Documentation ¶
Index ¶
- Variables
- type CreateStep
- func (s *CreateStep) Apply(preview bool) (resource.Status, error)
- func (s *CreateStep) Keys() []resource.PropertyKey
- func (s *CreateStep) Logical() bool
- func (s *CreateStep) New() *resource.State
- func (s *CreateStep) Old() *resource.State
- func (s *CreateStep) Op() StepOp
- func (s *CreateStep) Plan() *Plan
- func (s *CreateStep) Res() *resource.State
- func (s *CreateStep) Type() tokens.Type
- func (s *CreateStep) URN() resource.URN
- type DeleteStep
- func (s *DeleteStep) Apply(preview bool) (resource.Status, error)
- func (s *DeleteStep) Logical() bool
- func (s *DeleteStep) New() *resource.State
- func (s *DeleteStep) Old() *resource.State
- func (s *DeleteStep) Op() StepOp
- func (s *DeleteStep) Plan() *Plan
- func (s *DeleteStep) Res() *resource.State
- func (s *DeleteStep) Type() tokens.Type
- func (s *DeleteStep) URN() resource.URN
- type EvalRunInfo
- type Events
- type Manifest
- type Options
- type Plan
- func (p *Plan) Ctx() *plugin.Context
- func (p *Plan) Diag() diag.Sink
- func (p *Plan) IsRefresh() bool
- func (p *Plan) Olds() map[resource.URN]*resource.State
- func (p *Plan) Prev() *Snapshot
- func (p *Plan) Provider(pkg tokens.Package) (plugin.Provider, error)
- func (p *Plan) Source() Source
- func (p *Plan) Start(opts Options) (*PlanIterator, error)
- func (p *Plan) Target() *Target
- type PlanIterator
- func (iter *PlanIterator) Apply(step Step, preview bool) (resource.Status, error)
- func (iter *PlanIterator) Close() error
- func (iter *PlanIterator) Creates() map[resource.URN]bool
- func (iter *PlanIterator) Deletes() map[resource.URN]bool
- func (iter *PlanIterator) Done() bool
- func (iter *PlanIterator) Dones() map[*resource.State]bool
- func (iter *PlanIterator) Next() (Step, error)
- func (iter *PlanIterator) Plan() *Plan
- func (iter *PlanIterator) Provider(t tokens.Type) (plugin.Provider, error)
- func (iter *PlanIterator) Replaces() map[resource.URN]bool
- func (iter *PlanIterator) Resources() []*resource.State
- func (iter *PlanIterator) Sames() map[resource.URN]bool
- func (iter *PlanIterator) Steps() int
- func (iter *PlanIterator) Updates() map[resource.URN]bool
- type PlanSummary
- type RegisterResourceEvent
- type RegisterResourceOutputsEvent
- type RegisterResult
- type ReplaceStep
- func (s *ReplaceStep) Apply(preview bool) (resource.Status, error)
- func (s *ReplaceStep) Keys() []resource.PropertyKey
- func (s *ReplaceStep) Logical() bool
- func (s *ReplaceStep) New() *resource.State
- func (s *ReplaceStep) Old() *resource.State
- func (s *ReplaceStep) Op() StepOp
- func (s *ReplaceStep) Plan() *Plan
- func (s *ReplaceStep) Res() *resource.State
- func (s *ReplaceStep) Type() tokens.Type
- func (s *ReplaceStep) URN() resource.URN
- type SameStep
- func (s *SameStep) Apply(preview bool) (resource.Status, error)
- func (s *SameStep) Logical() bool
- func (s *SameStep) New() *resource.State
- func (s *SameStep) Old() *resource.State
- func (s *SameStep) Op() StepOp
- func (s *SameStep) Plan() *Plan
- func (s *SameStep) Res() *resource.State
- func (s *SameStep) Type() tokens.Type
- func (s *SameStep) URN() resource.URN
- type Snapshot
- type Source
- type SourceEvent
- type SourceIterator
- type Step
- func NewCreateReplacementStep(plan *Plan, reg RegisterResourceEvent, old *resource.State, ...) Step
- func NewCreateStep(plan *Plan, reg RegisterResourceEvent, new *resource.State) Step
