Documentation ¶
Index ¶
- func AgentIsColliding(a agent.RO, b agent.RO) bool
- func AgentIsCollidingNotSquishable(a agent.RO, b agent.RO) bool
- func AgentIsCollidingWithFeature(a agent.RO, f feature.RO) bool
- func AgentIsSquishable(a agent.RO, b agent.RO) bool
- func AgentIsTeammate(a agent.RO, b agent.RO) bool
- func AgentOnDifferentLayers(a agent.RO, b agent.RO) bool
- func FeatureOnDifferentLayers(a agent.RO, f feature.RO) bool
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AgentIsColliding ¶
AgentIsColliding checks if two agents are actually physically overlapping.
func AgentIsSquishable ¶
AgentIsSquishable checks if the agent a may be run over by b.
Types ¶
This section is empty.
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