Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Game ¶
type Game struct {
// contains filtered or unexported fields
}
Game represents the current context of a tic tac toe game Its has board information and all the relevant players in the game
func (*Game) Start ¶
func (g *Game) Start()
Start is the entry point for the game Its a blocking call, terminates when users wishes to not play any more It switches between two players
Click to show internal directories.
Click to hide internal directories.