- func NewDeleteReplacementStep(plan *Plan, old *resource.State, pendingDelete bool) Step
- func NewDeleteStep(plan *Plan, old *resource.State) Step
- func NewReplaceStep(plan *Plan, old *resource.State, new *resource.State, ...) Step
- func NewSameStep(plan *Plan, reg RegisterResourceEvent, old *resource.State, ...) Step
- func NewUpdateStep(plan *Plan, reg RegisterResourceEvent, old *resource.State, ...) Step
- type StepOp
- type Target
- type UpdateStep
- func (s *UpdateStep) Apply(preview bool) (resource.Status, error)
- func (s *UpdateStep) Logical() bool
- func (s *UpdateStep) New() *resource.State
- func (s *UpdateStep) Old() *resource.State
- func (s *UpdateStep) Op() StepOp
- func (s *UpdateStep) Plan() *Plan
- func (s *UpdateStep) Res() *resource.State
- func (s *UpdateStep) Type() tokens.Type
- func (s *UpdateStep) URN() resource.URN
Constants ¶
This section is empty.
Variables ¶
var StepOps = []StepOp{ OpSame, OpCreate, OpUpdate, OpDelete, OpReplace, OpCreateReplacement, OpDeleteReplaced, }
StepOps contains the full set of step operation types.
Functions ¶
This section is empty.
Types ¶
type CreateStep ¶
type CreateStep struct {
// contains filtered or unexported fields
}
CreateStep is a mutating step that creates an entirely new resource.
func (*CreateStep) Keys ¶
func (s *CreateStep) Keys() []resource.PropertyKey
func (*CreateStep) Logical ¶
func (s *CreateStep) Logical() bool
func (*CreateStep) New ¶
func (s *CreateStep) New() *resource.State
func (*CreateStep) Old ¶
func (s *CreateStep) Old() *resource.State
func (*CreateStep) Op ¶
func (s *CreateStep) Op() StepOp
func (*CreateStep) Plan ¶
func (s *CreateStep) Plan() *Plan
func (*CreateStep) Res ¶
func (s *CreateStep) Res() *resource.State
func (*CreateStep) Type ¶
func (s *CreateStep) Type() tokens.Type
func (*CreateStep) URN ¶
func (s *CreateStep) URN() resource.URN
type DeleteStep ¶
type DeleteStep struct {
// contains filtered or unexported fields
}
DeleteStep is a mutating step that deletes an existing resource.
func (*DeleteStep) Logical ¶
func (s *DeleteStep) Logical() bool
func (*DeleteStep) New ¶
func (s *DeleteStep) New() *resource.State
func (*DeleteStep) Old ¶
func (s *DeleteStep) Old() *resource.State
func (*DeleteStep) Op ¶
func (s *DeleteStep) Op() StepOp
func (*DeleteStep) Plan ¶
func (s *DeleteStep) Plan() *Plan
func (*DeleteStep) Res ¶
func (s *DeleteStep) Res() *resource.State
func (*DeleteStep) Type ¶
func (s *DeleteStep) Type() tokens.Type
func (*DeleteStep) URN ¶
func (s *DeleteStep) URN() resource.URN
type EvalRunInfo ¶
type EvalRunInfo struct { Proj *workspace.Project `json:"proj" yaml:"proj"` // the package metadata. Pwd string `json:"pwd" yaml:"pwd"` // the package's working directory. Program string `json:"program" yaml:"program"` // the path to the program. Args []string `json:"args,omitempty" yaml:"args,omitempty"` // any arguments to pass to the package. Target *Target `json:"target,omitempty" yaml:"target,omitempty"` // the target being deployed into. }
EvalRunInfo provides information required to execute and deploy resources within a package.
type Events ¶
type Events interface { OnResourceStepPre(step Step) (interface{}, error) OnResourceStepPost(ctx interface{}, step Step, status resource.Status, err error) error OnResourceOutputs(step Step) error }
Events is an interface that can be used to hook interesting engine/planning events.
