Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type DarkOakLog ¶
func (DarkOakLog) BreakInfo ¶
func (DarkOakLog) BreakInfo() BreakInfo
func (DarkOakLog) EncodedName ¶
func (d DarkOakLog) EncodedName() string
func (DarkOakLog) Properties ¶
func (g DarkOakLog) Properties() map[string]string
type GrassBlock ¶
type GrassBlock struct {
Snowy bool
}
func (GrassBlock) EncodedName ¶
func (GrassBlock) EncodedName() string
func (GrassBlock) Properties ¶
func (g GrassBlock) Properties() map[string]string
func (GrassBlock) Tick1 ¶
func (g GrassBlock) Tick1(p pos.BlockPosition, d *world.Dimension, _ uint) chunk.Block
type RandomTicker ¶
Source Files ¶
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