Documentation ¶
Index ¶
- type Audio
- type AvatarSelection
- type Benchmark
- type Bookmark
- type BootSequenceReport
- type Card
- type Connected
- type DeckUpdated
- type EventNavigation
- type Frame
- type Gameplay
- type InventoryReport
- type Language
- type PerformanceReport
- type PregameSequenceReport
- type ProgressionView
- type PurchaseFunnel
- type QualitySetting
- type Resolution
- type RewardWeb
- type SceneChange
- type Settings
- type SystemMessageView
- type UserDeviceSpecs
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type AvatarSelection ¶
type BootSequenceReport ¶
type BootSequenceReport struct { BuildVersion string `json:"buildVersion"` EndpointHash string `json:"EndpointHash"` HashExistingManifest string `json:"SimpleAssetDownloader_HashExistingManifest"` LoadManifest string `json:"SimpleAssetDownloader_LoadManifest"` DeleteOldOrModifiedFiles string `json:"SimpleAssetDownloader_DeleteOldOrModifiedFiles"` DetermineAssetsToDownload string `json:"SimpleAssetDownloader_DetermineAssetsToDownload"` SimpleAssetDownloader string `json:"SimpleAssetDownloader"` AssetBundles string `json:"MdnAssetLibraryLoad_AssetBundles"` SetupPayloadTypeDictionary string `json:"MdnAssetLibrary_SetupPayloadTypeDictionary"` MdnAssetLibraryLoad string `json:"MdnAssetLibraryLoad"` FindObjects string `json:"MDNGlobals_FindObjects"` CreateObjectPool string `json:"MDNGlobals_CreateObjectPool"` CardDatabase string `json:"MDNGlobals_CardDatabase"` MDNGlobals string `json:"MDNGlobals"` SceneLoad string `json:"SceneLoad"` ObjectPooling string `json:"ObjectPooling"` SplashScreen string `json:"SplashScreen"` BootSequenceDuration string `json:"BootSequenceDuration"` PlayerId string `json:"playerId"` }
type DeckUpdated ¶
type EventNavigation ¶
type EventNavigation struct {}
type Gameplay ¶
type Gameplay struct { DisableEmotes bool `json:"disableEmotes"` EvergreenKeywordReminders bool `json:"evergreenKeywordReminders"` AutoTap bool `json:"autoTap"` AutoOrderTriggeredAbilities bool `json:"autoOrderTriggeredAbilities"` AutoChooseReplacementEffects bool `json:"autoChooseReplacementEffects"` ShowPhaseLadder bool `json:"showPhaseLadder"` AllPlayModesToggle bool `json:"allPlayModesToggle"` }
type InventoryReport ¶
type InventoryReport struct { Gold int `json:"gold"` Gems int `json:"gems"` WildcardCommon int `json:"wcCommon"` WildcardUncommon int `json:"wcUncommon"` WildcardRare int `json:"wcRare"` WildcardMythic int `json:"wcMythic"` DraftTokens int `json:"draftTokens"` SealedTokens int `json:"sealedTokens"` PlayerId string `json:"playerId"` }
type PerformanceReport ¶
type PerformanceReport struct { FrameRateAverage int `json:"FrameRateAverage"` FrameRateMinimum int `json:"FrameRateMinimum"` FrameRateDeviation int `json:"FrameRateDeviation"` FirstFrameRateFrame int `json:"FirstFrameRateFrame"` LastFrameRateFrame int `json:"LastFrameRateFrame"` FrameRateOddities []Frame `json:"FrameRateOddities"` TotalMemoryAverage int `json:"TotalMemoryAverage"` TotalMemoryMaximum int `json:"TotalMemoryMaximum"` TotalMemoryDeviation int `json:"TotalMemoryDeviation"` FirstTotalMemorySampleFrame int `json:"FirstTotalMemorySampleFrame"` LastTotalMemorySampleFrame int `json:"LastTotalMemorySampleFrame"` TotalMemoryOddities []interface{} // no example found in log, just an [] Bookmarks []Bookmark `json:"Bookmarks"` QualitySettings []QualitySetting `json:"QualitySettings"` CpuBenchmark Benchmark `json:"CpuBenchmark"` GpuBenchmark Benchmark `json:"GpuBenchmark"` PlayerId string `json:"playerId"` }
