Documentation ¶
Index ¶
- Constants
- Variables
- func ActionLabel(act Action) string
- func AddCommonPatterns(lang Lang, l ...*regexp.Regexp)
- func BytePos(src []byte, charPos int) int
- func CommonPatterns(langs ...Lang) []*regexp.Regexp
- func IsParentDir(parentDir, childPath string) bool
- func MkTempDir(name string) (string, error)
- func PathList(s string) []string
- func ReducerLabel(r Reducer) string
- func SrcHash(s []byte) string
- type Action
- type ActionType
- type Activate
- type Agent
- type AgentConfig
- type Args
- type BuiltinCmd
- type BuiltinCmdList
- type BuiltinCmdRunFunc
- type CmdCtx
- type CmdOut
- type CmdOutput
- type Completion
- type CompletionTag
- type Ctx
- func (mx *Ctx) ActionIs(actions ...Action) bool
- func (mx *Ctx) AgentName() string
- func (mx *Ctx) Begin(t Task) *TaskTicket
- func (mx *Ctx) Cancel()
- func (mx *Ctx) CommonPatterns() []*regexp.Regexp
- func (mx *Ctx) Copy(updaters ...func(*Ctx)) *Ctx
- func (*Ctx) Deadline() (time.Time, bool)
- func (mx *Ctx) Defer(f ReduceFn)
- func (mx *Ctx) Done() <-chan struct{}
- func (mx *Ctx) Err() error
- func (mx *Ctx) LangIs(langs ...Lang) bool
- func (mx *Ctx) SetState(st *State) *Ctx
- func (mx *Ctx) SetView(v *View) *Ctx
- func (mx *Ctx) Value(k interface{}) interface{}
- type Dispatcher
- type DisplayIssues
- type EditorClientProps
- type EditorConfig
- type EditorProps
- type EnvMap
- type ErrorList
- type HUDState
- type Issue
- type IssueKey
- type IssueOut
- type IssueSet
- type IssueTag
- type KVMap
- type KVStore
- type KVStores
- type Lang
- type Linter
- type Logger
- type MOTD
- type MargoFunc
- type OutputStream
- type OutputStreams
- type Proc
- type QueryCmdCompletions
- type QueryCompletions
- type QueryIssues
- type QueryTestCmds
- type QueryTooltips
- type QueryUserCmds
- type RFunc
- type ReduceFn
- type ReduceFunc
- type Reducer
- type ReducerType
- func (rt *ReducerType) RCond(mx *Ctx) bool
- func (rt *ReducerType) RConfig(mx *Ctx) EditorConfig
- func (rt *ReducerType) RInit(mx *Ctx)
- func (rt *ReducerType) RLabel() string
- func (rt *ReducerType) RMount(mx *Ctx)
- func (rt *ReducerType) RUnmount(mx *Ctx)
- func (rt *ReducerType) ReducerCond(*Ctx) bool
- func (rt *ReducerType) ReducerConfig(*Ctx) EditorConfig
- func (rt *ReducerType) ReducerInit(*Ctx)
- func (rt *ReducerType) ReducerLabel() string
- func (rt *ReducerType) ReducerMount(*Ctx)
- func (rt *ReducerType) ReducerUnmount(*Ctx)
- type Restart
- type RunCmd
- type RunCmdFlagSet
- type RunDmc
- type Shutdown
- type State
- func (st *State) AddBuiltinCmds(l ...BuiltinCmd) *State
- func (st *State) AddCompletions(l ...Completion) *State
- func (st *State) AddError(l ...error) *State
- func (st *State) AddErrorf(format string, a ...interface{}) *State
- func (st *State) AddHUD(heading htm.IElement, content ...htm.Element) *State
- func (st *State) AddIssues(l ...Issue) *State
- func (st *State) AddStatus(l ...string) *State
- func (st *State) AddStatusf(format string, a ...interface{}) *State
- func (st *State) AddTooltips(l ...Tooltip) *State
- func (st *State) AddUserCmds(l ...UserCmd) *State
- func (st *State) Copy(updaters ...func(*State)) *State
- func (st *State) SetConfig(c EditorConfig) *State
- func (st *State) SetEnv(m EnvMap) *State
- func (st *State) SetView(v *View) *State
- func (st *State) SetViewSrc(src []byte) *State
- type StickyState
- type Store
- func (sto *Store) After(reducers ...Reducer) *Store
- func (sto *Store) Before(reducers ...Reducer) *Store
- func (sto *Store) Begin(t Task) *TaskTicket
- func (sto *Store) Dispatch(act Action)
- func (sto *Store) NewCtx(act Action) *Ctx
- func (sto *Store) SetBaseConfig(cfg EditorConfig) *Store
- func (sto *Store) Subscribe(sub Subscriber) (unsubscribe func())
- func (sto *Store) Use(reducers ...Reducer) *Store
- type StoreIssues
- type StrSet
- type Subscriber
- type Task
