Documentation ¶
Index ¶
- Constants
- Variables
- func BootstrapCluster(conf *Config, logs LogStore, stable StableStore, snaps SnapshotStore, ...) error
- func HasExistingState(logs LogStore, stable StableStore, snaps SnapshotStore) (bool, error)
- func NewInmemTransport(addr ServerAddress) (ServerAddress, *InmemTransport)
- func RecoverCluster(conf *Config, fsm FSM, logs LogStore, stable StableStore, snaps SnapshotStore, ...) error
- func ValidateConfig(config *Config) error
- type AppendEntriesRequest
- type AppendEntriesResponse
- type AppendFuture
- type AppendPipeline
- type ApplyFuture
- type Config
- type Configuration
- type ConfigurationChangeCommand
- type ConfigurationFuture
- type DiscardSnapshotSink
- type DiscardSnapshotStore
- type FSM
- type FSMSnapshot
- type FileSnapshotSink
- type FileSnapshotStore
- func (f *FileSnapshotStore) Create(version SnapshotVersion, index, term uint64, configuration Configuration, ...) (SnapshotSink, error)
- func (f *FileSnapshotStore) List() ([]*SnapshotMeta, error)
- func (f *FileSnapshotStore) Open(id string) (*SnapshotMeta, io.ReadCloser, error)
- func (f *FileSnapshotStore) ReapSnapshots() error
- type FilterFn
- type Future
- type IndexFuture
- type InmemSnapshotSink
- type InmemSnapshotStore
- type InmemStore
- func (i *InmemStore) DeleteRange(min, max uint64) error
- func (i *InmemStore) FirstIndex() (uint64, error)
- func (i *InmemStore) Get(key []byte) ([]byte, error)
- func (i *InmemStore) GetLog(index uint64, log *Log) error
- func (i *InmemStore) GetUint64(key []byte) (uint64, error)
- func (i *InmemStore) LastIndex() (uint64, error)
- func (i *InmemStore) Set(key []byte, val []byte) error
- func (i *InmemStore) SetUint64(key []byte, val uint64) error
- func (i *InmemStore) StoreLog(log *Log) error
- func (i *InmemStore) StoreLogs(logs []*Log) error
- type InmemTransport
- func (i *InmemTransport) AppendEntries(id ServerID, target ServerAddress, args *AppendEntriesRequest, ...) error
- func (i *InmemTransport) AppendEntriesPipeline(id ServerID, target ServerAddress) (AppendPipeline, error)
- func (i *InmemTransport) Close() error
- func (i *InmemTransport) Connect(peer ServerAddress, t Transport)
- func (i *InmemTransport) Consumer() <-chan RPC
- func (i *InmemTransport) DecodePeer(buf []byte) ServerAddress
- func (i *InmemTransport) Disconnect(peer ServerAddress)
- func (i *InmemTransport) DisconnectAll()
- func (i *InmemTransport) EncodePeer(id ServerID, p ServerAddress) []byte
- func (i *InmemTransport) InstallSnapshot(id ServerID, target ServerAddress, args *InstallSnapshotRequest, ...) error
- func (i *InmemTransport) LocalAddr() ServerAddress
- func (i *InmemTransport) RequestVote(id ServerID, target ServerAddress, args *RequestVoteRequest, ...) error
- func (i *InmemTransport) SetHeartbeatHandler(cb func(RPC))
- type InstallSnapshotRequest
- type InstallSnapshotResponse
- type Log
- type LogCache
- type LogStore
- type LogType
- type LoopbackTransport
- type NetworkTransport
- func NewNetworkTransport(stream StreamLayer, maxPool int, timeout time.Duration, logOutput io.Writer) *NetworkTransport
- func NewNetworkTransportWithConfig(config *NetworkTransportConfig) *NetworkTransport
- func NewNetworkTransportWithLogger(stream StreamLayer, maxPool int, timeout time.Duration, logger *log.Logger) *NetworkTransport
- func NewTCPTransport(bindAddr string, advertise net.Addr, maxPool int, timeout time.Duration, ...) (*NetworkTransport, error)
- func NewTCPTransportWithConfig(bindAddr string, advertise net.Addr, config *NetworkTransportConfig) (*NetworkTransport, error)
- func NewTCPTransportWithLogger(bindAddr string, advertise net.Addr, maxPool int, timeout time.Duration, ...) (*NetworkTransport, error)
- func (n *NetworkTransport) AppendEntries(id ServerID, target ServerAddress, args *AppendEntriesRequest, ...) error
- func (n *NetworkTransport) AppendEntriesPipeline(id ServerID, target ServerAddress) (AppendPipeline, error)
- func (n *NetworkTransport) Close() error
- func (n *NetworkTransport) Consumer() <-chan RPC
- func (n *NetworkTransport) DecodePeer(buf []byte) ServerAddress
- func (n *NetworkTransport) EncodePeer(id ServerID, p ServerAddress) []byte
- func (n *NetworkTransport) InstallSnapshot(id ServerID, target ServerAddress, args *InstallSnapshotRequest, ...) error
- func (n *NetworkTransport) IsShutdown() bool
- func (n *NetworkTransport) LocalAddr() ServerAddress
- func (n *NetworkTransport) RequestVote(id ServerID, target ServerAddress, args *RequestVoteRequest, ...) error
- func (n *NetworkTransport) SetHeartbeatHandler(cb func(rpc RPC))
- type NetworkTransportConfig
- type Observation
- type Observer
- type ProtocolVersion
- type RPC
- type RPCHeader
- type RPCResponse
- type Raft
- func (r *Raft) AddNonvoter(id ServerID, address ServerAddress, prevIndex uint64, timeout time.Duration) IndexFuture
- func (r *Raft) AddPeer(peer ServerAddress) Future
- func (r *Raft) AddVoter(id ServerID, address ServerAddress, prevIndex uint64, timeout time.Duration) IndexFuture
- func (r *Raft) AppliedIndex() uint64
- func (r *Raft) Apply(cmd []byte, timeout time.Duration) ApplyFuture
- func (r *Raft) Barrier(timeout time.Duration) Future
- func (r *Raft) BootstrapCluster(configuration Configuration) Future
- func (r *Raft) DemoteVoter(id ServerID, prevIndex uint64, timeout time.Duration) IndexFuture
- func (r *Raft) DeregisterObserver(or *Observer)
- func (r *Raft) GetConfiguration() ConfigurationFuture
- func (r *Raft) LastContact() time.Time
- func (r *Raft) LastIndex() uint64
- func (r *Raft) Leader() ServerAddress
- func (r *Raft) LeaderCh() <-chan bool
- func (r *Raft) RegisterObserver(or *Observer)
- func (r *Raft) RemovePeer(peer ServerAddress) Future
- func (r *Raft) RemoveServer(id ServerID, prevIndex uint64, timeout time.Duration) IndexFuture
- func (r *Raft) Restore(meta *SnapshotMeta, reader io.Reader, timeout time.Duration) error
- func (r *Raft) Shutdown() Future
- func (r *Raft) Snapshot() SnapshotFuture
- func (r *Raft) State() RaftState
- func (r *Raft) Stats() map[string]string
- func (r *Raft) String() string
- func (r *Raft) VerifyLeader() Future
- type RaftState
- type RequestVoteRequest
- type RequestVoteResponse
- type Server
- type ServerAddress
- type ServerAddressProvider
- type ServerID
- type ServerSuffrage
- type SnapshotFuture
- type SnapshotMeta
- type SnapshotSink
- type SnapshotStore
- type SnapshotVersion
- type StableStore
- type StreamLayer
- type TCPStreamLayer
- type Transport
- type WithClose
- type WithPeers
- type WithRPCHeader
Constants ¶
const ( // DefaultTimeoutScale is the default TimeoutScale in a NetworkTransport. DefaultTimeoutScale = 256 * 1024 // 256KB )
Variables ¶
var ( // ErrLeader is returned when an operation can't be completed on a // leader node. ErrLeader = errors.New("node is the leader") // ErrNotLeader is returned when an operation can't be completed on a // follower or candidate node. ErrNotLeader = errors.New("node is not the leader") // ErrLeadershipLost is returned when a leader fails to commit a log entry // because it's been deposed in the process. ErrLeadershipLost = errors.New("leadership lost while committing log") // ErrAbortedByRestore is returned when a leader fails to commit a log // entry because it's been superseded by a user snapshot restore. ErrAbortedByRestore = errors.New("snapshot restored while committing log") // ErrRaftShutdown is returned when operations are requested against an // inactive Raft. ErrRaftShutdown = errors.New("raft is already shutdown") // ErrEnqueueTimeout is returned when a command fails due to a timeout. ErrEnqueueTimeout = errors.New("timed out enqueuing operation") // ErrNothingNewToSnapshot is returned when trying to create a snapshot // but there's nothing new commited to the FSM since we started. ErrNothingNewToSnapshot = errors.New("nothing new to snapshot") // ErrUnsupportedProtocol is returned when an operation is attempted // that's not supported by the current protocol version. ErrUnsupportedProtocol = errors.New("operation not supported with current protocol version") // ErrCantBootstrap is returned when attempt is made to bootstrap a // cluster that already has state present. ErrCantBootstrap = errors.New("bootstrap only works on new clusters") )
var ( // ErrTransportShutdown is returned when operations on a transport are // invoked after it's been terminated. ErrTransportShutdown = errors.New("transport shutdown") // ErrPipelineShutdown is returned when the pipeline is closed. ErrPipelineShutdown = errors.New("append pipeline closed") )
var ( // ErrLogNotFound indicates a given log entry is not available. ErrLogNotFound = errors.New("log not found") // ErrPipelineReplicationNotSupported can be returned by the transport to // signal that pipeline replication is not supported in general, and that // no error message should be produced. ErrPipelineReplicationNotSupported = errors.New("pipeline replication not supported") )
Functions ¶
func BootstrapCluster ¶ added in v1.0.0
func BootstrapCluster(conf *Config, logs LogStore, stable StableStore, snaps SnapshotStore, trans Transport, configuration Configuration) error
BootstrapCluster initializes a server's storage with the given cluster configuration. This should only be called at the beginning of time for the cluster, and you absolutely must make sure that you call it with the same configuration on all the Voter servers. There is no need to bootstrap Nonvoter and Staging servers.
