Documentation ¶
Index ¶
- Constants
- Variables
- func Error(text ...interface{})
- func Fatal(text ...interface{})
- func Info(text ...interface{})
- func ProgressBar(totalSteps int64) *progressbar.Bar
- func ProgressBarFooter(totalSteps int64) *progressbar.Bar
- func Success(text ...interface{})
- func Text(text ...interface{})
- func Warning(text ...interface{})
Constants ¶
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const (
FooterPriority = 10000
)Variables ¶
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var ( // InfoPrefix should be used, when any kind of information is shown to the user, which is not part of the modules result InfoPrefix = color.SHiMagenta("[info] ") // WarningPrefix should be used, when a warning is displayed to the user WarningPrefix = color.SYellow("[warning] ") // ErrorPrefix should be used, when the module fails at something, but keeps running. // If the error is fatal, use say.Fatal ErrorPrefix = color.SHiRed("[error] ") // SuccessPrefix should be used, when something succeeded. SuccessPrefix = color.SGreen("[success] ") )
Functions ¶
func Fatal ¶ added in v1.14.0
func Fatal(text ...interface{})
Fatal outputs formatted text to the terminal.
func ProgressBar ¶ added in v1.21.0
func ProgressBar(totalSteps int64) *progressbar.Bar
ProgressBar hows a simple progressbar with a set maximum
func ProgressBarFooter ¶ added in v1.22.0
func ProgressBarFooter(totalSteps int64) *progressbar.Bar
ProgressBarFooter shows a simple progressbar with a set maximum at the bottom of the terminal
Types ¶
This section is empty.
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