webzen

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Published: Oct 21, 2023 License: GPL-3.0 Imports: 5 Imported by: 0

README

Webzen

A Go Game Engine that targets WebAssembly!

GitHub last commit GitHub license Lines of code

Webzen is a Go Game Engine that targets WebAssembly, enabling you to build web applications with Go. It helps you build your games easy and fast. This project leverages syscall/js to interact with the JavaScript runtime in the browser.

Please note that Webzen is currently under high maintenance and is not production-ready. The project is actively being developed and improved, which is why there is only a dev branch available. Its currently in Beta status

Building

Prerequisites

Webzen doesnt need anything except Go version that is higher that 1.18. There is no C compiler or anything needed, but we recommend wasmserve to quickly run your code.

Getting the Go package

Webzen is an ordinary go package, so you can get it using this command:

go get github.com/dimkauzh/webzen@latest

The package is also available on pkg.go.dev.

How to Run the Example

To run the example provided in this repository, follow these steps:

  1. Clone this repository to your local machine:
git clone github.com/dimkauzh/webzen.git
  1. Navigate to the project folder:
cd webzen
  1. Install needed dependencies:

First, make sure you have Go installed, secondly, run make install to install everything needed:

make setup
  1. Build and run the example using make and wasmserve. This will start a local development server at localhost:8080:
make example

Open your web browser and go to http://localhost:8080 to see the example in action.

Building a Ready Application

To build a production-ready WebAssembly application with Webzen, follow these steps:

Compile your Go code to WebAssembly using the GOOS=js and GOARCH=wasm flags. Replace build_path/file_name.wasm and file_path/file_name.go with your desired output file path and source file, respectively:

GOOS=js GOARCH=wasm go build -o build_path/file_name.wasm file_path/file_name.go

You can then include the generated .wasm file in your web application and load it using JavaScript.

Feel free to explore the example provided in this repository to better understand how Webzen works and how you can create your own Go-powered web applications.

Documentation

The documentation for Webzen is available at https://github.com/dimkauzh/webzen/wiki

License

This project is licensed under the GPLv3 License - see the LICENSE file for details.

Documentation

Rendered for js/wasm

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func CustomInit

func CustomInit(width, height int)

func GetFps added in v0.1.3

func GetFps() float64

func GetHeight

func GetHeight() int

func GetWidth

func GetWidth() int

func Init

func Init()

func SetFps

func SetFps(fps int)

func Update

func Update()

Types

This section is empty.

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