moon

package
v0.5.0 Latest Latest
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Published: Nov 28, 2021 License: GPL-3.0 Imports: 11 Imported by: 0

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Constants

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const (
	Name       = "moon"
	EntityMoon = common.EntityType("moon")
)
View Source
const (
	StateAboveHorizon = "aboveHorizon"
	StateBelowHorizon = "belowHorizon"
)
View Source
const (
	StateNewMoon        = "new_moon"        // New Moon
	StateWaxingCrescent = "waxing_crescent" // Waxing Crescent
	StateFirstQuarter   = "first_quarter"   // First Quarter
	StateWaxingGibbous  = "waxing_gibbous"  // Waxing Gibbous
	StateFullMoon       = "full_moon"       // Full Moon
	StateWaningGibbous  = "waning_gibbous"  // Waning Gibbous
	StateThirdQuarter   = "third_quarter"   // Third Quarter
	StateWaningCrescent = "waning_crescent" // Waning Crescent
)
View Source
const (
	AttrHorizonState = "horizonState" // aboveHorizon|belowHorizon
	AttrPhase        = "phase"
	AttrAzimuth      = "azimuth"
	AttrElevation    = "elevation"
	AttrLat          = "lat"
	AttrLon          = "lon"
)

Variables

This section is empty.

Functions

func New

func New() plugins.Plugable

func NewAttr

func NewAttr() m.Attributes

func NewSettings

func NewSettings() m.Attributes

func NewStates

func NewStates() (states map[string]entity_manager.ActorState)

Types

type Actor

type Actor struct {
	entity_manager.BaseActor
	// contains filtered or unexported fields
}

func NewActor

func NewActor(entity *m.Entity,
	entityManager entity_manager.EntityManager,
	eventBus event_bus.EventBus) *Actor

func (*Actor) Spawn

func (e *Actor) Spawn() entity_manager.PluginActor

func (*Actor) UpdateMoonPosition

func (e *Actor) UpdateMoonPosition(now time.Time)

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