tcell

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Published: May 29, 2018 License: BSD-3-Clause Imports: 16 Imported by: 0

Documentation

Overview

Package transform provides reader and writer wrappers that transform the bytes passing through as well as various transformations. Example transformations provided by other packages include normalization and conversion between character sets.

Index

Constants

View Source
const (
	KeyBackspace  = KeyBS
	KeyTab        = KeyTAB
	KeyEsc        = KeyESC
	KeyEscape     = KeyESC
	KeyEnter      = KeyCR
	KeyBackspace2 = KeyDEL
)

These keys are aliases for other names.

View Source
const (
	RuneSterling = '£'
	RuneDArrow   = '↓'
	RuneLArrow   = '←'
	RuneRArrow   = '→'
	RuneUArrow   = '↑'
	RuneBullet   = '·'
	RuneBoard    = '░'
	RuneCkBoard  = '▒'
	RuneDegree   = '°'
	RuneDiamond  = '◆'
	RuneGEqual   = '≥'
	RunePi       = 'π'
	RuneHLine    = '─'
	RuneLantern  = '§'
	RunePlus     = '┼'
	RuneLEqual   = '≤'
	RuneLLCorner = '└'
	RuneLRCorner = '┘'
	RuneNEqual   = '≠'
	RunePlMinus  = '±'
	RuneS1       = '⎺'
	RuneS3       = '⎻'
	RuneS7       = '⎼'
	RuneS9       = '⎽'
	RuneBlock    = '█'
	RuneTTee     = '┬'
	RuneRTee     = '┤'
	RuneLTee     = '├'
	RuneBTee     = '┴'
	RuneULCorner = '┌'
	RuneURCorner = '┐'
	RuneVLine    = '│'
)

The names of these constants are chosen to match Terminfo names, modulo case, and changing the prefix from ACS_ to Rune. These are the runes we provide extra special handling for, with ASCII fallbacks for terminals that lack them.

Variables

View Source
var (
	// ErrTermNotFound indicates that a suitable terminal entry could
	// not be found.  This can result from either not having TERM set,
	// or from the TERM failing to support certain minimal functionality,
	// in particular absolute cursor addressability (the cup capability)
	// is required.  For example, legacy "adm3" lacks this capability,
	// whereas the slightly newer "adm3a" supports it.  This failure
	// occurs most often with "dumb".
	ErrTermNotFound = errors.New("terminal entry not found")

	// ErrNoScreen indicates that no suitable screen could be found.
	// This may result from attempting to run on a platform where there
	// is no support for either termios or console I/O (such as nacl),
	// or from running in an environment where there is no access to
	// a suitable console/terminal device.  (For example, running on
	// without a controlling TTY or with no /dev/tty on POSIX platforms.)
	ErrNoScreen = errors.New("no suitable screen available")

	// ErrNoCharset indicates that the locale environment the
	// program is not supported by the program, because no suitable
	// encoding was found for it.  This problem never occurs if
	// the environment is UTF-8 or UTF-16.
	ErrNoCharset = errors.New("character set not supported")

	// ErrEventQFull indicates that the event queue is full, and
	// cannot accept more events.
	ErrEventQFull = errors.New("event queue full")
)
View Source
var (
	// ErrShortDst means that the destination buffer was too short to
	// receive all of the transformed bytes.
	ErrShortDst = errors.New("transform: short destination buffer")

	// ErrShortSrc means that the source buffer has insufficient data to
	// complete the transformation.
	ErrShortSrc = errors.New("transform: short source buffer")

	// ErrEndOfSpan means that the input and output (the transformed input)
	// are not identical.
	ErrEndOfSpan = errors.New("transform: input and output are not identical")

	// ErrInvalidUTF8 means that a transformer encountered invalid UTF-8.
	ErrInvalidUTF8 = errors.New("encoding: invalid UTF-8")

	//UTF8Validator is a transformer that returns ErrInvalidUTF8 on the first
	UTF8Validator Transformer = utf8Validator{}
)
View Source
var (
	// Discard is a Transformer for which all Transform calls succeed
	// by consuming all bytes and writing nothing.
	Discard Transformer = discard{}

	// Nop is a SpanningTransformer that copies src to dst.
	Nop SpanningTransformer = nop{}
)
View Source
var KeyNames = map[Key]string{}/* 140 elements not displayed */

KeyNames holds the written names of special keys. Useful to echo back a key name, or to look up a key from a string value.