One sane approach is to boostrap a single server with a configuration listing just itself as a Voter, then invoke AddVoter() on it to add other servers to the cluster.
func HasExistingState ¶ added in v1.0.0
func HasExistingState(logs LogStore, stable StableStore, snaps SnapshotStore) (bool, error)
HasExistingState returns true if the server has any existing state (logs, knowledge of a current term, or any snapshots).
func NewInmemTransport ¶
func NewInmemTransport(addr ServerAddress) (ServerAddress, *InmemTransport)
NewInmemTransport is used to initialize a new transport and generates a random local address if none is specified
func RecoverCluster ¶ added in v1.0.0
func RecoverCluster(conf *Config, fsm FSM, logs LogStore, stable StableStore, snaps SnapshotStore, trans Transport, configuration Configuration) error
RecoverCluster is used to manually force a new configuration in order to recover from a loss of quorum where the current configuration cannot be restored, such as when several servers die at the same time. This works by reading all the current state for this server, creating a snapshot with the supplied configuration, and then truncating the Raft log. This is the only safe way to force a given configuration without actually altering the log to insert any new entries, which could cause conflicts with other servers with different state.
WARNING! This operation implicitly commits all entries in the Raft log, so in general this is an extremely unsafe operation. If you've lost your other servers and are performing a manual recovery, then you've also lost the commit information, so this is likely the best you can do, but you should be aware that calling this can cause Raft log entries that were in the process of being replicated but not yet be committed to be committed.
Note the FSM passed here is used for the snapshot operations and will be left in a state that should not be used by the application. Be sure to discard this FSM and any associated state and provide a fresh one when calling NewRaft later.
A typical way to recover the cluster is to shut down all servers and then run RecoverCluster on every server using an identical configuration. When the cluster is then restarted, and election should occur and then Raft will resume normal operation. If it's desired to make a particular server the leader, this can be used to inject a new configuration with that server as the sole voter, and then join up other new clean-state peer servers using the usual APIs in order to bring the cluster back into a known state.
func ValidateConfig ¶
ValidateConfig is used to validate a sane configuration
Types ¶
type AppendEntriesRequest ¶
type AppendEntriesRequest struct { RPCHeader // Provide the current term and leader Term uint64 Leader []byte // Provide the previous entries for integrity checking PrevLogEntry uint64 PrevLogTerm uint64 // New entries to commit Entries []*Log // Commit index on the leader LeaderCommitIndex uint64 }
AppendEntriesRequest is the command used to append entries to the replicated log.
func (*AppendEntriesRequest) GetRPCHeader ¶ added in v1.0.0
func (r *AppendEntriesRequest) GetRPCHeader() RPCHeader
See WithRPCHeader.
type AppendEntriesResponse ¶
type AppendEntriesResponse struct { RPCHeader // Newer term if leader is out of date Term uint64 // Last Log is a hint to help accelerate rebuilding slow nodes LastLog uint64 // We may not succeed if we have a conflicting entry Success bool // There are scenarios where this request didn't succeed // but there's no need to wait/back-off the next attempt. NoRetryBackoff bool }
AppendEntriesResponse is the response returned from an AppendEntriesRequest.
func (*AppendEntriesResponse) GetRPCHeader ¶ added in v1.0.0
func (r *AppendEntriesResponse) GetRPCHeader() RPCHeader
See WithRPCHeader.
type AppendFuture ¶
type AppendFuture interface { Future // Start returns the time that the append request was started. // It is always OK to call this method. Start() time.Time // Request holds the parameters of the AppendEntries call. // It is always OK to call this method. Request() *AppendEntriesRequest // Response holds the results of the AppendEntries call. // This method must only be called after the Error // method returns, and will only be valid on success. Response() *AppendEntriesResponse }
AppendFuture is used to return information about a pipelined AppendEntries request.
type AppendPipeline ¶
type AppendPipeline interface { // AppendEntries is used to add another request to the pipeline. // The send may block which is an effective form of back-pressure. AppendEntries(args *AppendEntriesRequest, resp *AppendEntriesResponse) (AppendFuture, error) // Consumer returns a channel that can be used to consume // response futures when they are ready. Consumer() <-chan AppendFuture // Close closes the pipeline and cancels all inflight RPCs Close() error }
AppendPipeline is used for pipelining AppendEntries requests. It is used to increase the replication throughput by masking latency and better utilizing bandwidth.
type ApplyFuture ¶
type ApplyFuture interface { IndexFuture // Response returns the FSM response as returned // by the FSM.Apply method. This must not be called // until after the Error method has returned. Response() interface{} }
ApplyFuture is used for Apply and can return the FSM response.
