Documentation ¶
Index ¶
- func FixedError(err error) ent.Hook
- func If(hk ent.Hook, cond Condition) ent.Hook
- func On(hk ent.Hook, op ent.Op) ent.Hook
- func Reject(op ent.Op) ent.Hook
- func Unless(hk ent.Hook, op ent.Op) ent.Hook
- type AmountFunc
- type BodyPartFunc
- type Chain
- type Condition
- func And(first, second Condition, rest ...Condition) Condition
- func HasAddedFields(field string, fields ...string) Condition
- func HasClearedFields(field string, fields ...string) Condition
- func HasFields(field string, fields ...string) Condition
- func HasOp(op ent.Op) Condition
- func Not(cond Condition) Condition
- func Or(first, second Condition, rest ...Condition) Condition
- type DopeFunc
- type EventFunc
- type GameHustlerFunc
- type GameHustlerItemFunc
- type GameHustlerQuestFunc
- type GameHustlerRelationFunc
- type HustlerFunc
- type ItemFunc
- type ListingFunc
- type SearchFunc
- type SyncStateFunc
- type WalletFunc
- type WalletItemsFunc
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func If ¶
If executes the given hook under condition.
hook.If(ComputeAverage, And(HasFields(...), HasAddedFields(...)))
func On ¶
On executes the given hook only for the given operation.
hook.On(Log, ent.Delete|ent.Create)
Types ¶
type AmountFunc ¶
The AmountFunc type is an adapter to allow the use of ordinary function as Amount mutator.
type BodyPartFunc ¶
The BodyPartFunc type is an adapter to allow the use of ordinary function as BodyPart mutator.
type Chain ¶
type Chain struct {
// contains filtered or unexported fields
}
Chain acts as a list of hooks and is effectively immutable. Once created, it will always hold the same set of hooks in the same order.
func (Chain) Append ¶
Append extends a chain, adding the specified hook as the last ones in the mutation flow.
type Condition ¶
Condition is a hook condition function.
func HasAddedFields ¶
HasAddedFields is a condition validating `.AddedField` on fields.
func HasClearedFields ¶
HasClearedFields is a condition validating `.FieldCleared` on fields.
type DopeFunc ¶
The DopeFunc type is an adapter to allow the use of ordinary function as Dope mutator.
type EventFunc ¶
The EventFunc type is an adapter to allow the use of ordinary function as Event mutator.
type GameHustlerFunc ¶
The GameHustlerFunc type is an adapter to allow the use of ordinary function as GameHustler mutator.
type GameHustlerItemFunc ¶
The GameHustlerItemFunc type is an adapter to allow the use of ordinary function as GameHustlerItem mutator.
type GameHustlerQuestFunc ¶
The GameHustlerQuestFunc type is an adapter to allow the use of ordinary function as GameHustlerQuest mutator.
type GameHustlerRelationFunc ¶
type GameHustlerRelationFunc func(context.Context, *ent.GameHustlerRelationMutation) (ent.Value, error)
The GameHustlerRelationFunc type is an adapter to allow the use of ordinary function as GameHustlerRelation mutator.
type HustlerFunc ¶
The HustlerFunc type is an adapter to allow the use of ordinary function as Hustler mutator.
type ItemFunc ¶
The ItemFunc type is an adapter to allow the use of ordinary function as Item mutator.
type ListingFunc ¶
The ListingFunc type is an adapter to allow the use of ordinary function as Listing mutator.
type SearchFunc ¶
The SearchFunc type is an adapter to allow the use of ordinary function as Search mutator.
type SyncStateFunc ¶
The SyncStateFunc type is an adapter to allow the use of ordinary function as SyncState mutator.
type WalletFunc ¶
The WalletFunc type is an adapter to allow the use of ordinary function as Wallet mutator.
type WalletItemsFunc ¶
The WalletItemsFunc type is an adapter to allow the use of ordinary function as WalletItems mutator.