Documentation ¶
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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type State ¶
type State struct { // Databases Node *db.Node Cluster *db.Cluster // MAAS server MAAS *maas.Controller // OS access OS *sys.OS Proxy func(req *http.Request) (*url.URL, error) // LXD server Endpoints *endpoints.Endpoints // Event server DevlxdEvents *events.Server Events *events.Server // Firewall instance Firewall firewall.Firewall Context context.Context }
State is a gateway to the two main stateful components of LXD, the database and the operating system. It's typically used by model entities such as containers, volumes, etc. in order to perform changes.
func NewState ¶
func NewState(ctx context.Context, node *db.Node, cluster *db.Cluster, maas *maas.Controller, os *sys.OS, endpoints *endpoints.Endpoints, events *events.Server, devlxdEvents *events.Server, firewall firewall.Firewall, proxy func(req *http.Request) (*url.URL, error)) *State
NewState returns a new State object with the given database and operating system components.
func NewTestState ¶
NewTestState returns a State object initialized with testable instances of the node/cluster databases and of the OS facade.
Return the newly created State object, along with a function that can be used for cleaning it up.
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