or unexported fields }
Actor ...
func NewActor ¶
func NewActor(entity *m.Entity, entityManager entity_manager.EntityManager, eventBus bus.Bus) *Actor
NewActor ...
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