- type TaskTicket
- type Tooltip
- type UserCmd
- type UserCmdList
- type View
- func (v *View) Basename() string
- func (v *View) CommonPatterns() []*regexp.Regexp
- func (v *View) Copy(updaters ...func(*View)) *View
- func (v *View) Dir() string
- func (v *View) Filename() string
- func (v *View) LangIs(langs ...Lang) bool
- func (v *View) Open() (r io.ReadCloser, err error)
- func (v *View) ReadAll() ([]byte, error)
- func (v *View) SetSrc(s []byte) *View
- func (v *View) ShortFilename() string
- func (v *View) SrcPos() ([]byte, int)
- func (v *View) Valid() bool
- type ViewActivated
- type ViewFmt
- type ViewLoaded
- type ViewModified
- type ViewPosChanged
- type ViewPreSave
- type ViewSaved
Constants ¶
const ( UnknownTag = CompletionTag("·?") SnippetTag = CompletionTag("·ʂ") VariableTag = CompletionTag("·ν") TypeTag = CompletionTag("·ʈ") ConstantTag = CompletionTag("·Ɩ") FunctionTag = CompletionTag("·ƒ") PackageTag = CompletionTag("·ρ") )
const ( Error = IssueTag("error") Warning = IssueTag("warning") Notice = IssueTag("notice") )
const ( // RcActuate is the command that's run when a user triggeres an action // at the cursor, primarily via the mouse e.g. goto.definition // // Args: // -button="": the action wasn't triggered by a mouse click // -button="left": the action was triggered by the by a left-click // -button="right": the action was triggered by the by a right-click RcActuate = ".actuate" )
Variables ¶
var ( // DefaultCodec is the name of the default codec used for IPC communication DefaultCodec = "json" // CodecNames is the list of names of all valid codec handles CodecNames = func() []string { l := make([]string, 0, len(codecHandles)) for k, _ := range codecHandles { if k != "" { l = append(l, k) } } sort.Strings(l) return l }() // CodecNamesStr is the list of names of all valid codec handles in the form `a, b or c` CodecNamesStr = func() string { i := len(CodecNames) - 1 return strings.Join(CodecNames[:i], ", ") + " or " + CodecNames[i] }() )
var ( ActionCreators = (&actions.Registry{}). Register("QueryCompletions", QueryCompletions{}). Register("QueryCmdCompletions", QueryCmdCompletions{}). Register("QueryIssues", QueryIssues{}). Register("Restart", Restart{}). Register("Shutdown", Shutdown{}). Register("ViewActivated", ViewActivated{}). Register("ViewFmt", ViewFmt{}). Register("DisplayIssues", DisplayIssues{}). Register("ViewLoaded", ViewLoaded{}). Register("ViewModified", ViewModified{}). Register("ViewPosChanged", ViewPosChanged{}). Register("ViewPreSave", ViewPreSave{}). Register("ViewSaved", ViewSaved{}). Register("QueryUserCmds", QueryUserCmds{}). Register("QueryTestCmds", QueryTestCmds{}). Register("RunCmd", RunCmd{}). Register("QueryTooltips", QueryTooltips{}) )
var (
// Builtins is the set of pre-defined builtin commands
Builtins = &builtins{}
)
var ( // DefaultReducers enables the automatic registration of reducers to the Agent's store // // This can be used to register reducers without user-interaction // but where possible, it should not be used. // // its methods should only be callsed during init() // any calls after this may ignored DefaultReducers = &defaultReducers{ before: reducerList{ &issueKeySupport{}, Builtins, }, after: reducerList{ &issueStatusSupport{}, &cmdSupport{}, &restartSupport{}, &clientActionSupport{}, }, } )
var ( // ErrNoSettings is the error returned from EditorProps.Settings() // when there was no settings sent from the editor ErrNoSettings = fmt.Errorf("no editor settings") )
Functions ¶
func ActionLabel ¶
ActionLabel returns a label for the actions act. It takes into account mg.Render being an alias for nil.
func AddCommonPatterns ¶
func CommonPatterns ¶
func IsParentDir ¶
IsParentDir is an alias of mgutil.IsParentDir
func ReducerLabel ¶
ReducerLabel returns a label for the reducer r. It takes into account the Reducer.RLabel method.
