Documentation ¶
Index ¶
- Variables
- func IndentLines(input string) string
- func Start(token string, cmd interface{}, opts func(*Context) error) (wait func() error, err error)
- func Wait()
- type ArgsParser
- type Argument
- type ArgumentParts
- type CanHelp
- type CanSetup
- type Context
- func (ctx *Context) AddIntent(i gateway.Intents)
- func (ctx *Context) Call(event interface{}) error
- func (ctx *Context) FindCommand(structname, methodname string) *MethodContext
- func (ctx *Context) Help() string
- func (ctx *Context) HelpGenerate(showHidden bool) string
- func (ctx *Context) MustRegisterSubcommand(cmd interface{}) *Subcommand
- func (ctx *Context) MustRegisterSubcommandCustom(cmd interface{}, name string) *Subcommand
- func (ctx *Context) RegisterSubcommand(cmd interface{}) (*Subcommand, error)
- func (ctx *Context) RegisterSubcommandCustom(cmd interface{}, name string) (*Subcommand, error)
- func (ctx *Context) Start() func()
- func (ctx *Context) Subcommands() []*Subcommand
- type CustomParser
- type ErrInvalidUsage
- type ErrUnknownCommand
- type ManualParser
- type MethodContext
- type MiddlewareContext
- type Parser
- type Prefixer
- type RawArguments
- type Subcommand
- func (sub *Subcommand) AddAliases(commandName string, aliases ...string)
- func (sub *Subcommand) AddMiddleware(methodName string, middleware interface{})
- func (sub *Subcommand) ChangeCommandInfo(methodName, cmd, desc string)
- func (sub *Subcommand) FindCommand(methodName string) *MethodContext
- func (sub *Subcommand) Help() string
- func (sub *Subcommand) HelpGenerate(showHidden bool) string
- func (sub *Subcommand) HelpShowHidden(showHidden bool) string
- func (sub *Subcommand) Hide(methodName string)
- func (sub *Subcommand) InitCommands(ctx *Context) error
- func (sub *Subcommand) NeedsName()
- func (sub *Subcommand) SetPlumb(methodName string)
- type Usager
Constants ¶
This section is empty.
Variables ¶
var ( ErrTooManyArgs = errors.New("too many arguments given") ErrNotEnoughArgs = errors.New("not enough arguments given") )
var Break = errors.New("break middleware chain, non-fatal")
Break is a non-fatal error that could be returned from middlewares to stop the chain of execution.
var HelpUnderline = true
HelpUnderline formats command arguments with an underline, similar to manpages.
var InvalidUsageString = func(err *ErrInvalidUsage) string { if err.Index == 0 && err.Wrap != nil { return "invalid usage, error: " + err.Wrap.Error() + "." } if err.Index == 0 || len(err.Args) == 0 { return "missing arguments. Refer to help." } body := "Invalid usage at " + err.Prefix + strings.Join(err.Args[:err.Index], " ") + " __" + err.Args[err.Index] + "__ " + strings.Join(err.Args[err.Index+1:], " ") if err.Wrap != nil { body += "\nError: " + err.Wrap.Error() + "." } return body }
var ShellwordsEscaper = strings.NewReplacer(
"\\", "\\\\",
)
var UnknownCommandString = func(err *ErrUnknownCommand) string { return "unknown command: " + strings.Join(err.Parts, " ") }
Functions ¶
func IndentLines ¶ added in v0.8.0
IndentLine prefixes every line from input with a single-level indentation.
Types ¶
type ArgsParser ¶ added in v0.6.2
ArgsParser is the function type for parsing message content into fields, usually delimited by spaces.
func DefaultArgsParser ¶ added in v0.6.2
func DefaultArgsParser() ArgsParser
DefaultArgsParser implements a parser similar to that of shell's, implementing quotes as well as escapes.
type Argument ¶ added in v0.0.10
type Argument struct { String string // contains filtered or unexported fields }
Argument is each argument in a method.
type ArgumentParts ¶ added in v0.6.0
type ArgumentParts []string
ArgumentParts implements ManualParser, in case you want to parse arguments manually. It borrows the library's argument parser.
func (ArgumentParts) After ¶ added in v0.6.0
func (r ArgumentParts) After(n int) string
func (ArgumentParts) Arg ¶ added in v0.6.0
func (r ArgumentParts) Arg(n int) string
func (ArgumentParts) Length ¶ added in v0.6.0
func (r ArgumentParts) Length() int
func (*ArgumentParts) ParseContent ¶ added in v0.6.0
func (r *ArgumentParts) ParseContent(args []string) error
ParseContent implements ManualParser.
