Documentation
¶
Index ¶
- Variables
- type Client
- type Config
- type ConfigOpt
- func WithLogger(logger *slog.Logger) ConfigOpt
- func WithOAuth2(oauth2 rest.OAuth2) ConfigOpt
- func WithRestClient(restClient rest.Client) ConfigOpt
- func WithRestClientConfigOpts(opts ...rest.ConfigOpt) ConfigOpt
- func WithStateController(stateController StateController) ConfigOpt
- func WithStateControllerOpts(opts ...StateControllerConfigOpt) ConfigOpt
- type Session
- type StateController
- type StateControllerConfig
- type StateControllerConfigOpt
Constants ¶
This section is empty.
Variables ¶
var ( // ErrStateNotFound is returned when the state is not found in the SessionController. ErrStateNotFound = errors.New("state could not be found") // ErrSessionExpired is returned when the Session has expired. ErrSessionExpired = errors.New("access token expired. refresh the session") // ErrMissingOAuth2Scope is returned when a specific OAuth2 scope is missing. ErrMissingOAuth2Scope = func(scope discord.OAuth2Scope) error { return fmt.Errorf("missing '%s' scope", scope) } )
Functions ¶
This section is empty.
Types ¶
type Client ¶
type Client interface { // ID returns the configured client ID. ID() snowflake.ID // Secret returns the configured client secret. Secret() string // Rest returns the underlying rest.OAuth2. Rest() rest.OAuth2 // StateController returns the configured StateController. StateController() StateController // GenerateAuthorizationURL generates an authorization URL with the given redirect URI, permissions, guildID, disableGuildSelect & scopes. State is automatically generated. GenerateAuthorizationURL(redirectURI string, permissions discord.Permissions, guildID snowflake.ID, disableGuildSelect bool, scopes ...discord.OAuth2Scope) string // GenerateAuthorizationURLState generates an authorization URL with the given redirect URI, permissions, guildID, disableGuildSelect & scopes. State is automatically generated & returned. GenerateAuthorizationURLState(redirectURI string, permissions discord.Permissions, guildID snowflake.ID, disableGuildSelect bool, scopes ...discord.OAuth2Scope) (string, string) // StartSession starts a new Session with the given authorization code & state. StartSession(code string, state string, opts ...rest.RequestOpt) (Session, *discord.IncomingWebhook, error) // RefreshSession refreshes the given Session with the refresh token. RefreshSession(session Session, opts ...rest.RequestOpt) (Session, error) // VerifySession verifies the given Session & refreshes it if needed. VerifySession(session Session, opts ...rest.RequestOpt) (Session, error) // GetUser returns the discord.OAuth2User associated with the given Session. Fields filled in the struct depend on the Session.Scopes. GetUser(session Session, opts ...rest.RequestOpt) (*discord.OAuth2User, error) // GetMember returns the discord.Member associated with the given Session in a specific guild. GetMember(session Session, guildID snowflake.ID, opts ...rest.RequestOpt) (*discord.Member, error) // GetGuilds returns the discord.OAuth2Guild(s) the user is a member of. This requires the discord.OAuth2ScopeGuilds scope in the Session. GetGuilds(session Session, opts ...rest.RequestOpt) ([]discord.OAuth2Guild, error) // GetConnections returns the discord.Connection(s) the user has connected. This requires the discord.OAuth2ScopeConnections scope in the Session. GetConnections(session Session, opts ...rest.RequestOpt) ([]discord.Connection, error) // GetApplicationRoleConnection returns the discord.ApplicationRoleConnection for the given application. This requires the discord.OAuth2ScopeRoleConnectionsWrite scope in the Session. GetApplicationRoleConnection(session Session, applicationID snowflake.ID, opts ...rest.RequestOpt) (*discord.ApplicationRoleConnection, error) // UpdateApplicationRoleConnection updates the discord.ApplicationRoleConnection for the given application. This requires the discord.OAuth2ScopeRoleConnectionsWrite scope in the Session. UpdateApplicationRoleConnection(session Session, applicationID snowflake.ID, update discord.ApplicationRoleConnectionUpdate, opts ...rest.RequestOpt) (*discord.ApplicationRoleConnection, error) }
Client is a high level wrapper around Discord's OAuth2 API.