Types ¶
type ActionType ¶
type ActionType = actions.ActionType
type Activate ¶
type Activate struct { ActionType Path string Name string Row int Col int }
func (Activate) ClientAction ¶
func (a Activate) ClientAction() actions.ClientData
type Agent ¶
type Agent struct { Name string Done <-chan struct{} Log *Logger Store *Store // contains filtered or unexported fields }
func NewAgent ¶
func NewAgent(cfg AgentConfig) (*Agent, error)
NewAgent returns a new Agent, initialised using the settings in cfg. If cfg.Codec is invalid (see CodecNames), `DefaultCodec` will be used as the codec and an error returned. An initialised, usable agent object is always returned.
For tests, NewTestingAgent(), NewTestingStore() and NewTestingCtx() are preferred to creating a new agent directly
type AgentConfig ¶
type AgentConfig struct { // the name of the agent as used in the command `margo.sh [start...] $AgentName` AgentName string // Codec is the name of the codec to use for IPC // Valid values are json, cbor or msgpack // Default: json Codec string // Stdin is the stream through which the client sends encoded request data // It's closed when Agent.Run() returns Stdin io.ReadCloser // Stdout is the stream through which the server (the Agent type) sends encoded responses // It's closed when Agent.Run() returns Stdout io.WriteCloser // Stderr is used for logging // Clients are encouraged to leave it open until the process exits // to allow for logging to keep working during process shutdown Stderr io.Writer }
type BuiltinCmd ¶
type BuiltinCmd struct { // Name is the name of the name. Name string // Desc is a description of what the command does Desc string // Run is called to carry out the operation of the command Run BuiltinCmdRunFunc }
BuiltinCmd describes a builtin command
type BuiltinCmdList ¶
type BuiltinCmdList []BuiltinCmd
BuiltinCmdList is a list of BuiltinCmds
func (BuiltinCmdList) Filter ¶
func (bcl BuiltinCmdList) Filter(filter func(BuiltinCmd) bool) BuiltinCmdList
Filter returns a copy of the list consisting only of commands for which filter returns true
func (BuiltinCmdList) Lookup ¶
func (bcl BuiltinCmdList) Lookup(name string) (cmd BuiltinCmd, found bool)
Lookup looks up the builtin command `name` in the list. If the command is not found, it returns `Builtins.Commands().Lookup(".exec")`. In either case, `found` indicates whether or not `name` was actually found.
type BuiltinCmdRunFunc ¶
BuiltinCmdRunFunc is the BuiltinCmd.Run function
Where possible, implementations should prefer to do real work in a goroutine.
type CmdCtx ¶
type CmdCtx struct { // Ctx is the underlying Ctx for the current reduction *Ctx // RunCmd is the action that was dispatched RunCmd // Output is the `stdout` of the command. // Commands must close it when are done. Output OutputStream }
CmdCtx holds details about a command execution
func (*CmdCtx) Run ¶
Run runs the list of builtin commands with name CmtCtx.RunCmd.Name. If no commands exist with that name, it calls Builtins.ExecCmd instead.
func (*CmdCtx) RunProc ¶
func (cx *CmdCtx) RunProc()
RunProc is a convenience function that: * calls StartProc() * waits for the process to complete * and logs any returned error to CmdCtx.Output
type CmdOut ¶
type CmdOut struct { Fd string Dispatch Dispatcher // contains filtered or unexported fields }
func (*CmdOut) Close ¶
Close closes the writer. It returns os.ErrClosed if Close has already been called.
func (*CmdOut) Flush ¶
Flush implements OutputStream.Flush
If w.Dispatch is set, it's used to dispatch Output{} actions. It never returns an error.
type CmdOutput ¶
type CmdOutput struct { ActionType Fd string Output []byte Close bool }
func (CmdOutput) ClientAction ¶
func (out CmdOutput) ClientAction() actions.ClientData
type Completion ¶
type Completion struct { Query string Title string Src string Tag CompletionTag }
type CompletionTag ¶
type CompletionTag string
type Ctx ¶
type Ctx struct { // State is the current state of the world *State // Action is the action that was dispatched. // It's a hint telling reducers about some action that happened, // e.g. that the view is about to be saved or that it was changed. Action Action `mg.Nillable:"true"` // KVMap is an in-memory cache of data with for the lifetime of the Ctx. *KVMap // Store is the global store Store *Store // Log is the global logger Log *Logger Cookie string Profile *mgpf.Profile VFS *vfs.FS // contains filtered or unexported fields }
Ctx holds data about the current request/reduction.
