Documentation
¶
Index ¶
Constants ¶
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const ( // Hiragana is a final byte of hiragana graphic set. Hiragana = 0x30 // Katakana is a final byte of katakana graphic set. Katakana = 0x31 // MosaicA is a final byte of Mosaic A graphic set. MosaicA = 0x32 // MosaicB is a final byte of Mosaic B graphic set. MosaicB = 0x33 // MosaicC is a final byte of Mosaic C graphic set. MosaicC = 0x34 // MosaicD is a final byte of Mosaic D graphic set. MosaicD = 0x35 // PropAlphanumeric is a final byte of proportional alphanumeric graphic set. PropAlphanumeric = 0x36 // PropHiragana is a final byte of proportional hiragana graphic set. PropHiragana = 0x37 // PropKatakana is a final byte of proportional katakana graphic set. PropKatakana = 0x38 // JISKanji1 is a final byte of JIS compatible Kanji Plane 1 graphic set. JISKanji1 = 0x39 // JISKanji2 is a final byte of JIS compatible Kanji Plane 2 graphic set. JISKanji2 = 0x3A // Symbols is a final byte of additional symbols graphic set. Symbols = 0x3B // Kanji is a final byte of kanji graphic set. Kanji = 0x42 // JISX0201Katakana is a final byte of JIS X 0201 katakana graphic set. JISX0201Katakana = 0x49 // Alphanumeric is a final byte of alphanumeric graphic set. Alphanumeric = 0x4A // Macro is a final byte of macro graphic set. Macro = 0x70 )
Variables ¶
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var DRCS = []byte{
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47,
0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
}
DRCS is an array of DRCS(Dynamic Redefinable Character Set) graphic sets.
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var DRCSMap = map[byte]GraphicSet{ DRCS[0]: doubleByteEmptySet, DRCS[1]: singleByteEmptySet, DRCS[2]: singleByteEmptySet, DRCS[3]: singleByteEmptySet, DRCS[4]: singleByteEmptySet, DRCS[5]: singleByteEmptySet, DRCS[6]: singleByteEmptySet, DRCS[7]: singleByteEmptySet, DRCS[8]: singleByteEmptySet, DRCS[9]: singleByteEmptySet, DRCS[10]: singleByteEmptySet, DRCS[11]: singleByteEmptySet, DRCS[12]: singleByteEmptySet, DRCS[13]: singleByteEmptySet, DRCS[14]: singleByteEmptySet, DRCS[15]: singleByteEmptySet, Macro: singleByteEmptySet, }
DRCSMap maps a final byte to a DRCS.
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var GSetMap = map[byte]GraphicSet{ Hiragana: hiraganaSet, Katakana: katakanaSet, MosaicA: singleByteEmptySet, MosaicB: singleByteEmptySet, MosaicC: singleByteEmptySet, MosaicD: singleByteEmptySet, PropAlphanumeric: alphanumericSet, PropHiragana: hiraganaSet, PropKatakana: katakanaSet, JISKanji1: kanjiSet, JISKanji2: kanjiSet, Symbols: additionalSymbolSet, Kanji: kanjiSet, Alphanumeric: alphanumericSet, JISX0201Katakana: jisX0201KatakanaSet, }
GSetMap maps a final byte to a G set.
Functions ¶
This section is empty.
Types ¶
type GraphicSet ¶
GraphicSet is the interface for character set.
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