type Manifest ¶
type Manifest struct { Time time.Time // the time this snapshot was taken. Magic string // a magic cookie. Version string // the pulumi command version. Plugins []workspace.PluginInfo // the plugin versions also loaded. }
Manifest captures versions for all binaries used to construct this snapshot.
type Options ¶
type Options struct { Events Events // an optional events callback interface. Parallel int // the degree of parallelism for resource operations (<=1 for serial). }
Options controls the planning and deployment process.
type Plan ¶
type Plan struct {
// contains filtered or unexported fields
}
Plan is the output of analyzing resource graphs and contains the steps necessary to perform an infrastructure deployment. A plan can be generated out of whole cloth from a resource graph -- in the case of new deployments -- however, it can alternatively be generated by diffing two resource graphs -- in the case of updates to existing stacks (presumably more common). The plan contains step objects that can be used to drive a deployment.
func NewPlan ¶
func NewPlan(ctx *plugin.Context, target *Target, prev *Snapshot, source Source, analyzers []tokens.QName, preview bool) *Plan
NewPlan creates a new deployment plan from a resource snapshot plus a package to evaluate.
From the old and new states, it understands how to orchestrate an evaluation and analyze the resulting resources. The plan may be used to simply inspect a series of operations, or actually perform them; these operations are generated based on analysis of the old and new states. If a resource exists in new, but not old, for example, it results in a create; if it exists in both, but is different, it results in an update; and so on and so forth.
Note that a plan uses internal concurrency and parallelism in various ways, so it must be closed if for some reason a plan isn't carried out to its final conclusion. This will result in cancelation and reclamation of OS resources.
func (*Plan) Provider ¶
Provider fetches the provider for a given resource type, possibly lazily allocating the plugins for it. If a provider could not be found, or an error occurred while creating it, a non-nil error is returned.
type PlanIterator ¶
type PlanIterator struct {
// contains filtered or unexported fields
}
PlanIterator can be used to step through and/or execute a plan's proposed actions.
func (*PlanIterator) Apply ¶
Apply performs a plan's step and records its result in the iterator's state.
func (*PlanIterator) Close ¶
func (iter *PlanIterator) Close() error
Close terminates the iteration of this plan.
func (*PlanIterator) Done ¶
func (iter *PlanIterator) Done() bool
func (*PlanIterator) Next ¶
func (iter *PlanIterator) Next() (Step, error)
Next advances the plan by a single step, and returns the next step to be performed. In doing so, it will perform evaluation of the program as much as necessary to determine the next step. If there is no further action to be taken, Next will return a nil step pointer.
func (*PlanIterator) Plan ¶
func (iter *PlanIterator) Plan() *Plan
func (*PlanIterator) Provider ¶
Provider fetches the provider for a given resource type, possibly lazily allocating the plugins for it. If a provider could not be found, or an error occurred while creating it, a non-nil error is returned.
func (*PlanIterator) Resources ¶
func (iter *PlanIterator) Resources() []*resource.State
func (*PlanIterator) Steps ¶
func (iter *PlanIterator) Steps() int
type PlanSummary ¶
type PlanSummary interface { Steps() int Creates() map[resource.URN]bool Updates() map[resource.URN]bool Replaces() map[resource.URN]bool Deletes() map[resource.URN]bool Sames() map[resource.URN]bool Resources() []*resource.State }
PlanSummary is an interface for summarizing the progress of a plan.
type RegisterResourceEvent ¶
type RegisterResourceEvent interface { SourceEvent // Goal returns the goal state for the resource object that was allocated by the program. Goal() *resource.Goal // Done indicates that we are done with this step. It must be called to perform cleanup associated with the step. Done(result *RegisterResult) }
RegisterResourceEvent is a step that asks the engine to provision a resource.
