Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var SF6Stages = map[string]string{
"enmas hollow": "Enma's Hollow",
"ruined lab": "Ruined Lab",
"barmaley steelworks": "Barmaley Steelworks",
"bathers beach": "Bathers Beach",
"carrier byron taylor": "Carrier Byron Taylor",
"colosseo": "Colosseo",
"dhalsimer temple": "Dhalsimer Temple",
"fête foraine": "Fête Foraine",
"genbu temple": "Genbu Temple",
"king street": "King Street",
"metro city downtown": "Metro City Downtown",
"old town market": "Old Town Market",
"ranger's hut": "Ranger's Hut",
"suval'hal arena": "Suval'hal Arena",
"the macho ring": "The Macho Ring",
"thunderfoot settlement": "Thunderfoot Settlement",
"tian hong yuan": "Tian Hong Yuan",
"training Room": "Training Room",
}
View Source
var T8Stages = map[string]string{
"arena": "Arena",
"arena (underground)": "Arena (Underground)",
"urban square": "Urban Square",
"urban square (evening)": "Urban Square (Evening)",
"yakushima": "Yakushima",
"coliseum of fate": "Coliseum of Fate",
"rebel hangar": "Rebel Hanger",
"fallen destiny": "Fallen Destiny",
"descent into subconsciousness": "Descent into Subconsciousness",
"sanctum": "Sanctum",
"into the stratpsphere": "Into the Stratosphere",
"ortiz farm": "Ortiz Farm",
"celebration on the seine": "Celebration on the Seine",
"secluded training ground": "Secluded Training Ground",
"elegant palace": "Elegant Palace",
"midnight siege": "Midnight Siege",
"seaside resort": "Seaside Resort",
"genmaji temple": "Genmaji Temple",
"genmaji temple (daytime)": "Genmaji Temple (Daytime)",
}
Functions ¶
This section is empty.
Types ¶
type Config ¶
type Config struct { Startgg ConfigStartGG `toml:"startgg"` Discord ConfigDiscordBot `toml:"discordbot"` Roles ConfigRolesIdDiscord `toml:"roles"` }
func LoadConfig ¶
type ConfigDiscordBot ¶
type ConfigGame ¶ added in v1.0.0
type ConfigGame struct {
Name string `toml:"name"`
}
type ConfigRolesIdDiscord ¶
type ConfigRolesIdDiscord struct {
Ru string `toml:"ru"`
}
type ConfigStartGG ¶
type ConfigStartGG struct {
Token string `toml:"token"`
}
type ConfigTournament ¶
type ConfigTournament struct { Rules RulesMatches `toml:"rules"` Stream StreamLobby `toml:"stream"` Logo Logo `toml:"logo"` Csv Csv `toml:"csv"` Game ConfigGame `toml:"game"` }
func LoadTournament ¶
func LoadTournament(file string) (ConfigTournament, error)
type RulesMatches ¶
Click to show internal directories.
Click to hide internal directories.