Documentation ¶
Index ¶
- Constants
- Variables
- func AcquireBytes(size int) *[]byte
- func GetBytes(size int) *[]byte
- func GetBytesBuffer() *bytes.Buffer
- func PutBytes(buf *[]byte)
- func PutBytesBuffer(buf *bytes.Buffer)
- func ReleaseBytes(bufp *[]byte)
- func SetDefaultBytesPool(bp *BytesPool)
- type Buffer
- func (b *Buffer) Bytes() []byte
- func (b *Buffer) Cap() int
- func (b *Buffer) Grow(n int)
- func (b *Buffer) Len() int
- func (b *Buffer) Next(n int) []byte
- func (b *Buffer) Read(p []byte) (n int, err error)
- func (b *Buffer) ReadByte() (byte, error)
- func (b *Buffer) ReadBytes(delim byte) (line []byte, err error)
- func (b *Buffer) ReadFrom(r io.Reader) (n int64, err error)
- func (b *Buffer) ReadRune() (r rune, size int, err error)
- func (b *Buffer) ReadString(delim byte) (line string, err error)
- func (b *Buffer) Reset()
- func (b *Buffer) String() string
- func (b *Buffer) Truncate(n int)
- func (b *Buffer) UnreadByte() error
- func (b *Buffer) UnreadRune() error
- func (b *Buffer) Write(p []byte) (n int, err error)
- func (b *Buffer) WriteByte(c byte) error
- func (b *Buffer) WriteNextBegin(n int) []byte
- func (b *Buffer) WriteNextEnd(n int) (int, error)
- func (b *Buffer) WriteRune(r rune) (n int, err error)
- func (b *Buffer) WriteString(s string) (n int, err error)
- func (b *Buffer) WriteTo(w io.Writer) (n int64, err error)
- type BytesPool
- type New
- type ObjectPool
- type PoolObject
- type SlicePool
Examples ¶
Constants ¶
const MinRead = 512
MinRead is the minimum slice size passed to a Read call by Buffer.ReadFrom. As long as the Buffer has at least MinRead bytes beyond what is required to hold the contents of r, ReadFrom will not grow the underlying buffer.
Variables ¶
var ErrTooLarge = errors.New("bytes.Buffer: too large")
ErrTooLarge is passed to panic if memory cannot be allocated to store data in a buffer.
Functions ¶
func AcquireBytes ¶ added in v1.5.0
AcquireBytes called by defaultBytesPool
func GetBytes ¶
GetBytes returns *[]byte from SlicePool Deprecated instead by AcquireBytes
Example ¶
str := "hello, world" // Obtain a buffer from the pool. bufPtr := GetBytes(len(str)) defer PutBytes(bufPtr) buf := *bufPtr copy(buf, []byte(str)) if string(buf) != str { panic("wrong slice buffer content!!") }
Output:
func GetBytesBuffer ¶
GetBytesBuffer returns bytes.Buffer from pool
func PutBytes ¶
func PutBytes(buf *[]byte)
PutBytes Put *[]byte to SlicePool Deprecated instead by ReleaseBytes
func ReleaseBytes ¶ added in v1.5.0
func ReleaseBytes(bufp *[]byte)
ReleaseBytes called by defaultBytesPool
func SetDefaultBytesPool ¶ added in v1.5.0
func SetDefaultBytesPool(bp *BytesPool)
SetDefaultBytesPool change default pool options
Types ¶
type Buffer ¶ added in v1.11.19
type Buffer struct {
// contains filtered or unexported fields
}
A Buffer is a variable-sized buffer of bytes with Read and Write methods. The zero value for Buffer is an empty buffer ready to use.
func NewBuffer ¶ added in v1.11.19
NewBuffer creates and initializes a new Buffer using buf as its initial contents. The new Buffer takes ownership of buf, and the caller should not use buf after this call. NewBuffer is intended to prepare a Buffer to read existing data. It can also be used to set the initial size of the internal buffer for writing. To do that, buf should have the desired capacity but a length of zero.
In most cases, new(Buffer) (or just declaring a Buffer variable) is sufficient to initialize a Buffer.
func NewBufferString ¶ added in v1.11.19
NewBufferString creates and initializes a new Buffer using string s as its initial contents. It is intended to prepare a buffer to read an existing string.
In most cases, new(Buffer) (or just declaring a Buffer variable) is sufficient to initialize a Buffer.
func (*Buffer) Bytes ¶ added in v1.11.19
Bytes returns a slice of length b.Len() holding the unread portion of the buffer. The slice is valid for use only until the next buffer modification (that is, only until the next call to a method like Read, Write, Reset, or Truncate). The slice aliases the buffer content at least until the next buffer modification, so immediate changes to the slice will affect the result of future reads.
func (*Buffer) Cap ¶ added in v1.11.19
Cap returns the capacity of the buffer's underlying byte slice, that is, the total space allocated for the buffer's data.
func (*Buffer) Grow ¶ added in v1.11.19
Grow grows the buffer's capacity, if necessary, to guarantee space for another n bytes. After Grow(n), at least n bytes can be written to the buffer without another allocation. If n is negative, Grow will panic. If the buffer can't grow it will panic with ErrTooLarge.
func (*Buffer) Len ¶ added in v1.11.19
Len returns the number of bytes of the unread portion of the buffer; b.Len() == len(b.Bytes()).
func (*Buffer) Next ¶ added in v1.11.19
Next returns a slice containing the next n bytes from the buffer, advancing the buffer as if the bytes had been returned by Read. If there are fewer than n bytes in the buffer, Next returns the entire buffer. The slice is only valid until the next call to a read or write method.
