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Constants ¶
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const ( Int int8 = iota IntArr Int64 Int64Arr Int32 Int32Arr Int16 Int16Arr Int8 Int8Arr Uint UintArr Uint64 Uint64Arr Uint32 Uint32Arr Uint16 Uint16Arr Uint8 Uint8Arr String StringArr Float32 Float32Arr Float64 Float64Arr Bool Time TimeArr )
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const ( MaxFloat64 float64 = math.MaxFloat64 MaxFloat32 float32 = math.MaxFloat32 MinFloat64 float64 = math.MaxFloat64 * -1 MinFloat32 float32 = math.MaxFloat32 * -1 )
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const ( MaxUint64 = ^uint64(0) MinUint64 = uint64(0) MaxUint32 = ^uint32(0) MinUint32 = uint32(0) MaxUint16 = ^uint16(0) MinUint16 = uint16(0) MaxUint8 = ^uint8(0) MinUint8 = uint8(0) MaxUint = ^uint(0) MinUint = uint(0) MaxInt64 = int64(MaxUint64 >> 1) MinInt64 = -MaxInt64 - 1 MaxInt32 = int32(MaxUint32 >> 1) MinInt32 = -MaxInt32 - 1 MaxInt16 = int16(MaxUint16 >> 1) MinInt16 = -MaxInt16 - 1 MaxInt8 = int8(MaxUint8 >> 1) MinInt8 = -MaxInt8 - 1 MaxInt = int(MaxUint >> 1) MinInt = -MaxInt - 1 )
Variables ¶
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