View Source
var RuneFallbacks = map[rune]string{
	RuneSterling: "f",
	RuneDArrow:   "v",
	RuneLArrow:   "<",
	RuneRArrow:   ">",
	RuneUArrow:   "^",
	RuneBullet:   "o",
	RuneBoard:    "#",
	RuneCkBoard:  ":",
	RuneDegree:   "\\",
	RuneDiamond:  "+",
	RuneGEqual:   ">",
	RunePi:       "*",
	RuneHLine:    "-",
	RuneLantern:  "#",
	RunePlus:     "+",
	RuneLEqual:   "<",
	RuneLLCorner: "+",
	RuneLRCorner: "+",
	RuneNEqual:   "!",
	RunePlMinus:  "#",
	RuneS1:       "~",
	RuneS3:       "-",
	RuneS7:       "-",
	RuneS9:       "_",
	RuneBlock:    "#",
	RuneTTee:     "+",
	RuneRTee:     "+",
	RuneLTee:     "+",
	RuneBTee:     "+",
	RuneULCorner: "+",
	RuneURCorner: "+",
	RuneVLine:    "|",
}

RuneFallbacks is the default map of fallback strings that will be used to replace a rune when no other more appropriate transformation is available, and the rune cannot be displayed directly.

New entries may be added to this map over time, as it becomes clear that such is desirable. Characters that represent either letters or numbers should not be added to this list unless it is certain that the meaning will still convey unambiguously.

As an example, it would be appropriate to add an ASCII mapping for the full width form of the letter 'A', but it would not be appropriate to do so a glyph representing the country China.

Programs that desire richer fallbacks may register additional ones, or change or even remove these mappings with Screen.RegisterRuneFallback Screen.UnregisterRuneFallback methods.

Note that Unicode is presumed to be able to display all glyphs. This is a pretty poor assumption, but there is no easy way to figure out which glyphs are supported in a given font. Hence, some care in selecting the characters you support in your application is still appropriate.

Functions

func AddTerminfo

func AddTerminfo(t *Terminfo)

AddTerminfo can be called to register a new Terminfo entry.

func Append

func Append(t Transformer, dst, src []byte) (result []byte, n int, err error)

Append appends the result of converting src[:n] using t to dst, where n <= len(src), If err == nil, n will be len(src). It calls Reset on t.

func Bytes

func Bytes(t Transformer, b []byte) (result []byte, n int, err error)

Bytes returns a new byte slice with the result of converting b[:n] using t, where n <= len(b). If err == nil, n will be len(b). It calls Reset on t.

func String

func String(t Transformer, s string) (result string, n int, err error)

String returns a string with the result of converting s[:n] using t, where n <= len(s). If err == nil, n will be len(s). It calls Reset on t.

Types

type AttrMask

type AttrMask int

AttrMask represents a mask of text attributes, apart from color. Note that support for attributes may vary widely across terminals.

const (
	AttrBold AttrMask = 1 << (25 + iota)
	AttrBlink
	AttrReverse
	AttrUnderline
	AttrDim
	AttrNone AttrMask = 0 // Just normal text.
)

Attributes are not colors, but affect the display of text. They can be combined.

type CellBuffer

type CellBuffer struct {
	// contains filtered or unexported fields
}

CellBuffer represents a two dimensional array of character cells. This is primarily intended for use by Screen implementors; it contains much of the common code they need. To create one, just declare a variable of its type; no explicit initialization is necessary.

CellBuffer is not thread safe.

func (*CellBuffer) Dirty

func (cb *CellBuffer) Dirty(x, y int) bool

Dirty checks if a character at the given location needs an to be refreshed on the physical display. This returns true if the cell content is different since the last time it was marked clean.

func (*CellBuffer) Fill

func (cb *CellBuffer) Fill(r rune, style Style)

Fill fills the entire cell buffer array with the specified character and style. Normally choose ' ' to clear the screen. This API doesn't support combining characters.

func (*CellBuffer) GetContent

func (cb *CellBuffer) GetContent(x, y int) (rune, []rune, Style, int)

GetContent returns the contents of a character cell, including the primary rune, any combining character runes (which will usually be nil), the style, and the display width in cells. (The width can be either 1, normally, or 2 for East Asian full-width characters.)

func (*CellBuffer) Invalidate

func (cb *CellBuffer) Invalidate()

Invalidate marks all characters within the buffer as dirty.

func (*CellBuffer) Resize

func (cb *CellBuffer) Resize(w, h int)

Resize is used to resize the cells array, with different dimensions, while preserving the original contents. The cells will be invalidated so that they can be redrawn.

func (*CellBuffer) SetContent

func (cb *CellBuffer) SetContent(x int, y int,
	mainc rune, combc []rune, style Style)

SetContent sets the contents (primary rune, combining runes, and style) for a cell at a given location.

func (*CellBuffer) SetDirty

func (cb *CellBuffer) SetDirty(x, y int, dirty bool)

SetDirty is normally used to indicate that a cell has been displayed (in which case dirty is false), or to manually force a cell to be marked dirty.

func (*CellBuffer) Size

func (cb *CellBuffer) Size() (int, int)

Size returns the (width, height) in cells of the buffer.

type Decoder

type Decoder struct {
	Transformer
	// contains filtered or unexported fields
}

A Decoder converts bytes to UTF-8. It implements transform.Transformer.