type Config ¶
type Config struct { // ProtocolVersion allows a Raft server to inter-operate with older // Raft servers running an older version of the code. This is used to // version the wire protocol as well as Raft-specific log entries that // the server uses when _speaking_ to other servers. There is currently // no auto-negotiation of versions so all servers must be manually // configured with compatible versions. See ProtocolVersionMin and // ProtocolVersionMax for the versions of the protocol that this server // can _understand_. ProtocolVersion ProtocolVersion // HeartbeatTimeout specifies the time in follower state without // a leader before we attempt an election. HeartbeatTimeout time.Duration // ElectionTimeout specifies the time in candidate state without // a leader before we attempt an election. ElectionTimeout time.Duration // CommitTimeout controls the time without an Apply() operation // before we heartbeat to ensure a timely commit. Due to random // staggering, may be delayed as much as 2x this value. CommitTimeout time.Duration // MaxAppendEntries controls the maximum number of append entries // to send at once. We want to strike a balance between efficiency // and avoiding waste if the follower is going to reject because of // an inconsistent log. MaxAppendEntries int // If we are a member of a cluster, and RemovePeer is invoked for the // local node, then we forget all peers and transition into the follower state. // If ShutdownOnRemove is is set, we additional shutdown Raft. Otherwise, // we can become a leader of a cluster containing only this node. ShutdownOnRemove bool // TrailingLogs controls how many logs we leave after a snapshot. This is // used so that we can quickly replay logs on a follower instead of being // forced to send an entire snapshot. TrailingLogs uint64 // SnapshotInterval controls how often we check if we should perform a snapshot. // We randomly stagger between this value and 2x this value to avoid the entire // cluster from performing a snapshot at once. SnapshotInterval time.Duration // SnapshotThreshold controls how many outstanding logs there must be before // we perform a snapshot. This is to prevent excessive snapshots when we can // just replay a small set of logs. SnapshotThreshold uint64 // LeaderLeaseTimeout is used to control how long the "lease" lasts // for being the leader without being able to contact a quorum // of nodes. If we reach this interval without contact, we will // step down as leader. LeaderLeaseTimeout time.Duration // StartAsLeader forces Raft to start in the leader state. This should // never be used except for testing purposes, as it can cause a split-brain. StartAsLeader bool // The unique ID for this server across all time. When running with // ProtocolVersion < 3, you must set this to be the same as the network // address of your transport. LocalID ServerID // NotifyCh is used to provide a channel that will be notified of leadership // changes. Raft will block writing to this channel, so it should either be // buffered or aggressively consumed. NotifyCh chan<- bool // LogOutput is used as a sink for logs, unless Logger is specified. // Defaults to os.Stderr. LogOutput io.Writer // Logger is a user-provided logger. If nil, a logger writing to LogOutput // is used. Logger *log.Logger }
Config provides any necessary configuration for the Raft server.
func DefaultConfig ¶
func DefaultConfig() *Config
DefaultConfig returns a Config with usable defaults.
type Configuration ¶ added in v1.0.0
type Configuration struct {
Servers []Server
}
Configuration tracks which servers are in the cluster, and whether they have votes. This should include the local server, if it's a member of the cluster. The servers are listed no particular order, but each should only appear once. These entries are appended to the log during membership changes.
func ReadConfigJSON ¶ added in v1.0.0
func ReadConfigJSON(path string) (Configuration, error)
ReadConfigJSON reads a new-style peers.json and returns a configuration structure. This can be used to perform manual recovery when running protocol versions that use server IDs.
func ReadPeersJSON ¶ added in v1.0.0
func ReadPeersJSON(path string) (Configuration, error)
ReadPeersJSON consumes a legacy peers.json file in the format of the old JSON peer store and creates a new-style configuration structure. This can be used to migrate this data or perform manual recovery when running protocol versions that can interoperate with older, unversioned Raft servers. This should not be used once server IDs are in use, because the old peers.json file didn't have support for these, nor non-voter suffrage types.
func (*Configuration) Clone ¶ added in v1.0.0
func (c *Configuration) Clone() (copy Configuration)
Clone makes a deep copy of a Configuration.
type ConfigurationChangeCommand ¶ added in v1.0.0
type ConfigurationChangeCommand uint8
ConfigurationChangeCommand is the different ways to change the cluster configuration.
const ( // AddStaging makes a server Staging unless its Voter. AddStaging ConfigurationChangeCommand = iota // AddNonvoter makes a server Nonvoter unless its Staging or Voter. AddNonvoter // DemoteVoter makes a server Nonvoter unless its absent. DemoteVoter // RemoveServer removes a server entirely from the cluster membership. RemoveServer // Promote is created automatically by a leader; it turns a Staging server // into a Voter. Promote )
func (ConfigurationChangeCommand) String ¶ added in v1.0.0
func (c ConfigurationChangeCommand) String() string
type ConfigurationFuture ¶ added in v1.0.0
type ConfigurationFuture interface { IndexFuture // Configuration contains the latest configuration. This must // not be called until after the Error method has returned. Configuration() Configuration }
ConfigurationFuture is used for GetConfiguration and can return the latest configuration in use by Raft.
type DiscardSnapshotSink ¶
type DiscardSnapshotSink struct{}
func (*DiscardSnapshotSink) Cancel ¶
func (d *DiscardSnapshotSink) Cancel() error
func (*DiscardSnapshotSink) Close ¶
func (d *DiscardSnapshotSink) Close() error
func (*DiscardSnapshotSink) ID ¶
func (d *DiscardSnapshotSink) ID() string
type DiscardSnapshotStore ¶
type DiscardSnapshotStore struct{}
DiscardSnapshotStore is used to successfully snapshot while always discarding the snapshot. This is useful for when the log should be truncated but no snapshot should be retained. This should never be used for production use, and is only suitable for testing.
func NewDiscardSnapshotStore ¶
func NewDiscardSnapshotStore() *DiscardSnapshotStore
NewDiscardSnapshotStore is used to create a new DiscardSnapshotStore.
func (*DiscardSnapshotStore) Create ¶
func (d *DiscardSnapshotStore) Create(version SnapshotVersion, index, term uint64, configuration Configuration, configurationIndex uint64, trans Transport) (SnapshotSink, error)
func (*DiscardSnapshotStore) List ¶
func (d *DiscardSnapshotStore) List() ([]*SnapshotMeta, error)
func (*DiscardSnapshotStore) Open ¶
func (d *DiscardSnapshotStore) Open(id string) (*SnapshotMeta, io.ReadCloser, error)
type FSM ¶
type FSM interface { // Apply log is invoked once a log entry is committed. // It returns a value which will be made available in the // ApplyFuture returned by Raft.Apply method if that // method was called on the same Raft node as the FSM. Apply(*Log) interface{} // Snapshot is used to support log compaction. This call should // return an FSMSnapshot which can be used to save a point-in-time // snapshot of the FSM. Apply and Snapshot are not called in multiple // threads, but Apply will be called concurrently with Persist. This means // the FSM should be implemented in a fashion that allows for concurrent // updates while a snapshot is happening. Snapshot() (FSMSnapshot, error) // Restore is used to restore an FSM from a snapshot. It is not called // concurrently with any other command. The FSM must discard all previous // state. Restore(io.ReadCloser) error }
FSM provides an interface that can be implemented by clients to make use of the replicated log.
type FSMSnapshot ¶
type FSMSnapshot interface { // Persist should dump all necessary state to the WriteCloser 'sink', // and call sink.Close() when finished or call sink.Cancel() on error. Persist(sink SnapshotSink) error // Release is invoked when we are finished with the snapshot. Release() }
FSMSnapshot is returned by an FSM in response to a Snapshot It must be safe to invoke FSMSnapshot methods with concurrent calls to Apply.
type FileSnapshotSink ¶
type FileSnapshotSink struct {
// contains filtered or unexported fields
}
FileSnapshotSink implements SnapshotSink with a file.
func (*FileSnapshotSink) Cancel ¶
func (s *FileSnapshotSink) Cancel() error
Cancel is used to indicate an unsuccessful end.
func (*FileSnapshotSink) Close ¶
func (s *FileSnapshotSink) Close() error
Close is used to indicate a successful end.
func (*FileSnapshotSink) ID ¶
func (s *FileSnapshotSink) ID() string
ID returns the ID of the snapshot, can be used with Open() after the snapshot is finalized.
type FileSnapshotStore ¶
type FileSnapshotStore struct {
// contains filtered or unexported fields
}
FileSnapshotStore implements the SnapshotStore interface and allows snapshots to be made on the local disk.
func NewFileSnapshotStore ¶
NewFileSnapshotStore creates a new FileSnapshotStore based on a base directory. The `retain` parameter controls how many snapshots are retained. Must be at least 1.
func NewFileSnapshotStoreWithLogger ¶
func NewFileSnapshotStoreWithLogger(base string, retain int, logger *log.Logger) (*FileSnapshotStore, error)
NewFileSnapshotStoreWithLogger creates a new FileSnapshotStore based on a base directory. The `retain` parameter controls how many snapshots are retained. Must be at least 1.
