Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func StartStanding ¶ added in v0.1.1
func StartStanding()
func UpdateTeaView ¶
Types ¶
type GameModel ¶
type GameModel struct {
// contains filtered or unexported fields
}
func InitGameView ¶
func InitGameView(activeGameID string, activeGame nba.BoxScoreSummary, previousModel Model) *GameModel
type Model ¶
type Model struct {
// contains filtered or unexported fields
}
type StandingKM ¶ added in v0.1.1
standing help keymap
func (StandingKM) FullHelp ¶ added in v0.1.1
func (k StandingKM) FullHelp() [][]key.Binding
func (StandingKM) ShortHelp ¶ added in v0.1.1
func (k StandingKM) ShortHelp() []key.Binding
type StandingsModel ¶ added in v0.1.1
type StandingsModel struct {
// contains filtered or unexported fields
}
func InitStandingsView ¶ added in v0.1.1
func InitStandingsView() *StandingsModel
func (StandingsModel) Init ¶ added in v0.1.1
func (m StandingsModel) Init() tea.Cmd
func (StandingsModel) View ¶ added in v0.1.1
func (m StandingsModel) View() string
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