func (*Buffer) Read ¶ added in v1.11.19
Read reads the next len(p) bytes from the buffer or until the buffer is drained. The return value n is the number of bytes read. If the buffer has no data to return, err is io.EOF (unless len(p) is zero); otherwise it is nil.
func (*Buffer) ReadByte ¶ added in v1.11.19
ReadByte reads and returns the next byte from the buffer. If no byte is available, it returns error io.EOF.
func (*Buffer) ReadBytes ¶ added in v1.11.19
ReadBytes reads until the first occurrence of delim in the input, returning a slice containing the data up to and including the delimiter. If ReadBytes encounters an error before finding a delimiter, it returns the data read before the error and the error itself (often io.EOF). ReadBytes returns err != nil if and only if the returned data does not end in delim.
func (*Buffer) ReadFrom ¶ added in v1.11.19
ReadFrom reads data from r until EOF and appends it to the buffer, growing the buffer as needed. The return value n is the number of bytes read. Any error except io.EOF encountered during the read is also returned. If the buffer becomes too large, ReadFrom will panic with ErrTooLarge.
func (*Buffer) ReadRune ¶ added in v1.11.19
ReadRune reads and returns the next UTF-8-encoded Unicode code point from the buffer. If no bytes are available, the error returned is io.EOF. If the bytes are an erroneous UTF-8 encoding, it consumes one byte and returns U+FFFD, 1.
func (*Buffer) ReadString ¶ added in v1.11.19
ReadString reads until the first occurrence of delim in the input, returning a string containing the data up to and including the delimiter. If ReadString encounters an error before finding a delimiter, it returns the data read before the error and the error itself (often io.EOF). ReadString returns err != nil if and only if the returned data does not end in delim.
func (*Buffer) Reset ¶ added in v1.11.19
func (b *Buffer) Reset()
Reset resets the buffer to be empty, but it retains the underlying storage for use by future writes. Reset is the same as Truncate(0).
func (*Buffer) String ¶ added in v1.11.19
String returns the contents of the unread portion of the buffer as a string. If the Buffer is a nil pointer, it returns "<nil>".
To build strings more efficiently, see the strings.Builder type.
func (*Buffer) Truncate ¶ added in v1.11.19
Truncate discards all but the first n unread bytes from the buffer but continues to use the same allocated storage. It panics if n is negative or greater than the length of the buffer.
func (*Buffer) UnreadByte ¶ added in v1.11.19
UnreadByte unreads the last byte returned by the most recent successful read operation that read at least one byte. If a write has happened since the last read, if the last read returned an error, or if the read read zero bytes, UnreadByte returns an error.
func (*Buffer) UnreadRune ¶ added in v1.11.19
UnreadRune unreads the last rune returned by ReadRune. If the most recent read or write operation on the buffer was not a successful ReadRune, UnreadRune returns an error. (In this regard it is stricter than UnreadByte, which will unread the last byte from any read operation.)
func (*Buffer) Write ¶ added in v1.11.19
Write appends the contents of p to the buffer, growing the buffer as needed. The return value n is the length of p; err is always nil. If the buffer becomes too large, Write will panic with ErrTooLarge.
func (*Buffer) WriteByte ¶ added in v1.11.19
WriteByte appends the byte c to the buffer, growing the buffer as needed. The returned error is always nil, but is included to match bufio.Writer's WriteByte. If the buffer becomes too large, WriteByte will panic with ErrTooLarge.
func (*Buffer) WriteNextBegin ¶ added in v1.11.19
WriteNextBegin grows the buffer as needed. The return slice's length is @n and its start position is next to @b.buf. It means that the return slice and @b.buf share the same array space.
func (*Buffer) WriteNextEnd ¶ added in v1.11.19
WriteNextEnd just expands @b.buf length to len(b.buf) + n. It is invoked after b.WriteNextBegin.
func (*Buffer) WriteRune ¶ added in v1.11.19
WriteRune appends the UTF-8 encoding of Unicode code point r to the buffer, returning its length and an error, which is always nil but is included to match bufio.Writer's WriteRune. The buffer is grown as needed; if it becomes too large, WriteRune will panic with ErrTooLarge.
func (*Buffer) WriteString ¶ added in v1.11.19
WriteString appends the contents of s to the buffer, growing the buffer as needed. The return value n is the length of s; err is always nil. If the buffer becomes too large, WriteString will panic with ErrTooLarge.
func (*Buffer) WriteTo ¶ added in v1.11.19
WriteTo writes data to w until the buffer is drained or an error occurs. The return value n is the number of bytes written; it always fits into an int, but it is int64 to match the io.WriterTo interface. Any error encountered during the write is also returned.
type BytesPool ¶ added in v1.5.0
type BytesPool struct {
// contains filtered or unexported fields
}
BytesPool hold specific size []byte
func NewBytesPool ¶ added in v1.5.0
NewBytesPool creates a memory pool.
func (*BytesPool) AcquireBytes ¶ added in v1.5.0
AcquireBytes get specific make([]byte, 0, size)
func (*BytesPool) ReleaseBytes ¶ added in v1.5.0
ReleaseBytes ...
type New ¶
type New func() PoolObject
type ObjectPool ¶
type ObjectPool struct { New New // contains filtered or unexported fields }
Pool is bytes.Buffer Pool
func NewObjectPool ¶
func NewObjectPool(n New) *ObjectPool