func (*FileSnapshotStore) Create ¶
func (f *FileSnapshotStore) Create(version SnapshotVersion, index, term uint64, configuration Configuration, configurationIndex uint64, trans Transport) (SnapshotSink, error)
Create is used to start a new snapshot
func (*FileSnapshotStore) List ¶
func (f *FileSnapshotStore) List() ([]*SnapshotMeta, error)
List returns available snapshots in the store.
func (*FileSnapshotStore) Open ¶
func (f *FileSnapshotStore) Open(id string) (*SnapshotMeta, io.ReadCloser, error)
Open takes a snapshot ID and returns a ReadCloser for that snapshot.
func (*FileSnapshotStore) ReapSnapshots ¶
func (f *FileSnapshotStore) ReapSnapshots() error
ReapSnapshots reaps any snapshots beyond the retain count.
type FilterFn ¶
type FilterFn func(o *Observation) bool
FilterFn is a function that can be registered in order to filter observations. The function reports whether the observation should be included - if it returns false, the observation will be filtered out.
type Future ¶
type Future interface { // Error blocks until the future arrives and then // returns the error status of the future. // This may be called any number of times - all // calls will return the same value. // Note that it is not OK to call this method // twice concurrently on the same Future instance. Error() error }
Future is used to represent an action that may occur in the future.
type IndexFuture ¶ added in v1.0.0
type IndexFuture interface { Future // Index holds the index of the newly applied log entry. // This must not be called until after the Error method has returned. Index() uint64 }
IndexFuture is used for future actions that can result in a raft log entry being created.
type InmemSnapshotSink ¶ added in v1.0.0
type InmemSnapshotSink struct {
// contains filtered or unexported fields
}
InmemSnapshotSink implements SnapshotSink in memory
func (*InmemSnapshotSink) Cancel ¶ added in v1.0.0
func (s *InmemSnapshotSink) Cancel() error
func (*InmemSnapshotSink) Close ¶ added in v1.0.0
func (s *InmemSnapshotSink) Close() error
Close updates the Size and is otherwise a no-op
func (*InmemSnapshotSink) ID ¶ added in v1.0.0
func (s *InmemSnapshotSink) ID() string
type InmemSnapshotStore ¶ added in v1.0.0
InmemSnapshotStore implements the SnapshotStore interface and retains only the most recent snapshot
func NewInmemSnapshotStore ¶ added in v1.0.0
func NewInmemSnapshotStore() *InmemSnapshotStore
NewInmemSnapshotStore creates a blank new InmemSnapshotStore
func (*InmemSnapshotStore) Create ¶ added in v1.0.0
func (m *InmemSnapshotStore) Create(version SnapshotVersion, index, term uint64, configuration Configuration, configurationIndex uint64, trans Transport) (SnapshotSink, error)
Create replaces the stored snapshot with a new one using the given args
func (*InmemSnapshotStore) List ¶ added in v1.0.0
func (m *InmemSnapshotStore) List() ([]*SnapshotMeta, error)
List returns the latest snapshot taken
func (*InmemSnapshotStore) Open ¶ added in v1.0.0
func (m *InmemSnapshotStore) Open(id string) (*SnapshotMeta, io.ReadCloser, error)
Open wraps an io.ReadCloser around the snapshot contents
type InmemStore ¶
type InmemStore struct {
// contains filtered or unexported fields
}
InmemStore implements the LogStore and StableStore interface. It should NOT EVER be used for production. It is used only for unit tests. Use the MDBStore implementation instead.
func NewInmemStore ¶
func NewInmemStore() *InmemStore
NewInmemStore returns a new in-memory backend. Do not ever use for production. Only for testing.
func (*InmemStore) DeleteRange ¶
func (i *InmemStore) DeleteRange(min, max uint64) error
DeleteRange implements the LogStore interface.
func (*InmemStore) FirstIndex ¶
func (i *InmemStore) FirstIndex() (uint64, error)
FirstIndex implements the LogStore interface.
func (*InmemStore) Get ¶
func (i *InmemStore) Get(key []byte) ([]byte, error)
Get implements the StableStore interface.
func (*InmemStore) GetLog ¶
func (i *InmemStore) GetLog(index uint64, log *Log) error
GetLog implements the LogStore interface.
func (*InmemStore) GetUint64 ¶
func (i *InmemStore) GetUint64(key []byte) (uint64, error)
GetUint64 implements the StableStore interface.
func (*InmemStore) LastIndex ¶
func (i *InmemStore) LastIndex() (uint64, error)
LastIndex implements the LogStore interface.
func (*InmemStore) Set ¶
func (i *InmemStore) Set(key []byte, val []byte) error
Set implements the StableStore interface.
func (*InmemStore) SetUint64 ¶
func (i *InmemStore) SetUint64(key []byte, val uint64) error
SetUint64 implements the StableStore interface.
func (*InmemStore) StoreLog ¶
func (i *InmemStore) StoreLog(log *Log) error
StoreLog implements the LogStore interface.
func (*InmemStore) StoreLogs ¶
func (i *InmemStore) StoreLogs(logs []*Log) error
StoreLogs implements the LogStore interface.
type InmemTransport ¶
InmemTransport Implements the Transport interface, to allow Raft to be tested in-memory without going over a network.
func (*InmemTransport) AppendEntries ¶
func (i *InmemTransport) AppendEntries(id ServerID, target ServerAddress, args *AppendEntriesRequest, resp *AppendEntriesResponse) error
AppendEntries implements the Transport interface.
func (*InmemTransport) AppendEntriesPipeline ¶
func (i *InmemTransport) AppendEntriesPipeline(id ServerID, target ServerAddress) (AppendPipeline, error)
AppendEntriesPipeline returns an interface that can be used to pipeline AppendEntries requests.
func (*InmemTransport) Close ¶
func (i *InmemTransport) Close() error
Close is used to permanently disable the transport
func (*InmemTransport) Connect ¶
func (i *InmemTransport) Connect(peer ServerAddress, t Transport)
Connect is used to connect this transport to another transport for a given peer name. This allows for local routing.
func (*InmemTransport) Consumer ¶
func (i *InmemTransport) Consumer() <-chan RPC
Consumer implements the Transport interface.
func (*InmemTransport) DecodePeer ¶
func (i *InmemTransport) DecodePeer(buf []byte) ServerAddress
DecodePeer implements the Transport interface.
func (*InmemTransport) Disconnect ¶
func (i *InmemTransport) Disconnect(peer ServerAddress)
Disconnect is used to remove the ability to route to a given peer.
func (*InmemTransport) DisconnectAll ¶
func (i *InmemTransport) DisconnectAll()
DisconnectAll is used to remove all routes to peers.
func (*InmemTransport) EncodePeer ¶
func (i *InmemTransport) EncodePeer(id ServerID, p ServerAddress) []byte
EncodePeer implements the Transport interface.
func (*InmemTransport) InstallSnapshot ¶
func (i *InmemTransport) InstallSnapshot(id ServerID, target ServerAddress, args *InstallSnapshotRequest, resp *InstallSnapshotResponse, data io.Reader) error
InstallSnapshot implements the Transport interface.
func (*InmemTransport) LocalAddr ¶
func (i *InmemTransport) LocalAddr() ServerAddress
LocalAddr implements the Transport interface.
func (*InmemTransport) RequestVote ¶
func (i *InmemTransport) RequestVote(id ServerID, target ServerAddress, args *RequestVoteRequest, resp *RequestVoteResponse) error
RequestVote implements the Transport interface.
func (*InmemTransport) SetHeartbeatHandler ¶
func (i *InmemTransport) SetHeartbeatHandler(cb func(RPC))
SetHeartbeatHandler is used to set optional fast-path for heartbeats, not supported for this transport.