To create a new instance, use Store.NewCtx()
NOTE: Ctx should be treated as readonly and users should not assign to any of its fields or the fields of any of its members. If a field must be updated, you should use one of the methods like Copy
Unless a field is tagged with `mg.Nillable:"true"`, it will never be nil and if updated, no field should be set to nil
func (*Ctx) ActionIs ¶
ActionIs returns true if Ctx.Action is the same type as any of those in actions for convenience, it returns true if actions is nil
func (*Ctx) AgentName ¶
AgentName returns the name of the agent if set if set, it's usually the agent name as used in the command `margo.sh [run...] $agent`
func (*Ctx) Begin ¶
func (mx *Ctx) Begin(t Task) *TaskTicket
Begin is a short-hand for Ctx.Store.Begin
func (*Ctx) Cancel ¶
func (mx *Ctx) Cancel()
Cancel cancels the ctx by arranging for the Ctx.Done() channel to be closed. Canceling this Ctx cancels all other Ctxs Copy()ed from it.
func (*Ctx) CommonPatterns ¶
CommonPatterns is equivalent to View.CommonPatterns()
func (*Ctx) Copy ¶
Copy create a shallow copy of the Ctx.
It applies the functions in updaters to the new object. Updating the new Ctx via these functions is preferred to assigning to the new object
type Dispatcher ¶
type Dispatcher func(Action)
Dispatcher is the signature of the Store.Dispatch method
type DisplayIssues ¶
type DisplayIssues struct{ ActionType }
func (DisplayIssues) ClientAction ¶
func (di DisplayIssues) ClientAction() actions.ClientData
type EditorClientProps ¶
type EditorConfig ¶
type EditorConfig interface { // EditorConfig returns data to be sent to the editor. EditorConfig() interface{} // EnabledForLangs is a hint to the editor listing the languages // for which actions should be dispatched. // // To request actions for all languages, use `"*"` (the default) EnabledForLangs(langs ...Lang) EditorConfig }
EditorConfig is the common interface between internally supported editors.
The main implementation is `sublime.Config`
type EditorProps ¶
type EditorProps struct { // Name is the name of the editor Name string // Version is the editor's version Version string // Client hold details about client (the editor plugin) Client EditorClientProps // contains filtered or unexported fields }
EditorProps holds data about the text editor
func (*EditorProps) Ready ¶
func (ep *EditorProps) Ready() bool
Ready returns true if the editor state has synced
Reducers can call Ready in their RCond method to avoid mounting until the editor has communicated its state. Before the editor is ready, State.View, State.Editor, etc. might not contain usable data.
func (*EditorProps) Settings ¶
func (ep *EditorProps) Settings(v interface{}) error
Settings unmarshals the internal settings sent from the editor into v. If no settings were sent, it returns ErrNoSettings, otherwise it returns any error from unmarshalling.
type Issue ¶
type IssueOut ¶
type KVMap ¶
type KVMap struct {
// contains filtered or unexported fields
}
KVMap implements a KVStore using a map. The zero-value is safe for use with all operations.
NOTE: All operations are no-ops on a nil KVMap
type KVStore ¶
type KVStore interface { // Put stores the value in the store with identifier key // NOTE: use Del instead of storing nil Put(key, value interface{}) // Get returns the value stored using identifier key // NOTE: if the value doesn't exist, nil is returned Get(key interface{}) interface{} // Del removes the value identified by key from the store Del(key interface{}) }
KVStore represents a generic key value store.
All operations are safe for concurrent access.