type Config ¶
type Config struct { Logger *slog.Logger RestClient rest.Client RestClientConfigOpts []rest.ConfigOpt OAuth2 rest.OAuth2 StateController StateController StateControllerConfigOpts []StateControllerConfigOpt }
Config is the configuration for the OAuth2 client
func DefaultConfig ¶
func DefaultConfig() *Config
DefaultConfig is the configuration which is used by default
type ConfigOpt ¶
type ConfigOpt func(config *Config)
ConfigOpt can be used to supply optional parameters to New
func WithLogger ¶
WithLogger applies a custom logger to the OAuth2 client
func WithOAuth2 ¶
WithOAuth2 applies a custom rest.OAuth2 to the OAuth2 client
func WithRestClient ¶
WithRestClient applies a custom rest.Client to the OAuth2 client
func WithRestClientConfigOpts ¶
WithRestClientConfigOpts applies rest.ConfigOpt for the rest.Client to the OAuth2 client
func WithStateController ¶
func WithStateController(stateController StateController) ConfigOpt
WithStateController applies a custom StateController to the OAuth2 client
func WithStateControllerOpts ¶
func WithStateControllerOpts(opts ...StateControllerConfigOpt) ConfigOpt
WithStateControllerOpts applies all StateControllerConfigOpt(s) to the StateController
type Session ¶
type Session struct { // AccessToken allows requesting user information AccessToken string `json:"access_token"` // RefreshToken allows refreshing the AccessToken RefreshToken string `json:"refresh_token"` // Scopes returns the discord.OAuth2Scope(s) of the Session Scopes []discord.OAuth2Scope `json:"scopes"` // TokenType returns the discord.TokenType of the AccessToken TokenType discord.TokenType `json:"token_type"` // Expiration returns the time.Time when the AccessToken expires and needs to be refreshed Expiration time.Time `json:"expiration"` }
Session represents a discord access token response (https://discord.com/developers/docs/topics/oauth2#authorization-code-grant-access-token-response)
type StateController ¶
type StateController interface { // NewState generates a new random state to be used as a state. NewState(redirectURI string) string // UseState validates a state and returns the redirect url or nil if it is invalid. UseState(state string) string }
StateController is responsible for generating, storing and validating states.
func NewStateController ¶
func NewStateController(opts ...StateControllerConfigOpt) StateController
NewStateController returns a new empty StateController.
type StateControllerConfig ¶
type StateControllerConfig struct { Logger *slog.Logger States map[string]string NewStateFunc func() string MaxTTL time.Duration }
StateControllerConfig is the configuration for the StateController
func DefaultStateControllerConfig ¶
func DefaultStateControllerConfig() *StateControllerConfig
DefaultStateControllerConfig is the default configuration for the StateController
func (*StateControllerConfig) Apply ¶
func (c *StateControllerConfig) Apply(opts []StateControllerConfigOpt)
Apply applies the given StateControllerConfigOpt(s) to the StateControllerConfig
type StateControllerConfigOpt ¶
type StateControllerConfigOpt func(config *StateControllerConfig)
StateControllerConfigOpt is used to pass optional parameters to NewStateController
func WithMaxTTL ¶
func WithMaxTTL(maxTTL time.Duration) StateControllerConfigOpt
WithMaxTTL sets the maximum time to live for a state
func WithNewStateFunc ¶
func WithNewStateFunc(newStateFunc func() string) StateControllerConfigOpt
WithNewStateFunc sets the function which is used to generate a new random state
func WithStateControllerLogger ¶ added in v0.15.2
func WithStateControllerLogger(logger *slog.Logger) StateControllerConfigOpt
WithStateControllerLogger sets the logger for the StateController
func WithStates ¶
func WithStates(states map[string]string) StateControllerConfigOpt
WithStates loads states from an existing map