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Types ¶
type Settings ¶
type Settings struct { ID string `json:"entityId"` // The ID of a node Hostname string `json:"hostname"` // The hostname of a node IPs []string `json:"ips"` // The known IP addresses of the node Version string `json:"version"` // The version of a node BrowserMonitorsEnabled bool `json:"browserMonitorsEnabled"` // Browser Monitors are enabled (`true`) or not (`false`) ActiveGateVersion string `json:"activeGateVersion"` // The version of the Active Gate OneAgentRoutingEnabled bool `json:"oneAgentRoutingEnabled"` // The Active Gate has the One Agent routing enabled (`true`) or not (`false`) OperatingSystem string `json:"operatingSystem"` // The Active Gate's host operating system AutoUpdateEnabled bool `json:"autoUpdateEnabled"` // The Active Gate has the Auto update option enabled (`true`) or not (`false`) Status string `json:"status"` // The status of the synthetic node PlayerVersion string `json:"playerVersion"` // The version of the synthetic player HealthCheckStatus string `json:"healthCheckStatus"` // The health check status of the synthetic node }
func (*Settings) MarshalHCL ¶
func (me *Settings) MarshalHCL(properties hcl.Properties) error
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