The main implementation in this and related packages is Store.
type KVStores ¶
type KVStores []KVStore
KVStores implements a KVStore that duplicates its operations on a list of k/v stores
NOTE: All operations are no-ops for nil KVStores
func (KVStores) Del ¶
func (kvl KVStores) Del(k interface{})
Del removed the value identified by k from all k/v stores in the list
type Lang ¶
type Lang string
Lang is the lower-case name of a language i.e. "go", not "Go" where possible, the predefined instances in should be used
const ( AllLangs Lang = "*" ActionScript Lang = "actionscript" AppleScript Lang = "applescript" ASP Lang = "asp" C Lang = "c" Clojure Lang = "clojure" CPP Lang = "c++" CSharp Lang = "cs" CSS Lang = "css" D Lang = "d" Diff Lang = "diff" DosBatch Lang = "dosbatch" Dot Lang = "dot" Empty Lang = "empty" Erl Lang = "erl" Erlang Lang = "erlang" Go Lang = "go" GoMod Lang = "go.mod" GoSum Lang = "go.sum" Groovy Lang = "groovy" Haskell Lang = "haskell" Java Lang = "java" JS Lang = "js" JSON Lang = "json" JSX Lang = "JSX" LaTeX Lang = "latex" LISP Lang = "lisp" Lua Lang = "lua" Makefile Lang = "makefile" Matlab Lang = "matlab" ObjC Lang = "objc" Ocaml Lang = "ocaml" Octave Lang = "octave" Pascal Lang = "pascal" Perl Lang = "perl" PHP Lang = "php" Plist Lang = "plist" Python Lang = "python" Rlang Lang = "r" Ruby Lang = "ruby" Rust Lang = "rust" Scala Lang = "scala" ShellScript Lang = "shell" SQL Lang = "sql" Tcl Lang = "tcl" TS Lang = "ts" TSX Lang = "tsx" Yaml Lang = "yaml" )
type Linter ¶
type MOTD ¶
type MOTD struct { ReducerType // Endpoint is the URL to check for new messages // By default it's https://api.margo.sh/motd.json Endpoint string // Interval, if set, specifies how often to automatically fetch messages from Endpoint Interval time.Duration // contains filtered or unexported fields }
MOTD keeps you updated about new versions and important announcements
It adds a new command `motd.sync` available via the UserCmd palette as `Sync MOTD`
Interval can be set in order to enable automatic update fetching.
When new updates are found, it displays the message in the status bar e.g. `★ margo.sh/cl/18.09.14 ★` a url where you see the upcoming changes before updating
It sends the following data to the url https://api.margo.sh/motd.json:
- current editor plugin name e.g. `?client=gosublime` this tells us which editor plugin's changelog to check
- current editor plugin version e.g. `?tag=r18.09.14-1` this allows us to determine if there any updates
- whether or not this is the first request of the day e.g. `?firstHit=1` this allows us to get an estimated count of active users without storing any personally identifiable data
No other data is sent. For more info contact privacy at kuroku.io
type OutputStream ¶
OutputStream describes an object that's capable of dispatching command output.
An OutputSream is safe for concurrent use.
The main implementation is CmdOut.
type OutputStreams ¶
type OutputStreams []OutputStream
OutputStreams delegates to a list of OutputStreams.
For each method (Write, Close, Flush):
If none of the underlying methods return an error, a nil error is returned.
Otherwise an ErrorList length == len(OutputStreams) is returned. For each entry OutputStreams[i], ErrorList[i] contains the error returned for the method called on that OutputStream.
func (OutputStreams) Close ¶
func (sl OutputStreams) Close() error
Close calls Close() on all each OutputStream
func (OutputStreams) Flush ¶
func (sl OutputStreams) Flush() error
Flush calls Flush() on all each OutputStream
type QueryCmdCompletions ¶
type QueryCmdCompletions struct { ActionType Pos int Src string Name string Args []string }
type QueryCompletions ¶
type QueryCompletions struct{ ActionType }
type QueryIssues ¶
type QueryIssues struct{ ActionType }
type QueryTestCmds ¶
type QueryTestCmds struct{ ActionType }
QueryTestCmds is the action dispatched to get a list of UserCmds for testing, benchmarking, etc.
type QueryTooltips ¶
type QueryTooltips struct { ActionType Row int Col int }
type QueryUserCmds ¶
type QueryUserCmds struct{ ActionType }
QueryUserCmds is the action dispatched to get a list of UserCmds.