type RegisterResourceOutputsEvent ¶
type RegisterResourceOutputsEvent interface { SourceEvent // URN is the resource URN that this completion applies to. URN() resource.URN // Outputs returns a property map of output properties to add to a resource before completing. Outputs() resource.PropertyMap // Done indicates that we are done with this step. It must be called to perform cleanup associated with the step. Done() }
RegisterResourceOutputsEvent is an event that asks the engine to complete the provisioning of a resource.
type RegisterResult ¶
type RegisterResult struct { State *resource.State // the resource state. Stable bool // if true, the resource state is stable and may be trusted. Stables []resource.PropertyKey // an optional list of specific resource properties that are stable. }
RegisterResult is the state of the resource after it has been registered.
type ReplaceStep ¶
type ReplaceStep struct {
// contains filtered or unexported fields
}
ReplaceStep is a logical step indicating a resource will be replaced. This is comprised of three physical steps: a creation of the new resource, any number of intervening updates of dependents to the new resource, and then a deletion of the now-replaced old resource. This logical step is primarily here for tools and visualization.
func (*ReplaceStep) Keys ¶
func (s *ReplaceStep) Keys() []resource.PropertyKey
func (*ReplaceStep) Logical ¶
func (s *ReplaceStep) Logical() bool
func (*ReplaceStep) New ¶
func (s *ReplaceStep) New() *resource.State
func (*ReplaceStep) Old ¶
func (s *ReplaceStep) Old() *resource.State
func (*ReplaceStep) Op ¶
func (s *ReplaceStep) Op() StepOp
func (*ReplaceStep) Plan ¶
func (s *ReplaceStep) Plan() *Plan
func (*ReplaceStep) Res ¶
func (s *ReplaceStep) Res() *resource.State
func (*ReplaceStep) Type ¶
func (s *ReplaceStep) Type() tokens.Type
func (*ReplaceStep) URN ¶
func (s *ReplaceStep) URN() resource.URN
type SameStep ¶
type SameStep struct {
// contains filtered or unexported fields
}
SameStep is a mutating step that does nothing.
type Snapshot ¶
type Snapshot struct { Manifest Manifest // a deployment manifest of versions, checksums, and so on. Resources []*resource.State // fetches all resources and their associated states. }
Snapshot is a view of a collection of resources in an stack at a point in time. It describes resources; their IDs, names, and properties; their dependencies; and more. A snapshot is a diffable entity and can be used to create or apply an infrastructure deployment plan in order to make reality match the snapshot state.
func NewSnapshot ¶
NewSnapshot creates a snapshot from the given arguments. The resources must be in topologically sorted order. This property is not checked; for verification, please refer to the VerifyIntegrity function below.
func (*Snapshot) VerifyIntegrity ¶
VerifyIntegrity checks a snapshot to ensure it is well-formed. Because of the cost of this operation, integrity verification is only performed on demand, and not automatically during snapshot construction.
This function enforces a couple of invariants:
- Parents should always come before children in the resource list
- Dependents should always come before their dependencies in the resource list
- For every URN in the snapshot, there must be at most one resource with that URN that is not pending deletion
- The magic manifest number should change every time the snapshot is mutated
type Source ¶
type Source interface { io.Closer // Project returns the package name of the Pulumi project we are obtaining resources from. Project() tokens.PackageName // Info returns a serializable payload that can be used to stamp snapshots for future reconciliation. Info() interface{} // IsRefresh indicates whether this source returns events source from existing state (true), and hence can simply // be assumed to reflect existing state, or whether the events should acted upon (false). IsRefresh() bool // Iterate begins iterating the source. Error is non-nil upon failure; otherwise, a valid iterator is returned. Iterate(opts Options) (SourceIterator, error) }
A Source can generate a new set of resources that the planner will process accordingly.
var NullSource Source = &nullSource{}
NullSource is a singleton source that never returns any resources. This may be used in scenarios where the "new" version of the world is meant to be empty, either for testing purposes, or removal of an existing stack.
