Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func SpritesCompositeHandler ¶
func SpritesCompositeHandler(client *ent.Client, static *storage.BucketHandle) func(http.ResponseWriter, *http.Request)
func SpritesHandler ¶
func SvgHandler ¶
func SvgHandler() func(http.ResponseWriter, *http.Request)
Types ¶
type Sprites ¶
type Sprites struct { Accessory string `json:"accessory"` Beard string `json:"beard"` Body string `json:"body"` Hair string `json:"hair"` Clothes string `json:"clothes"` Foot string `json:"foot"` Hand string `json:"hand"` Neck string `json:"neck"` Ring string `json:"ring"` Waist string `json:"waist"` Weapon string `json:"weapon"` }
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