type RFunc ¶
type RFunc struct { ReducerType // Label is an optional string that may be used as a name for the reducer. // If unset, a name based on the Func type will be used. Label string // Func is the equivalent of Reducer.Reduce // If Func is nil, the current state is returned as-is Func ReduceFn // Init is the equivalent of Reducer.RInit Init func(mx *Ctx) // Cond is the equivalent of Reducer.RCond Cond func(mx *Ctx) bool // RCnfig is the equivalent of Reducer.RConfig Config func(mx *Ctx) EditorConfig // Rount is the equivalent of Reducer.RMount Mount func(mx *Ctx) // RUnount is the equivalent of Reducer.RUnmount Unmount func(mx *Ctx) }
RFunc wraps a function to be used as a reducer New instances should ideally be created using the global NewReducer() function
func NewReducer ¶
NewReducer creates a new RFunc reduce can be nil, in which case RFunc.Reduce method will simply return the current state each function in options is called on the newly created RFunc
func (*RFunc) RConfig ¶
func (rf *RFunc) RConfig(mx *Ctx) EditorConfig
RConfig delegates to RFunc.Config if it's not nil
type Reducer ¶
type Reducer interface { // Reduce takes as input a Ctx describing the current state of the world // and an Action describing some action that happened. // Based on this action, the reducer returns a new state of the world. // // Reducers are called sequentially in the order they were registered // with Store.Before(), Store.Use() or Store.After(). // // A reducer should not call Store.State(). // // Reducers should complete their work as quickly as possible, // ideally only updating the state and not doing any work in the reducer itself. // // If a reducer is slow it might block the editor UI because some actions like // fmt'ing the view must wait for the new src before the user // can continue editing or saving the file. // // e.g. during the ViewFmt or ViewPreSave action, a reducer that knows how to // fmt the file might update the state to hold a fmt'd copy of the view's src. // // or it can implement a linter that kicks off a goroutine to try to compile // a package when one of its files when the ViewSaved action is dispatched. Reduce(*Ctx) *State // RLabel returns a string that can be used to name the reducer // in pf.Profile and other display scenarios RLabel() string ReducerLabel() string // RInit is called for the first reduction // * it's only called once and can be used to initialise reducer state // e.g. for initialising an embedded type // * it's called before RConfig() RInit(*Ctx) ReducerInit(*Ctx) // RConfig is called on each reduction, before RCond // if it returns a new EditorConfig, it's equivalent to State.SetConfig() // but is always run before RCond() so is usefull for making sure // configuration changes are always applied, even if Reduce() isn't called RConfig(*Ctx) EditorConfig ReducerConfig(*Ctx) EditorConfig // RCond is called before Reduce and RMount is called // if it returns false, no other methods are called // // It can be used as a pre-condition in combination with Reducer(Un)Mount RCond(*Ctx) bool ReducerCond(*Ctx) bool // RMount is called once, after the first time that RCond returns true RMount(*Ctx) ReducerMount(*Ctx) // RUnmount is called when communication with the client will stop // it is only called if RMount was called // // It can be used to clean up any resources created in RMount // // After this method is called, Reduce will never be called again RUnmount(*Ctx) ReducerUnmount(*Ctx) // contains filtered or unexported methods }
A Reducer is the main method of state transitions in margo.
The methods are called in the order listed below:
- RInit this is called during the first action (initAction{} FKA Started{})
- RConfig this is called on each reduction
- RCond this is called on each reduction if it returns false, no other method is called
- RMount this is called once, after the first time RCond returns true
- Reduce this is called on each reduction until the agent begins shutting down
- RUnmount this is called once when the agent is shutting down, iif RMount was called
For simplicity and the ability to extend the interface in the future, users should embed `ReducerType` in their types to complete the interface.
For convenience, it also implements all optional (non-Reduce()) methods.
The method prefix `^R[A-Z]\w+` and name `Reduce` are reserved, and should not be used.
For backwards compatibility the legacy methods: ReducerInit, ReducerConfig, ReducerCond, ReducerMount and ReducerUnmount will be called if the reducer does *not* defined the corresponding lifecycle method. i.e. if a reducer defines `ReducerInit` but not `RInit`, `ReducerInit` will be called.
NewReducer() can be used to convert a function to a reducer.
For reducers that are backed by goroutines that are only interested in the *last* of some value e.g. *Ctx, mgutil.ChanQ might be of use.