type InstallSnapshotRequest ¶
type InstallSnapshotRequest struct { RPCHeader SnapshotVersion SnapshotVersion Term uint64 Leader []byte // These are the last index/term included in the snapshot LastLogIndex uint64 LastLogTerm uint64 // Peer Set in the snapshot. This is deprecated in favor of Configuration // but remains here in case we receive an InstallSnapshot from a leader // that's running old code. Peers []byte // Cluster membership. Configuration []byte // Log index where 'Configuration' entry was originally written. ConfigurationIndex uint64 // Size of the snapshot Size int64 }
InstallSnapshotRequest is the command sent to a Raft peer to bootstrap its log (and state machine) from a snapshot on another peer.
func (*InstallSnapshotRequest) GetRPCHeader ¶ added in v1.0.0
func (r *InstallSnapshotRequest) GetRPCHeader() RPCHeader
See WithRPCHeader.
type InstallSnapshotResponse ¶
InstallSnapshotResponse is the response returned from an InstallSnapshotRequest.
func (*InstallSnapshotResponse) GetRPCHeader ¶ added in v1.0.0
func (r *InstallSnapshotResponse) GetRPCHeader() RPCHeader
See WithRPCHeader.
type Log ¶
type Log struct { // Index holds the index of the log entry. Index uint64 // Term holds the election term of the log entry. Term uint64 // Type holds the type of the log entry. Type LogType // Data holds the log entry's type-specific data. Data []byte }
Log entries are replicated to all members of the Raft cluster and form the heart of the replicated state machine.
type LogCache ¶
type LogCache struct {
// contains filtered or unexported fields
}
LogCache wraps any LogStore implementation to provide an in-memory ring buffer. This is used to cache access to the recently written entries. For implementations that do not cache themselves, this can provide a substantial boost by avoiding disk I/O on recent entries.
func NewLogCache ¶
NewLogCache is used to create a new LogCache with the given capacity and backend store.
func (*LogCache) DeleteRange ¶
func (*LogCache) FirstIndex ¶
type LogStore ¶
type LogStore interface { // FirstIndex returns the first index written. 0 for no entries. FirstIndex() (uint64, error) // LastIndex returns the last index written. 0 for no entries. LastIndex() (uint64, error) // GetLog gets a log entry at a given index. GetLog(index uint64, log *Log) error // StoreLog stores a log entry. StoreLog(log *Log) error // StoreLogs stores multiple log entries. StoreLogs(logs []*Log) error // DeleteRange deletes a range of log entries. The range is inclusive. DeleteRange(min, max uint64) error }
LogStore is used to provide an interface for storing and retrieving logs in a durable fashion.
type LogType ¶
type LogType uint8
LogType describes various types of log entries.
const ( // LogCommand is applied to a user FSM. LogCommand LogType = iota // LogNoop is used to assert leadership. LogNoop // LogAddPeer is used to add a new peer. This should only be used with // older protocol versions designed to be compatible with unversioned // Raft servers. See comments in config.go for details. LogAddPeerDeprecated // LogRemovePeer is used to remove an existing peer. This should only be // used with older protocol versions designed to be compatible with // unversioned Raft servers. See comments in config.go for details. LogRemovePeerDeprecated // LogBarrier is used to ensure all preceding operations have been // applied to the FSM. It is similar to LogNoop, but instead of returning // once committed, it only returns once the FSM manager acks it. Otherwise // it is possible there are operations committed but not yet applied to // the FSM. LogBarrier // LogConfiguration establishes a membership change configuration. It is // created when a server is added, removed, promoted, etc. Only used // when protocol version 1 or greater is in use. LogConfiguration )
type LoopbackTransport ¶
type LoopbackTransport interface { Transport // Embedded transport reference WithPeers // Embedded peer management WithClose // with a close routine }
LoopbackTransport is an interface that provides a loopback transport suitable for testing e.g. InmemTransport. It's there so we don't have to rewrite tests.
type NetworkTransport ¶
type NetworkTransport struct { TimeoutScale int // contains filtered or unexported fields }
NetworkTransport provides a network based transport that can be used to communicate with Raft on remote machines. It requires an underlying stream layer to provide a stream abstraction, which can be simple TCP, TLS, etc.
This transport is very simple and lightweight. Each RPC request is framed by sending a byte that indicates the message type, followed by the MsgPack encoded request.
The response is an error string followed by the response object, both are encoded using MsgPack.
InstallSnapshot is special, in that after the RPC request we stream the entire state. That socket is not re-used as the connection state is not known if there is an error.
func NewNetworkTransport ¶
func NewNetworkTransport( stream StreamLayer, maxPool int, timeout time.Duration, logOutput io.Writer, ) *NetworkTransport
NewNetworkTransport creates a new network transport with the given dialer and listener. The maxPool controls how many connections we will pool. The timeout is used to apply I/O deadlines. For InstallSnapshot, we multiply the timeout by (SnapshotSize / TimeoutScale).
func NewNetworkTransportWithConfig ¶ added in v1.0.0
func NewNetworkTransportWithConfig( config *NetworkTransportConfig, ) *NetworkTransport
NewNetworkTransportWithConfig creates a new network transport with the given config struct
func NewNetworkTransportWithLogger ¶
func NewNetworkTransportWithLogger( stream StreamLayer, maxPool int, timeout time.Duration, logger *log.Logger, ) *NetworkTransport
NewNetworkTransportWithLogger creates a new network transport with the given logger, dialer and listener. The maxPool controls how many connections we will pool. The timeout is used to apply I/O deadlines. For InstallSnapshot, we multiply the timeout by (SnapshotSize / TimeoutScale).
func NewTCPTransport ¶
func NewTCPTransport( bindAddr string, advertise net.Addr, maxPool int, timeout time.Duration, logOutput io.Writer, ) (*NetworkTransport, error)
NewTCPTransport returns a NetworkTransport that is built on top of a TCP streaming transport layer.
func NewTCPTransportWithConfig ¶ added in v1.0.0
func NewTCPTransportWithConfig( bindAddr string, advertise net.Addr, config *NetworkTransportConfig, ) (*NetworkTransport, error)
NewTCPTransportWithLogger returns a NetworkTransport that is built on top of a TCP streaming transport layer, using a default logger and the address provider
func NewTCPTransportWithLogger ¶
func NewTCPTransportWithLogger( bindAddr string, advertise net.Addr, maxPool int, timeout time.Duration, logger *log.Logger, ) (*NetworkTransport, error)
NewTCPTransportWithLogger returns a NetworkTransport that is built on top of a TCP streaming transport layer, with log output going to the supplied Logger
func (*NetworkTransport) AppendEntries ¶
func (n *NetworkTransport) AppendEntries(id ServerID, target ServerAddress, args *AppendEntriesRequest, resp *AppendEntriesResponse) error
AppendEntries implements the Transport interface.
func (*NetworkTransport) AppendEntriesPipeline ¶
func (n *NetworkTransport) AppendEntriesPipeline(id ServerID, target ServerAddress) (AppendPipeline, error)
AppendEntriesPipeline returns an interface that can be used to pipeline AppendEntries requests.
func (*NetworkTransport) Close ¶
func (n *NetworkTransport) Close() error
Close is used to stop the network transport.
func (*NetworkTransport) Consumer ¶
func (n *NetworkTransport) Consumer() <-chan RPC
Consumer implements the Transport interface.
func (*NetworkTransport) DecodePeer ¶
func (n *NetworkTransport) DecodePeer(buf []byte) ServerAddress
DecodePeer implements the Transport interface.
func (*NetworkTransport) EncodePeer ¶
func (n *NetworkTransport) EncodePeer(id ServerID, p ServerAddress) []byte
EncodePeer implements the Transport interface.
func (*NetworkTransport) InstallSnapshot ¶
func (n *NetworkTransport) InstallSnapshot(id ServerID, target ServerAddress, args *InstallSnapshotRequest, resp *InstallSnapshotResponse, data io.Reader) error
InstallSnapshot implements the Transport interface.
func (*NetworkTransport) IsShutdown ¶
func (n *NetworkTransport) IsShutdown() bool
IsShutdown is used to check if the transport is shutdown.