func NewEvalSource ¶
func NewEvalSource(plugctx *plugin.Context, runinfo *EvalRunInfo, dryRun bool) Source
NewEvalSource returns a planning source that fetches resources by evaluating a package with a set of args and a confgiuration map. This evaluation is performed using the given plugin context and may optionally use the given plugin host (or the default, if this is nil). Note that closing the eval source also closes the host.
func NewFixedSource ¶
func NewFixedSource(ctx tokens.PackageName, steps []SourceEvent) Source
NewFixedSource returns a valid planning source that is comprised of a list of pre-computed steps.
func NewRefreshSource ¶
func NewRefreshSource(plugctx *plugin.Context, proj *workspace.Project, target *Target, dryRun bool) Source
NewRefreshSource returns a new source that generates events based on reading an existing checkpoint state, combined with refreshing its associated resource state from the cloud provider.
type SourceEvent ¶
type SourceEvent interface {
// contains filtered or unexported methods
}
SourceEvent is an event associated with the enumeration of a plan. It is an intent expressed by the source program, and it is the responsibility of the engine to make it so.
type SourceIterator ¶
type SourceIterator interface { io.Closer // Next returns the next event from the source. Next() (SourceEvent, error) }
A SourceIterator enumerates the list of resources that a source has to offer and tracks associated state.
type Step ¶
type Step interface { Apply(preview bool) (resource.Status, error) // applies or previews this step. Op() StepOp // the operation performed by this step. URN() resource.URN // the resource URN (for before and after). Type() tokens.Type // the type affected by this step. Old() *resource.State // the state of the resource before performing this step. New() *resource.State // the state of the resource after performing this step. Res() *resource.State // the latest state for the resource that is known (worst case, old). Logical() bool // true if this step represents a logical operation in the program. Plan() *Plan // the owning plan. }
Step is a specification for a deployment operation.
func NewCreateReplacementStep ¶
func NewCreateReplacementStep(plan *Plan, reg RegisterResourceEvent, old *resource.State, new *resource.State, keys []resource.PropertyKey, pendingDelete bool) Step
func NewCreateStep ¶
func NewCreateStep(plan *Plan, reg RegisterResourceEvent, new *resource.State) Step
func NewReplaceStep ¶
func NewSameStep ¶
func NewUpdateStep ¶
func NewUpdateStep(plan *Plan, reg RegisterResourceEvent, old *resource.State, new *resource.State, stables []resource.PropertyKey) Step
type StepOp ¶
type StepOp string
StepOp represents the kind of operation performed by a step. It evaluates to its string label.
const ( OpSame StepOp = "same" // nothing to do. OpCreate StepOp = "create" // creating a new resource. OpUpdate StepOp = "update" // updating an existing resource. OpDelete StepOp = "delete" // deleting an existing resource. OpReplace StepOp = "replace" // replacing a resource with a new one. OpCreateReplacement StepOp = "create-replacement" // creating a new resource for a replacement. OpDeleteReplaced StepOp = "delete-replaced" // deleting an existing resource after replacement. )
type Target ¶
type Target struct { Name tokens.QName // the target stack name. Config config.Map // optional configuration key/value pairs. Decrypter config.Decrypter // decrypter for secret configuration values. Snapshot *Snapshot // the last snapshot deployed to the target. }
Target represents information about a deployment target.
type UpdateStep ¶
type UpdateStep struct {
// contains filtered or unexported fields
}
UpdateStep is a mutating step that updates an existing resource's state.
func (*UpdateStep) Logical ¶
func (s *UpdateStep) Logical() bool
func (*UpdateStep) New ¶
func (s *UpdateStep) New() *resource.State
func (*UpdateStep) Old ¶
func (s *UpdateStep) Old() *resource.State
func (*UpdateStep) Op ¶
func (s *UpdateStep) Op() StepOp
func (*UpdateStep) Plan ¶
func (s *UpdateStep) Plan() *Plan
func (*UpdateStep) Res ¶
func (s *UpdateStep) Res() *resource.State
func (*UpdateStep) Type ¶
func (s *UpdateStep) Type() tokens.Type
func (*UpdateStep) URN ¶
func (s *UpdateStep) URN() resource.URN