Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func KeepInCache ¶
func KeepInCache(dst *ebiten.Image)
We always keep the game character set in cache. This has to be repeated regularly as ebiten expires unused cache entries.
Types ¶
type Face ¶
Face is an alias to font.Face so users do not need to import the font package.
func (Face) BoundString ¶
BoundString returns the bounding rectangle of the given text.
Click to show internal directories.
Click to hide internal directories.