func (*NetworkTransport) LocalAddr ¶
func (n *NetworkTransport) LocalAddr() ServerAddress
LocalAddr implements the Transport interface.
func (*NetworkTransport) RequestVote ¶
func (n *NetworkTransport) RequestVote(id ServerID, target ServerAddress, args *RequestVoteRequest, resp *RequestVoteResponse) error
RequestVote implements the Transport interface.
func (*NetworkTransport) SetHeartbeatHandler ¶
func (n *NetworkTransport) SetHeartbeatHandler(cb func(rpc RPC))
SetHeartbeatHandler is used to setup a heartbeat handler as a fast-pass. This is to avoid head-of-line blocking from disk IO.
type NetworkTransportConfig ¶ added in v1.0.0
type NetworkTransportConfig struct { // ServerAddressProvider is used to override the target address when establishing a connection to invoke an RPC ServerAddressProvider ServerAddressProvider Logger *log.Logger // Dialer Stream StreamLayer // MaxPool controls how many connections we will pool MaxPool int // Timeout is used to apply I/O deadlines. For InstallSnapshot, we multiply // the timeout by (SnapshotSize / TimeoutScale). Timeout time.Duration }
NetworkTransportConfig encapsulates configuration for the network transport layer.
type Observation ¶
type Observation struct { // Raft holds the Raft instance generating the observation. Raft *Raft // Data holds observation-specific data. Possible types are // *RequestVoteRequest and RaftState. Data interface{} }
Observation is sent along the given channel to observers when an event occurs.
type Observer ¶
type Observer struct {
// contains filtered or unexported fields
}
Observer describes what to do with a given observation.
func NewObserver ¶
func NewObserver(channel chan Observation, blocking bool, filter FilterFn) *Observer
NewObserver creates a new observer that can be registered to make observations on a Raft instance. Observations will be sent on the given channel if they satisfy the given filter.
If blocking is true, the observer will block when it can't send on the channel, otherwise it may discard events.
func (*Observer) GetNumDropped ¶
GetNumDropped returns the number of dropped observations due to blocking.
func (*Observer) GetNumObserved ¶
GetNumObserved returns the number of observations.
type ProtocolVersion ¶ added in v1.0.0
type ProtocolVersion int
These are the versions of the protocol (which includes RPC messages as well as Raft-specific log entries) that this server can _understand_. Use the ProtocolVersion member of the Config object to control the version of the protocol to use when _speaking_ to other servers. Note that depending on the protocol version being spoken, some otherwise understood RPC messages may be refused. See dispositionRPC for details of this logic.
There are notes about the upgrade path in the description of the versions below. If you are starting a fresh cluster then there's no reason not to jump right to the latest protocol version. If you need to interoperate with older, version 0 Raft servers you'll need to drive the cluster through the different versions in order.
The version details are complicated, but here's a summary of what's required to get from a version 0 cluster to version 3:
- In version N of your app that starts using the new Raft library with versioning, set ProtocolVersion to 1.
- Make version N+1 of your app require version N as a prerequisite (all servers must be upgraded). For version N+1 of your app set ProtocolVersion to 2.
- Similarly, make version N+2 of your app require version N+1 as a prerequisite. For version N+2 of your app, set ProtocolVersion to 3.
During this upgrade, older cluster members will still have Server IDs equal to their network addresses. To upgrade an older member and give it an ID, it needs to leave the cluster and re-enter:
- Remove the server from the cluster with RemoveServer, using its network address as its ServerID.
- Update the server's config to a better ID (restarting the server).
- Add the server back to the cluster with AddVoter, using its new ID.
You can do this during the rolling upgrade from N+1 to N+2 of your app, or as a rolling change at any time after the upgrade.
Version History ¶
0: Original Raft library before versioning was added. Servers running this
version of the Raft library use AddPeerDeprecated/RemovePeerDeprecated for all configuration changes, and have no support for LogConfiguration.
1: First versioned protocol, used to interoperate with old servers, and begin
the migration path to newer versions of the protocol. Under this version all configuration changes are propagated using the now-deprecated RemovePeerDeprecated Raft log entry. This means that server IDs are always set to be the same as the server addresses (since the old log entry type cannot transmit an ID), and only AddPeer/RemovePeer APIs are supported. Servers running this version of the protocol can understand the new LogConfiguration Raft log entry but will never generate one so they can remain compatible with version 0 Raft servers in the cluster.
2: Transitional protocol used when migrating an existing cluster to the new
server ID system. Server IDs are still set to be the same as server addresses, but all configuration changes are propagated using the new LogConfiguration Raft log entry type, which can carry full ID information. This version supports the old AddPeer/RemovePeer APIs as well as the new ID-based AddVoter/RemoveServer APIs which should be used when adding version 3 servers to the cluster later. This version sheds all interoperability with version 0 servers, but can interoperate with newer Raft servers running with protocol version 1 since they can understand the new LogConfiguration Raft log entry, and this version can still understand their RemovePeerDeprecated Raft log entries. We need this protocol version as an intermediate step between 1 and 3 so that servers will propagate the ID information that will come from newly-added (or -rolled) servers using protocol version 3, but since they are still using their address-based IDs from the previous step they will still be able to track commitments and their own voting status properly. If we skipped this step, servers would be started with their new IDs, but they wouldn't see themselves in the old address-based configuration, so none of the servers would think they had a vote.
3: Protocol adding full support for server IDs and new ID-based server APIs
(AddVoter, AddNonvoter, etc.), old AddPeer/RemovePeer APIs are no longer supported. Version 2 servers should be swapped out by removing them from the cluster one-by-one and re-adding them with updated configuration for this protocol version, along with their server ID. The remove/add cycle is required to populate their server ID. Note that removing must be done by ID, which will be the old server's address.
const ( ProtocolVersionMin ProtocolVersion = 0 ProtocolVersionMax = 3 )
type RPC ¶
type RPC struct { Command interface{} Reader io.Reader // Set only for InstallSnapshot RespChan chan<- RPCResponse }
RPC has a command, and provides a response mechanism.
type RPCHeader ¶ added in v1.0.0
type RPCHeader struct { // ProtocolVersion is the version of the protocol the sender is // speaking. ProtocolVersion ProtocolVersion }
RPCHeader is a common sub-structure used to pass along protocol version and other information about the cluster. For older Raft implementations before versioning was added this will default to a zero-valued structure when read by newer Raft versions.
type RPCResponse ¶
type RPCResponse struct { Response interface{} Error error }
RPCResponse captures both a response and a potential error.
type Raft ¶
type Raft struct {
// contains filtered or unexported fields
}
Raft implements a Raft node.
func NewRaft ¶
func NewRaft(conf *Config, fsm FSM, logs LogStore, stable StableStore, snaps SnapshotStore, trans Transport) (*Raft, error)
NewRaft is used to construct a new Raft node. It takes a configuration, as well as implementations of various interfaces that are required. If we have any old state, such as snapshots, logs, peers, etc, all those will be restored when creating the Raft node.
func (*Raft) AddNonvoter ¶ added in v1.0.0
func (r *Raft) AddNonvoter(id ServerID, address ServerAddress, prevIndex uint64, timeout time.Duration) IndexFuture
AddNonvoter will add the given server to the cluster but won't assign it a vote. The server will receive log entries, but it won't participate in elections or log entry commitment. If the server is already in the cluster as a staging server or voter, this does nothing. This must be run on the leader or it will fail. For prevIndex and timeout, see AddVoter.
func (*Raft) AddPeer ¶
func (r *Raft) AddPeer(peer ServerAddress) Future
AddPeer (deprecated) is used to add a new peer into the cluster. This must be run on the leader or it will fail. Use AddVoter/AddNonvoter instead.