func (ArgumentParts) String ¶ added in v0.6.0
func (r ArgumentParts) String() string
func (ArgumentParts) Usage ¶ added in v0.8.0
func (r ArgumentParts) Usage() string
Usage implements Usager.
type CanHelp ¶ added in v0.8.0
type CanHelp interface {
Help() string
}
CanHelp is an interface that subcommands can implement to return its own help message. Those messages will automatically be indented into suitable sections by the default Help() implementation. Unlike Usager or CanSetup, the Help() method will be called every time it's needed.
type CanSetup ¶ added in v0.0.10
type CanSetup interface { // Setup should panic when it has an error. Setup(*Subcommand) }
CanSetup is used for subcommands to change variables, such as Description. This method will be triggered when InitCommands is called, which is during New for Context and during RegisterSubcommand for subcommands.
type Context ¶
type Context struct { *Subcommand *state.State // Descriptive (but optional) bot name Name string // Descriptive help body Description string // Called to parse message content, default to DefaultArgsParser(). ParseArgs ArgsParser // Called to check a message's prefix. The default prefix is "!". Refer to // NewPrefix(). HasPrefix Prefixer // AllowBot makes the router also process MessageCreate events from bots. // This is false by default and only applies to MessageCreate. AllowBot bool // QuietUnknownCommand, if true, will not make the bot reply with an unknown // command error into the chat. This will apply to all other subcommands. // SilentUnknown controls whether or not an ErrUnknownCommand should be // returned (instead of a silent error). SilentUnknown struct { // Command when true will silent only unknown commands. Known // subcommands with unknown commands will still error out. Command bool // Subcommand when true will suppress unknown subcommands. Subcommand bool } // FormatError formats any errors returned by anything, including the method // commands or the reflect functions. This also includes invalid usage // errors or unknown command errors. Returning an empty string means // ignoring the error. // // By default, this field replaces all @ with @\u200b, which prevents an // @everyone mention. FormatError func(error) string // ErrorLogger logs any error that anything makes and the library can't // reply to the client. This includes any event callback errors that aren't // Message Create. ErrorLogger func(error) // ReplyError when true replies to the user the error. This only applies to // MessageCreate events. ReplyError bool // EditableCommands when true will also listen for MessageUpdateEvent and // treat them as newly created messages. This is convenient if you want // to quickly edit a message and re-execute the command. EditableCommands bool // contains filtered or unexported fields }
Context is the bot state for commands and subcommands.
Commands ¶
A command can be created by making it a method of Commands, or whatever struct was given to the constructor. This following example creates a command with a single integer argument (which can be ran with "~example 123"):
func (c *Commands) Example( m *gateway.MessageCreateEvent, i int) (string, error) { return fmt.Sprintf("You sent: %d", i) }
Commands' exported methods will all be used as commands. Messages are parsed with its first argument (the command) mapped accordingly to c.MapName, which capitalizes the first letter automatically to reflect the exported method name.
A command can either return either an error, or data and error. The only data types allowed are string, *discord.Embed, and *api.SendMessageData. Any other return types will invalidate the method.
Events ¶
An event can only have one argument, which is the pointer to the event struct. It can also only return error.
func (c *Commands) Example(o *gateway.TypingStartEvent) error { log.Println("Someone's typing!") return nil }
func New ¶
New makes a new context with a "~" as the prefix. cmds must be a pointer to a struct with a *Context field. Example:
type Commands struct { Ctx *Context } cmds := &Commands{} c, err := bot.New(session, cmds)
The default prefix is "~", which means commands must start with "~" followed by the command name in the first argument, else it will be ignored.
c.Start() should be called afterwards to actually handle incoming events.
func (*Context) AddIntent ¶ added in v0.10.0
AddIntent adds the given Gateway Intent into the Gateway. This is a convenient function that calls Gateway's AddIntent.
func (*Context) FindCommand ¶ added in v0.0.10
func (ctx *Context) FindCommand(structname, methodname string) *MethodContext
FindMethod finds a method based on the struct and method name. The queried names will have their flags stripped.
