Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type LotteryClient ¶
type LotteryClient struct { }
func NewLotteryClient ¶
func NewLotteryClient() *LotteryClient
func (*LotteryClient) GetSupperLotto ¶
func (c *LotteryClient) GetSupperLotto(ctx context.Context, period string) string
func (*LotteryClient) GetTwoToneSphere ¶
func (c *LotteryClient) GetTwoToneSphere(ctx context.Context, period string) string
type NirvanaDB ¶
func NewNirvanaDB ¶
type SSQResponse ¶
type SSQResponse struct { State int `json:"state"` Message string `json:"message"` Result []struct { Name string `json:"name"` Code string `json:"code"` Date string `json:"date"` Red string `json:"red"` Blue string `json:"blue"` Blue2 string `json:"blue2"` Sales string `json:"sales"` Poolmoney string `json:"poolmoney"` Content string `json:"content"` Addmoney string `json:"addmoney"` Addmoney2 string `json:"addmoney2"` DetailsLink string `json:"detailsLink"` VideoLink string `json:"videoLink"` Msg string `json:"msg"` Z2Add string `json:"z2add"` M2Add string `json:"m2add"` Prizegrades []struct { Type int `json:"type"` Typenum string `json:"typenum"` Typemoney string `json:"typemoney"` } `json:"prizegrades"` } `json:"result"` }
type SupperLottoReq ¶
type SupperLottoResponse ¶
type SupperLottoResponse struct { Date string `json:"Date"` Token string `json:"Token"` Code int `json:"Code"` GoAction int `json:"GoAction"` Message string `json:"Message"` Value struct { BonusPoolList []struct { BonusIndex int `json:"BonusIndex"` CurrentSales int `json:"CurrentSales"` IssuseNumber string `json:"IssuseNumber"` PrizeName string `json:"PrizeName"` SingleWinBonus int `json:"SingleWinBonus"` TotalBonusPool int `json:"TotalBonusPool"` WinCount int `json:"WinCount"` WinNumber string `json:"WinNumber"` StrPrizeDate string `json:"StrPrizeDate"` CreateTime string `json:"CreateTime"` WinConditions string `json:"WinConditions"` } `json:"BonusPoolList"` MasterArticleList []struct { ArticleID string `json:"ArticleId"` ArticleTitle string `json:"ArticleTitle"` Price float64 `json:"Price"` } `json:"MasterArticleList"` ProficientSchemeList []struct { KeepBonusCount int `json:"KeepBonusCount"` MaxBonusCount int `json:"MaxBonusCount"` New10HitCount int `json:"New10HitCount"` SupportCount int `json:"SupportCount"` UserHeadURL string `json:"UserHeadUrl"` UserID string `json:"UserId"` UserName string `json:"UserName"` OrderID string `json:"OrderId"` OrderIndex int `json:"OrderIndex"` SchemePrice float64 `json:"SchemePrice"` SchemeTitle string `json:"SchemeTitle"` EndTime string `json:"EndTime"` NewPublishGameCode string `json:"NewPublishGameCode"` } `json:"ProficientSchemeList"` GameIssuseList []struct { IssuseNumber string `json:"IssuseNumber"` } `json:"GameIssuseList"` NextIssuseInfo struct { IssuseNumber string `json:"IssuseNumber"` StopTime string `json:"StopTime"` } `json:"NextIssuseInfo"` PreIssuseInfo struct { AwardTime string `json:"AwardTime"` StrPrizeDate string `json:"StrPrizeDate"` CurrentSales int `json:"CurrentSales"` TotalBonusPool int `json:"TotalBonusPool"` IssuseNumber string `json:"IssuseNumber"` WinNumber string `json:"WinNumber"` } `json:"PreIssuseInfo"` } `json:"Value"` }
Click to show internal directories.
Click to hide internal directories.