type ReducerType ¶
type ReducerType struct {
// contains filtered or unexported fields
}
ReducerType implements all optional methods of a reducer
func (*ReducerType) RCond ¶
func (rt *ReducerType) RCond(mx *Ctx) bool
RCond implements Reducer.RCond
func (*ReducerType) RConfig ¶
func (rt *ReducerType) RConfig(mx *Ctx) EditorConfig
RConfig implements Reducer.RConfig
func (*ReducerType) RLabel ¶
func (rt *ReducerType) RLabel() string
RLabel implements Reducer.RLabel
func (*ReducerType) RMount ¶
func (rt *ReducerType) RMount(mx *Ctx)
RMount implements Reducer.RMount
func (*ReducerType) RUnmount ¶
func (rt *ReducerType) RUnmount(mx *Ctx)
RUnmount implements Reducer.RUnmount
func (*ReducerType) ReducerCond ¶
func (rt *ReducerType) ReducerCond(*Ctx) bool
ReducerCond implements Reducer.ReducerCond
func (*ReducerType) ReducerConfig ¶
func (rt *ReducerType) ReducerConfig(*Ctx) EditorConfig
ReducerConfig implements Reducer.ReducerConfig
func (*ReducerType) ReducerInit ¶
func (rt *ReducerType) ReducerInit(*Ctx)
ReducerInit implements Reducer.ReducerInit
func (*ReducerType) ReducerLabel ¶
func (rt *ReducerType) ReducerLabel() string
ReducerLabel implements Reducer.ReducerLabel
func (*ReducerType) ReducerMount ¶
func (rt *ReducerType) ReducerMount(*Ctx)
ReducerMount implements Reducer.ReducerMount
func (*ReducerType) ReducerUnmount ¶
func (rt *ReducerType) ReducerUnmount(*Ctx)
ReducerUnmount implements Reducer.ReducerUnmount
type Restart ¶
type Restart struct{ ActionType }
Restart is the action dispatched to initiate a graceful restart of the agent
func (Restart) ClientAction ¶
func (r Restart) ClientAction() actions.ClientData
type RunCmd ¶
type RunCmd struct { ActionType Fd string Input bool Name string Args []string CancelID string Prompts []string }
func (RunCmd) Flags ¶
func (rc RunCmd) Flags() RunCmdFlagSet
func (RunCmd) Interpolate ¶
func (RunCmd) StringFlag ¶
type RunCmdFlagSet ¶
func (RunCmdFlagSet) Parse ¶
func (fs RunCmdFlagSet) Parse() error
type Shutdown ¶
type Shutdown struct{ ActionType }
Shutdown is the action dispatched to initiate a graceful shutdown of the agent
func (Shutdown) ClientAction ¶
func (s Shutdown) ClientAction() actions.ClientData
type State ¶
type State struct { // StickyState holds the current state of the editor StickyState // Status holds the list of status messages to show in the view Status StrSet // Errors hold the list of error to display to the user Errors StrSet // Completions holds the list of completions to show to the user Completions []Completion // Issues holds the list of issues to present to the user Issues IssueSet // BuiltinCmds holds the list of builtin commands. // It's usually populated during the RunCmd action. BuiltinCmds BuiltinCmdList // UserCmds holds the list of user commands. // It's usually populated during the QueryUserCmds and QueryTestCmds actions. UserCmds UserCmdList // Tooltips is a list of tips to show the user Tooltips []Tooltip // HUD contains information to the displayed to the user HUD HUDState // contains filtered or unexported fields }
State holds data about the state of the editor, and transformations made by reducers
All fields are readonly and should only be assigned to during a call to State.Copy() Methods on this object that return *State, return a new object. As an optimization/implementation details, the methods may choose to return the input state object if no updates are done.
New instances can be obtained through Store.NewCtx()
Except StickyState, all fields are cleared at the start of a new dispatch. Fields that to be present for some time, e.g. Status and Issues, Should be populated at each call to the reducer even if the action is not its primary action. e.g. for linters, they should kill off a goroutine to do a compilation after the file has been saved (ViewSaved) but always return its cached issues.
If a reducer fails to return their state unless their primary action is dispatched it could result in flickering in the editor for visible elements like the status
func (*State) AddBuiltinCmds ¶
func (st *State) AddBuiltinCmds(l ...BuiltinCmd) *State
AddBuiltinCmds adds the list of builtin commands in l to State.BuiltinCmds
func (*State) AddCompletions ¶
func (st *State) AddCompletions(l ...Completion) *State
AddCompletions adds the completions in l to State.Completions
func (*State) AddStatusf ¶
AddStatusf is equivalent to State.AddStatus(fmt.Sprintf())
func (*State) AddTooltips ¶
AddTooltips add the list of tooltips l to State.Tooltips
func (*State) AddUserCmds ¶
AddUserCmds adds the list of user commands in l to State.userCmds
func (*State) Copy ¶
Copy create a shallow copy of the State.
