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Constants ¶
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const ( STATUS_INIT = 1 STATUS_ING = 2 STATUS_DONE = 3 STATUS_FAILED = 4 )
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const (
COMMAND_TIMEOUT = 86400
)
Variables ¶
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Functions ¶
Types ¶
type Build ¶
type Build struct {
// contains filtered or unexported fields
}
func (*Build) Output ¶
func (b *Build) Output() []*command.TaskResult
func (*Build) PackRealFile ¶
type CallbackFn ¶
type CallbackFn func(int, string, *Result, []*command.TaskResult)
type Result ¶
type Result struct {
// contains filtered or unexported fields
}
func StatusTask ¶
func StatusTask(id int) (*Result, []*command.TaskResult, error)
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