Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func PrintDefaultsWithError ¶
func PrintDefaultsWithError(errorMessage string)
Types ¶
type Color ¶
type Color struct {
R, G, B, A uint8
}
func NewRandomColor ¶
func NewRandomColor() Color
type Model ¶
type Model struct {
Width, Height int
TargetImage *image.RGBA
NumPolygons int
Polygons Polygons
Scale float64
Score float64
Iteration int
BackgroundColor Color
MutateVertexProbability float64
}
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