func (*Raft) AddVoter ¶ added in v1.0.0
func (r *Raft) AddVoter(id ServerID, address ServerAddress, prevIndex uint64, timeout time.Duration) IndexFuture
AddVoter will add the given server to the cluster as a staging server. If the server is already in the cluster as a voter, this does nothing. This must be run on the leader or it will fail. The leader will promote the staging server to a voter once that server is ready. If nonzero, prevIndex is the index of the only configuration upon which this change may be applied; if another configuration entry has been added in the meantime, this request will fail. If nonzero, timeout is how long this server should wait before the configuration change log entry is appended.
func (*Raft) AppliedIndex ¶
AppliedIndex returns the last index applied to the FSM. This is generally lagging behind the last index, especially for indexes that are persisted but have not yet been considered committed by the leader. NOTE - this reflects the last index that was sent to the application's FSM over the apply channel but DOES NOT mean that the application's FSM has yet consumed it and applied it to its internal state. Thus, the application's state may lag behind this index.
func (*Raft) Apply ¶
func (r *Raft) Apply(cmd []byte, timeout time.Duration) ApplyFuture
Apply is used to apply a command to the FSM in a highly consistent manner. This returns a future that can be used to wait on the application. An optional timeout can be provided to limit the amount of time we wait for the command to be started. This must be run on the leader or it will fail.
func (*Raft) Barrier ¶
Barrier is used to issue a command that blocks until all preceeding operations have been applied to the FSM. It can be used to ensure the FSM reflects all queued writes. An optional timeout can be provided to limit the amount of time we wait for the command to be started. This must be run on the leader or it will fail.
func (*Raft) BootstrapCluster ¶ added in v1.0.0
func (r *Raft) BootstrapCluster(configuration Configuration) Future
BootstrapCluster is equivalent to non-member BootstrapCluster but can be called on an un-bootstrapped Raft instance after it has been created. This should only be called at the beginning of time for the cluster, and you absolutely must make sure that you call it with the same configuration on all the Voter servers. There is no need to bootstrap Nonvoter and Staging servers.
func (*Raft) DemoteVoter ¶ added in v1.0.0
DemoteVoter will take away a server's vote, if it has one. If present, the server will continue to receive log entries, but it won't participate in elections or log entry commitment. If the server is not in the cluster, this does nothing. This must be run on the leader or it will fail. For prevIndex and timeout, see AddVoter.
func (*Raft) DeregisterObserver ¶
DeregisterObserver deregisters an observer.
func (*Raft) GetConfiguration ¶ added in v1.0.0
func (r *Raft) GetConfiguration() ConfigurationFuture
GetConfiguration returns the latest configuration and its associated index currently in use. This may not yet be committed. This must not be called on the main thread (which can access the information directly).
func (*Raft) LastContact ¶
LastContact returns the time of last contact by a leader. This only makes sense if we are currently a follower.
func (*Raft) LastIndex ¶
LastIndex returns the last index in stable storage, either from the last log or from the last snapshot.
func (*Raft) Leader ¶
func (r *Raft) Leader() ServerAddress
Leader is used to return the current leader of the cluster. It may return empty string if there is no current leader or the leader is unknown.
func (*Raft) LeaderCh ¶
LeaderCh is used to get a channel which delivers signals on acquiring or losing leadership. It sends true if we become the leader, and false if we lose it. The channel is not buffered, and does not block on writes.
func (*Raft) RegisterObserver ¶
RegisterObserver registers a new observer.
func (*Raft) RemovePeer ¶
func (r *Raft) RemovePeer(peer ServerAddress) Future
RemovePeer (deprecated) is used to remove a peer from the cluster. If the current leader is being removed, it will cause a new election to occur. This must be run on the leader or it will fail. Use RemoveServer instead.
func (*Raft) RemoveServer ¶ added in v1.0.0
RemoveServer will remove the given server from the cluster. If the current leader is being removed, it will cause a new election to occur. This must be run on the leader or it will fail. For prevIndex and timeout, see AddVoter.
func (*Raft) Restore ¶ added in v1.0.0
Restore is used to manually force Raft to consume an external snapshot, such as if restoring from a backup. We will use the current Raft configuration, not the one from the snapshot, so that we can restore into a new cluster. We will also use the higher of the index of the snapshot, or the current index, and then add 1 to that, so we force a new state with a hole in the Raft log, so that the snapshot will be sent to followers and used for any new joiners. This can only be run on the leader, and blocks until the restore is complete or an error occurs.
WARNING! This operation has the leader take on the state of the snapshot and then sets itself up so that it replicates that to its followers though the install snapshot process. This involves a potentially dangerous period where the leader commits ahead of its followers, so should only be used for disaster recovery into a fresh cluster, and should not be used in normal operations.
func (*Raft) Shutdown ¶
Shutdown is used to stop the Raft background routines. This is not a graceful operation. Provides a future that can be used to block until all background routines have exited.
func (*Raft) Snapshot ¶
func (r *Raft) Snapshot() SnapshotFuture
Snapshot is used to manually force Raft to take a snapshot. Returns a future that can be used to block until complete, and that contains a function that can be used to open the snapshot.
func (*Raft) Stats ¶
Stats is used to return a map of various internal stats. This should only be used for informative purposes or debugging.
Keys are: "state", "term", "last_log_index", "last_log_term", "commit_index", "applied_index", "fsm_pending", "last_snapshot_index", "last_snapshot_term", "latest_configuration", "last_contact", and "num_peers".
The value of "state" is a numerical value representing a RaftState const.
The value of "latest_configuration" is a string which contains the id of each server, its suffrage status, and its address.
The value of "last_contact" is either "never" if there has been no contact with a leader, "0" if the node is in the leader state, or the time since last contact with a leader formatted as a string.
The value of "num_peers" is the number of other voting servers in the cluster, not including this node. If this node isn't part of the configuration then this will be "0".
All other values are uint64s, formatted as strings.
func (*Raft) VerifyLeader ¶
VerifyLeader is used to ensure the current node is still the leader. This can be done to prevent stale reads when a new leader has potentially been elected.
type RaftState ¶
type RaftState uint32
RaftState captures the state of a Raft node: Follower, Candidate, Leader, or Shutdown.
type RequestVoteRequest ¶
type RequestVoteRequest struct { RPCHeader // Provide the term and our id Term uint64 Candidate []byte // Used to ensure safety LastLogIndex uint64 LastLogTerm uint64 }
RequestVoteRequest is the command used by a candidate to ask a Raft peer for a vote in an election.
func (*RequestVoteRequest) GetRPCHeader ¶ added in v1.0.0
func (r *RequestVoteRequest) GetRPCHeader() RPCHeader
See WithRPCHeader.
type RequestVoteResponse ¶
type RequestVoteResponse struct { RPCHeader // Newer term if leader is out of date. Term uint64 // Peers is deprecated, but required by servers that only understand // protocol version 0. This is not populated in protocol version 2 // and later. Peers []byte // Is the vote granted. Granted bool }
RequestVoteResponse is the response returned from a RequestVoteRequest.
func (*RequestVoteResponse) GetRPCHeader ¶ added in v1.0.0
func (r *RequestVoteResponse) GetRPCHeader() RPCHeader
See WithRPCHeader.
type Server ¶ added in v1.0.0
type Server struct { // Suffrage determines whether the server gets a vote. Suffrage ServerSuffrage // ID is a unique string identifying this server for all time. ID ServerID // Address is its network address that a transport can contact. Address ServerAddress }
Server tracks the information about a single server in a configuration.
type ServerAddress ¶ added in v1.0.0
type ServerAddress string
ServerAddress is a network address for a server that a transport can contact.
func NewInmemAddr ¶
func NewInmemAddr() ServerAddress
NewInmemAddr returns a new in-memory addr with a randomly generate UUID as the ID.
type ServerAddressProvider ¶ added in v1.0.0
type ServerAddressProvider interface {
ServerAddr(id ServerID) (ServerAddress, error)
}
type ServerID ¶ added in v1.0.0
type ServerID string
ServerID is a unique string identifying a server for all time.
type ServerSuffrage ¶ added in v1.0.0
type ServerSuffrage int
ServerSuffrage determines whether a Server in a Configuration gets a vote.