// Find a command from the main context: cmd := ctx.FindMethod("", "Method") // Find a command from a subcommand: cmd = ctx.FindMethod("Starboard", "Reset")
func (*Context) Help ¶
Help generates a full Help message. It serves mainly as a reference for people to reimplement and change. It doesn't show hidden commands.
func (*Context) HelpGenerate ¶ added in v0.10.4
HelpGenerate generates a full Help message. It serves mainly as a reference for people to reimplement and change. If showHidden is true, then hidden subcommands and commands will be shown.
func (*Context) MustRegisterSubcommand ¶ added in v0.0.9
func (ctx *Context) MustRegisterSubcommand(cmd interface{}) *Subcommand
MustRegisterSubcommand tries to register a subcommand, and will panic if it fails. This is recommended, as subcommands won't change after initializing once in runtime, thus fairly harmless after development.
func (*Context) MustRegisterSubcommandCustom ¶ added in v0.8.0
func (ctx *Context) MustRegisterSubcommandCustom(cmd interface{}, name string) *Subcommand
MustReisterSubcommandCustom works similarly to MustRegisterSubcommand, but takeks an extra argument for a command name override.
func (*Context) RegisterSubcommand ¶
func (ctx *Context) RegisterSubcommand(cmd interface{}) (*Subcommand, error)
RegisterSubcommand registers and adds cmd to the list of subcommands. It will also return the resulting Subcommand.
func (*Context) RegisterSubcommandCustom ¶ added in v0.8.0
func (ctx *Context) RegisterSubcommandCustom(cmd interface{}, name string) (*Subcommand, error)
RegisterSubcommand registers and adds cmd to the list of subcommands with a custom command name (optional).
func (*Context) Start ¶
func (ctx *Context) Start() func()
Start adds itself into the discordgo Session handlers. This needs to be run. The returned function is a delete function, which removes itself from the Session handlers.
func (*Context) Subcommands ¶
func (ctx *Context) Subcommands() []*Subcommand
Subcommands returns the slice of subcommands. To add subcommands, use RegisterSubcommand().
type CustomParser ¶ added in v0.0.12
CustomParser has a CustomParse method, which would be passed in the full message content with the prefix and command trimmed. This is used for commands that require more advanced parsing than the default parser.
type ErrInvalidUsage ¶
type ErrInvalidUsage struct { Prefix string Args []string Index int Wrap error // TODO: usage generator? // Here, as a reminder Ctx *MethodContext }
func (*ErrInvalidUsage) Error ¶
func (err *ErrInvalidUsage) Error() string
func (*ErrInvalidUsage) Unwrap ¶ added in v0.6.0
func (err *ErrInvalidUsage) Unwrap() error
type ErrUnknownCommand ¶
type ErrUnknownCommand struct { Parts []string // max len 2 Subcmd *Subcommand }
func (*ErrUnknownCommand) Error ¶
func (err *ErrUnknownCommand) Error() string
type ManualParser ¶ added in v0.0.12
ManualParser has a ParseContent(string) method. If the library sees this for an argument, it will send all of the arguments into the method. If used, this should be the only argument followed after the Message Create event. Any more and the router will ignore.
type MethodContext ¶ added in v0.8.0
type MethodContext struct { Description string // MethodName is the name of the method. This field should NOT be changed. MethodName string // Command is the Discord command used to call the method. Command string // plumb if empty // Aliases is alternative way to call command in Discord. Aliases []string // Hidden if true will not be shown by (*Subcommand).HelpGenerate(). Hidden bool // Variadic is true if the function is a variadic one or if the last // argument accepts multiple strings. Variadic bool Arguments []Argument // contains filtered or unexported fields }
MethodContext is an internal struct containing fields to make this library work. As such, they're all unexported. Description, however, is exported for editing, and may be used to generate more informative help messages.
func (*MethodContext) SetName ¶ added in v0.8.0
func (cctx *MethodContext) SetName(name string)
SetName sets the command name.
func (*MethodContext) Usage ¶ added in v0.8.0
func (cctx *MethodContext) Usage() []string
type MiddlewareContext ¶ added in v0.8.0
type MiddlewareContext struct {
// contains filtered or unexported fields
}
func ParseMiddleware ¶ added in v0.8.0
func ParseMiddleware(mw interface{}) *MiddlewareContext
ParseMiddleware parses a middleware function. This function panics.
type Parser ¶ added in v0.0.12
Parser implements a Parse(string) method for data structures that can be used as arguments.
type Prefixer ¶ added in v0.2.0
type Prefixer func(*gateway.MessageCreateEvent) (prefix string, ok bool)
Prefixer checks a message if it starts with the desired prefix. By default, NewPrefix() is used.
