Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type AsciiTable ¶
type AsciiTable interface {
Render(interface{})
}
type InstancesTable ¶
type InstancesTable struct {
*tablewriter.Table
}
func NewInstancesTable ¶
func NewInstancesTable() (table *InstancesTable)
func (*InstancesTable) Append ¶
func (i *InstancesTable) Append(any interface{}) (err error)
type StateChangeTable ¶
type StateChangeTable struct {
*tablewriter.Table
}
func NewStateChangeTable ¶
func NewStateChangeTable() (table *StateChangeTable)
func (*StateChangeTable) Append ¶
func (i *StateChangeTable) Append(region string, changes []*ec2.InstanceStateChange) (err error)
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