const ( // Voter is a server whose vote is counted in elections and whose match index // is used in advancing the leader's commit index. Voter ServerSuffrage = iota // Nonvoter is a server that receives log entries but is not considered for // elections or commitment purposes. Nonvoter // Staging is a server that acts like a nonvoter with one exception: once a // staging server receives enough log entries to be sufficiently caught up to // the leader's log, the leader will invoke a membership change to change // the Staging server to a Voter. Staging )
Note: Don't renumber these, since the numbers are written into the log.
func (ServerSuffrage) String ¶ added in v1.0.0
func (s ServerSuffrage) String() string
type SnapshotFuture ¶ added in v1.0.0
type SnapshotFuture interface { Future // Open is a function you can call to access the underlying snapshot and // its metadata. This must not be called until after the Error method // has returned. Open() (*SnapshotMeta, io.ReadCloser, error) }
SnapshotFuture is used for waiting on a user-triggered snapshot to complete.
type SnapshotMeta ¶
type SnapshotMeta struct { // Version is the version number of the snapshot metadata. This does not cover // the application's data in the snapshot, that should be versioned // separately. Version SnapshotVersion // ID is opaque to the store, and is used for opening. ID string // Index and Term store when the snapshot was taken. Index uint64 Term uint64 // Peers is deprecated and used to support version 0 snapshots, but will // be populated in version 1 snapshots as well to help with upgrades. Peers []byte // Configuration and ConfigurationIndex are present in version 1 // snapshots and later. Configuration Configuration ConfigurationIndex uint64 // Size is the size of the snapshot in bytes. Size int64 }
SnapshotMeta is for metadata of a snapshot.
type SnapshotSink ¶
type SnapshotSink interface { io.WriteCloser ID() string Cancel() error }
SnapshotSink is returned by StartSnapshot. The FSM will Write state to the sink and call Close on completion. On error, Cancel will be invoked.
type SnapshotStore ¶
type SnapshotStore interface { // Create is used to begin a snapshot at a given index and term, and with // the given committed configuration. The version parameter controls // which snapshot version to create. Create(version SnapshotVersion, index, term uint64, configuration Configuration, configurationIndex uint64, trans Transport) (SnapshotSink, error) // List is used to list the available snapshots in the store. // It should return then in descending order, with the highest index first. List() ([]*SnapshotMeta, error) // Open takes a snapshot ID and provides a ReadCloser. Once close is // called it is assumed the snapshot is no longer needed. Open(id string) (*SnapshotMeta, io.ReadCloser, error) }
SnapshotStore interface is used to allow for flexible implementations of snapshot storage and retrieval. For example, a client could implement a shared state store such as S3, allowing new nodes to restore snapshots without streaming from the leader.
type SnapshotVersion ¶ added in v1.0.0
type SnapshotVersion int
These are versions of snapshots that this server can _understand_. Currently, it is always assumed that this server generates the latest version, though this may be changed in the future to include a configurable version.
Version History ¶
0: Original Raft library before versioning was added. The peers portion of
these snapshots is encoded in the legacy format which requires decodePeers to parse. This version of snapshots should only be produced by the unversioned Raft library.
1: New format which adds support for a full configuration structure and its
associated log index, with support for server IDs and non-voting server modes. To ease upgrades, this also includes the legacy peers structure but that will never be used by servers that understand version 1 snapshots. Since the original Raft library didn't enforce any versioning, we must include the legacy peers structure for this version, but we can deprecate it in the next snapshot version.
const ( SnapshotVersionMin SnapshotVersion = 0 SnapshotVersionMax = 1 )
type StableStore ¶
type StableStore interface { Set(key []byte, val []byte) error // Get returns the value for key, or an empty byte slice if key was not found. Get(key []byte) ([]byte, error) SetUint64(key []byte, val uint64) error // GetUint64 returns the uint64 value for key, or 0 if key was not found. GetUint64(key []byte) (uint64, error) }
StableStore is used to provide stable storage of key configurations to ensure safety.
type StreamLayer ¶
type StreamLayer interface { net.Listener // Dial is used to create a new outgoing connection Dial(address ServerAddress, timeout time.Duration) (net.Conn, error) }
StreamLayer is used with the NetworkTransport to provide the low level stream abstraction.
type TCPStreamLayer ¶
type TCPStreamLayer struct {
// contains filtered or unexported fields
}
TCPStreamLayer implements StreamLayer interface for plain TCP.
func (*TCPStreamLayer) Accept ¶
func (t *TCPStreamLayer) Accept() (c net.Conn, err error)
Accept implements the net.Listener interface.
func (*TCPStreamLayer) Addr ¶
func (t *TCPStreamLayer) Addr() net.Addr
Addr implements the net.Listener interface.
func (*TCPStreamLayer) Close ¶
func (t *TCPStreamLayer) Close() (err error)
Close implements the net.Listener interface.
func (*TCPStreamLayer) Dial ¶
func (t *TCPStreamLayer) Dial(address ServerAddress, timeout time.Duration) (net.Conn, error)
Dial implements the StreamLayer interface.
type Transport ¶
type Transport interface { // Consumer returns a channel that can be used to // consume and respond to RPC requests. Consumer() <-chan RPC // LocalAddr is used to return our local address to distinguish from our peers. LocalAddr() ServerAddress // AppendEntriesPipeline returns an interface that can be used to pipeline // AppendEntries requests. AppendEntriesPipeline(id ServerID, target ServerAddress) (AppendPipeline, error) // AppendEntries sends the appropriate RPC to the target node. AppendEntries(id ServerID, target ServerAddress, args *AppendEntriesRequest, resp *AppendEntriesResponse) error // RequestVote sends the appropriate RPC to the target node. RequestVote(id ServerID, target ServerAddress, args *RequestVoteRequest, resp *RequestVoteResponse) error // InstallSnapshot is used to push a snapshot down to a follower. The data is read from // the ReadCloser and streamed to the client. InstallSnapshot(id ServerID, target ServerAddress, args *InstallSnapshotRequest, resp *InstallSnapshotResponse, data io.Reader) error // EncodePeer is used to serialize a peer's address. EncodePeer(id ServerID, addr ServerAddress) []byte // DecodePeer is used to deserialize a peer's address. DecodePeer([]byte) ServerAddress // SetHeartbeatHandler is used to setup a heartbeat handler // as a fast-pass. This is to avoid head-of-line blocking from // disk IO. If a Transport does not support this, it can simply // ignore the call, and push the heartbeat onto the Consumer channel. SetHeartbeatHandler(cb func(rpc RPC)) }
Transport provides an interface for network transports to allow Raft to communicate with other nodes.
type WithClose ¶
type WithClose interface { // Close permanently closes a transport, stopping // any associated goroutines and freeing other resources. Close() error }
WithClose is an interface that a transport may provide which allows a transport to be shut down cleanly when a Raft instance shuts down.
It is defined separately from Transport as unfortunately it wasn't in the original interface specification.
type WithPeers ¶
type WithPeers interface { Connect(peer ServerAddress, t Transport) // Connect a peer Disconnect(peer ServerAddress) // Disconnect a given peer DisconnectAll() // Disconnect all peers, possibly to reconnect them later }
WithPeers is an interface that a transport may provide which allows for connection and disconnection. Unless the transport is a loopback transport, the transport specified to "Connect" is likely to be nil.
type WithRPCHeader ¶ added in v1.0.0
type WithRPCHeader interface {
GetRPCHeader() RPCHeader
}
WithRPCHeader is an interface that exposes the RPC header.
Source Files ¶
- api.go
- commands.go
- commitment.go
- config.go
- configuration.go
- discard_snapshot.go
- file_snapshot.go
- fsm.go
- future.go
- inmem_snapshot.go
- inmem_store.go
- inmem_transport.go
- log.go
- log_cache.go
- net_transport.go
- observer.go
- peersjson.go
- raft.go
- replication.go
- snapshot.go
- stable.go
- state.go
- tcp_transport.go
- transport.go
- util.go