type PregameSequenceReport ¶
type PregameSequenceReport struct { BuildVersion string `json:"buildVersion"` SceneLoadMatchScene string `json:"SceneLoad_MatchScene"` MatchSceneManagerInit string `json:"MatchSceneManager_Init"` PreGameSceneLoaded string `json:"None_to_WaitingForMatch_transition_PreGameScene_Loaded"` NoneAlphaIn string `json:"None_to_WaitingForMatch_transition_AlphaIn"` NoneExecuteBlock string `json:"None_to_WaitingForMatch_transition_ExecuteBlock"` WaitingForMatchTransition string `json:"None_to_WaitingForMatch_transition"` WaitingForMatch string `json:"WaitingForMatch"` BattlefieldLoaded string `json:"WaitingForMatch_to_MatchReady_transition_Battlefield_Loaded"` GameManagerAwake string `json:"GameManager_Awake"` DuelSceneLoaded string `json:"WaitingForMatch_to_MatchReady_transition_DuelScene_Loaded"` WaitingAlphaIn string `json:"WaitingForMatch_to_MatchReady_transition_AlphaIn"` WaitingExecuteBlock string `json:"WaitingForMatch_to_MatchReady_transition_ExecuteBlock"` MatchReadyTransition string `json:"WaitingForMatch_to_MatchReady_transition"` MatchReady string `json:"MatchReady"` AlphaOut string `json:"MatchReady_to_DuelScene_transition_AlphaOut"` PreGameSceneUnloaded string `json:"MatchReady_to_DuelScene_transition_PreGameScene_Unloaded"` MatchReadyAlphaIn string `json:"match_ready_to_duel_scene_transition_alpha_in"` DuelSceneTransition string `json:"MatchReady_to_DuelScene_transition"` PregameSequence string `json:"PregameSequence"` BattlefieldSceneName string `json:"BattlefieldSceneName"` PlayerId string `json:"playerId"` MatchId string `json:"matchId"` }
type ProgressionView ¶
type PurchaseFunnel ¶
type QualitySetting ¶
type Resolution ¶
type SceneChange ¶
type SystemMessageView ¶
type UserDeviceSpecs ¶
type UserDeviceSpecs struct { GraphicsDeviceName string `json:"graphicsDeviceName"` GraphicsDeviceType string `json:"graphicsDeviceType"` GraphicsDeviceVendor string `json:"graphicsDeviceVendor"` GraphicsDeviceVersion string `json:"graphicsDeviceVersion"` GraphicsMemorySize int `json:"graphicsMemorySize"` GraphicsMultiThreaded bool `json:"graphicsMultiThreaded"` GraphicsShaderLevel int `json:"graphicsShaderLevel"` DeviceUniqueIdentifier string `json:"deviceUniqueIdentifier"` DeviceModel string `json:"deviceModel"` DeviceType string `json:"deviceType"` OperatingSystem string `json:"operatingSystem"` OperatingSystemFamily string `json:"operatingSystemFamily"` ProcessorCount int `json:"processorCount"` ProcessorFrequency int `json:"processorFrequency"` ProcessorType string `json:"processorType"` SystemMemorySize int `json:"systemMemorySize"` MaxTextureSize int `json:"maxTextureSize"` IsWindowed bool `json:"isWindowed"` GameResolution Resolution `json:"gameResolution"` MonitorResolution Resolution `json:"monitorResolution"` MonitorSupportedResolutions []monitorResolution `json:"monitorSupportedResolutions"` PlayerId string `json:"playerId"` }
Source Files ¶
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