type RawArguments ¶
type RawArguments string
RawArguments implements the CustomParser interface, which sets all the arguments into it as raw as it could.
func (*RawArguments) CustomParse ¶ added in v0.6.0
func (a *RawArguments) CustomParse(arguments string) error
type Subcommand ¶
type Subcommand struct { // Description is a string that's appended after the subcommand name in // (*Context).Help(). Description string // Hidden if true will not be shown by (*Context).Help(). It will // also cause unknown command errors to be suppressed. Hidden bool // Raw struct name, including the flag (only filled for actual subcommands, // will be empty for Context): StructName string // Parsed command name: Command string // SanitizeMessage is executed on the message content if the method returns // a string content or a SendMessageData. SanitizeMessage func(content string) string // All registered method contexts: Events []*MethodContext Commands []*MethodContext // contains filtered or unexported fields }
Subcommand is any form of command, which could be a top-level command or a subcommand.
Allowed method signatures ¶
These are the acceptable function signatures that would be parsed as commands or events. A return type <T> implies that return value will be ignored.
func(*gateway.MessageCreateEvent, ...) (string, error) func(*gateway.MessageCreateEvent, ...) (*discord.Embed, error) func(*gateway.MessageCreateEvent, ...) (*api.SendMessageData, error) func(*gateway.MessageCreateEvent, ...) (T, error) func(*gateway.MessageCreateEvent, ...) error func(*gateway.MessageCreateEvent, ...) func(<AnyEvent>) (T, error) func(<AnyEvent>) error func(<AnyEvent>)
func NewSubcommand ¶
func NewSubcommand(cmd interface{}) (*Subcommand, error)
NewSubcommand is used to make a new subcommand. You usually wouldn't call this function, but instead use (*Context).RegisterSubcommand().
func (*Subcommand) AddAliases ¶ added in v0.9.3
func (sub *Subcommand) AddAliases(commandName string, aliases ...string)
AddAliases add alias(es) to specific command (defined with commandName).
func (*Subcommand) AddMiddleware ¶ added in v0.8.0
func (sub *Subcommand) AddMiddleware(methodName string, middleware interface{})
AddMiddleware adds a middleware into multiple or all methods, including commands and events. Multiple method names can be comma-delimited. For all methods, use a star (*).
func (*Subcommand) ChangeCommandInfo ¶ added in v0.0.10
func (sub *Subcommand) ChangeCommandInfo(methodName, cmd, desc string)
ChangeCommandInfo changes the matched methodName's Command and Description. Empty means unchanged. This function panics if methodName is not found.
func (*Subcommand) FindCommand ¶ added in v0.3.0
func (sub *Subcommand) FindCommand(methodName string) *MethodContext
FindCommand finds the MethodContext. It panics if methodName is not found.
func (*Subcommand) Help ¶ added in v0.0.11
func (sub *Subcommand) Help() string
Help calls the subcommand's Help() or auto-generates one with HelpGenerate() if the subcommand doesn't implement CanHelp. It doesn't show hidden commands by default.
func (*Subcommand) HelpGenerate ¶ added in v0.8.0
func (sub *Subcommand) HelpGenerate(showHidden bool) string
HelpGenerate auto-generates a help message. Use this only if you want to override the Subcommand's help, else use Help(). This function will show hidden commands if showHidden is true.
func (*Subcommand) HelpShowHidden ¶ added in v0.10.4
func (sub *Subcommand) HelpShowHidden(showHidden bool) string
HelpShowHidden does the same as Help(), except it will render hidden commands if the subcommand doesn't implement CanHelp and showHiddeen is true.
func (*Subcommand) Hide ¶ added in v0.8.0
func (sub *Subcommand) Hide(methodName string)
Hide marks a command as hidden, meaning it won't be shown in help and its UnknownCommand errors will be suppressed.
func (*Subcommand) InitCommands ¶
func (sub *Subcommand) InitCommands(ctx *Context) error
InitCommands fills a Subcommand with a context. This shouldn't be called at all, rather you should use the RegisterSubcommand method of a Context.
func (*Subcommand) NeedsName ¶
func (sub *Subcommand) NeedsName()
NeedsName sets the name for this subcommand. Like InitCommands, this shouldn't be called at all, rather you should use RegisterSubcommand.
func (*Subcommand) SetPlumb ¶ added in v0.8.0
func (sub *Subcommand) SetPlumb(methodName string)
SetPlumb sets the method as the plumbed command.