It applies the functions in updaters to the new object. Updating the new State via these functions is preferred to assigning to the new object
func (*State) SetConfig ¶
func (st *State) SetConfig(c EditorConfig) *State
SetConfig updates the State.Config.
func (*State) SetViewSrc ¶
SetSrc is a wrapper around View.SetSrc(). If `len(src) == 0` it does nothing because this is almost always a bug.
type StickyState ¶
type StickyState struct { // View describes the current state of the view. // When constructed correctly (through Store.NewCtx()), View is never nil. View *View // Env holds environment variables sent from the editor. // For "go" views in the "margo.sh" tree and "margo" package, // "GOPATH" is set to the GOPATH that was used to build the agent. Env EnvMap // Editor holds data about the editor Editor EditorProps // Config holds config data for the editor to use Config EditorConfig `mg.Nillable:"true"` }
StickyState is state that's persisted from one reduction to the next. It holds the current state of the editor.
All fields are readonly and should only be assigned to during a call to State.Copy(). Child fields esp. View should not be assigned to.
type Store ¶
type Store struct { // KVMap is an in-memory cache of data with automatic eviction. // Eviction might happen if the active view changes. // // NOTE: it's not safe to store values with *Ctx objects here; use *Ctx.KVMap instead KVMap // contains filtered or unexported fields }
Store holds global, shared state
func (*Store) After ¶
After adds reducers to the list of reducers they're are called after normal (Store.Use) reducers
func (*Store) Before ¶
Before adds reducers to the list of reducers they're are called before normal (Store.Use) reducers
func (*Store) Begin ¶
func (sto *Store) Begin(t Task) *TaskTicket
Begin starts a new task and returns its ticket
func (*Store) Dispatch ¶
Dispatch schedules a new reduction with Action act
* actions coming from the editor has a higher priority * as a result, if Shutdown is dispatched, the action might be dropped
func (*Store) NewCtx ¶
NewCtx returns a new Ctx initialized using the internal StickyState. The caller is responsible for calling Ctx.Cancel() when done with the Ctx
func (*Store) SetBaseConfig ¶
func (sto *Store) SetBaseConfig(cfg EditorConfig) *Store
SetBaseConfig sets the EditorConfig on which State.Config is based
this method is made available for use by editor/client integration normal users should use State.SetConfig instead
func (*Store) Subscribe ¶
func (sto *Store) Subscribe(sub Subscriber) (unsubscribe func())
Subscribe arranges for sub to be called after each reduction takes place the function returned can be used to unsubscribe from further notifications
type StoreIssues ¶
type StoreIssues struct { ActionType IssueKey Issues IssueSet }
type Subscriber ¶
type Subscriber func(*Ctx)
Subscriber is the signature of the function accepted by Store.Subscribe
type TaskTicket ¶
func (*TaskTicket) Cancel ¶
func (ti *TaskTicket) Cancel()
func (*TaskTicket) Cancellable ¶
func (ti *TaskTicket) Cancellable() bool
func (*TaskTicket) Done ¶
func (ti *TaskTicket) Done()
type UserCmd ¶
type UserCmd struct { // Title is the name of the command displayed to the user Title string // Desc describes what the command invocation does Desc string // Name is the name of the command to run Name string // Args is a list of args to pass to the command Args []string // Prompts is a list of titles for prompting the user for input before running the command. // The user is prompted once for each entry. // The inputs are assigned directly to RunCmd.Prompts for command consumption. Prompts []string }
UserCmd represents a command that may be displayed in the editor ui.
type UserCmdList ¶
type UserCmdList []UserCmd
UserCmdList is a list of UserCmd
func (UserCmdList) Less ¶
func (uc UserCmdList) Less(i, j int) bool
Len implements sort.Interface using UserCmd.Title for comparison
type View ¶
type View struct { Path string Wd string Name string Hash string Src []byte Pos int Row int Col int Dirty bool Ext string Lang Lang // contains filtered or unexported fields }
func (*View) CommonPatterns ¶
CommonPatterns is equivalent to CommonPatterns(View.Lang)
func (*View) ShortFilename ¶
type ViewActivated ¶
type ViewActivated struct{ ActionType }
type ViewFmt ¶
type ViewFmt struct{ ActionType }
type ViewLoaded ¶
type ViewLoaded struct{ ActionType }
type ViewModified ¶
type ViewModified struct{ ActionType }
type ViewPosChanged ¶
type ViewPosChanged struct{ ActionType }
type ViewPreSave ¶
type ViewPreSave struct{ ActionType }
type ViewSaved ¶
type ViewSaved struct{ ActionType }