Transforming source bytes that are not of that encoding will not result in an error per se. Each byte that cannot be transcoded will be represented in the output by the UTF-8 encoding of '\uFFFD', the replacement rune.

func (*Decoder) Bytes

func (d *Decoder) Bytes(b []byte) ([]byte, error)

Bytes converts the given encoded bytes to UTF-8. It returns the converted bytes or nil, err if any error occurred.

func (*Decoder) Reader

func (d *Decoder) Reader(r io.Reader) io.Reader

Reader wraps another Reader to decode its bytes.

The Decoder may not be used for any other operation as long as the returned Reader is in use.

func (*Decoder) String

func (d *Decoder) String(s string) (string, error)

String converts the given encoded string to UTF-8. It returns the converted string or "", err if any error occurred.

type Encoder

type Encoder struct {
	Transformer
	// contains filtered or unexported fields
}

An Encoder converts bytes from UTF-8. It implements transform.Transformer.

Each rune that cannot be transcoded will result in an error. In this case, the transform will consume all source byte up to, not including the offending rune. Transforming source bytes that are not valid UTF-8 will be replaced by `\uFFFD`. To return early with an error instead, use transform.Chain to preprocess the data with a UTF8Validator.

func (*Encoder) Bytes

func (e *Encoder) Bytes(b []byte) ([]byte, error)

Bytes converts bytes from UTF-8. It returns the converted bytes or nil, err if any error occurred.

func (*Encoder) String

func (e *Encoder) String(s string) (string, error)

String converts a string from UTF-8. It returns the converted string or "", err if any error occurred.

func (*Encoder) Writer

func (e *Encoder) Writer(w io.Writer) io.Writer

Writer wraps another Writer to encode its UTF-8 output.

The Encoder may not be used for any other operation as long as the returned Writer is in use.

type Encoding

type Encoding interface {
	// NewDecoder returns a Decoder.
	NewDecoder() *Decoder

	// NewEncoder returns an Encoder.
	NewEncoder() *Encoder
}
var Nop_ Encoding = nop_{}

Nop is the nop encoding. Its transformed bytes are the same as the source bytes; it does not replace invalid UTF-8 sequences.

var UTF8 Encoding = validUtf8{}

UTF8 is an encoding for UTF-8. All it does is verify that the UTF-8 in is valid. The main reason for its existence is that it will detect and report ErrSrcShort or ErrDstShort, whereas the Nop encoding just passes every byte, blithely.

func GetEncoding

func GetEncoding(charset string) Encoding

type Event

type Event interface {
	// When reports the time when the event was generated.
	When() time.Time
}

Event is a generic interface used for passing around Events. Concrete types follow.

type EventError

type EventError struct {
	// contains filtered or unexported fields
}

An EventError is an event representing some sort of error, and carries an error payload.

func NewEventError

func NewEventError(err error) *EventError

NewEventError creates an ErrorEvent with the given error payload.

func (*EventError) Error

func (ev *EventError) Error() string

Error implements the error.

func (*EventError) When

func (ev *EventError) When() time.Time

When returns the time when the event was created.

type EventHandler

type EventHandler interface {
	HandleEvent(Event) bool
}

EventHandler is anything that handles events. If the handler has consumed the event, it should return true. False otherwise.

type EventInterrupt

type EventInterrupt struct {
	// contains filtered or unexported fields
}

EventInterrupt is a generic wakeup event. Its can be used to to request a redraw. It can carry an arbitrary payload, as well.

func NewEventInterrupt

func NewEventInterrupt(data interface{}) *EventInterrupt

NewEventInterrupt creates an EventInterrupt with the given payload.

func (*EventInterrupt) Data

func (ev *EventInterrupt) Data() interface{}

Data is used to obtain the opaque event payload.

func (*EventInterrupt) When

func (ev *EventInterrupt) When() time.Time

When returns the time when this event was created.

type EventKey

type EventKey struct {
	// contains filtered or unexported fields
}

EventKey represents a key press. Usually this is a key press followed by a key release, but since terminal programs don't have a way to report key release events, we usually get just one event. If a key is held down then the terminal may synthesize repeated key presses at some predefined rate. We have no control over that, nor visibility into it.

In some cases, we can have a modifier key, such as ModAlt, that can be generated with a key press. (This usually is represented by having the high bit set, or in some cases, by sending an ESC prior to the rune.)

If the value of Key() is KeyRune, then the actual key value will be available with the Rune() method. This will be the case for most keys. In most situations, the modifiers will not be set. For example, if the rune is 'A', this will be reported without the ModShift bit set, since really can't tell if the Shift key was pressed (it might have been CAPSLOCK, or a terminal that only can send capitals, or keyboard with separate capital letters from lower case letters).

Generally, terminal applications have far less visibility into keyboard activity than graphical applications. Hence, they should avoid depending overly much on availability of modifiers, or the availability of any specific keys.

func NewEventKey

func NewEventKey(k Key, ch rune, mod ModMask) *EventKey

NewEventKey attempts to create a suitable event. It parses the various ASCII control sequences if KeyRune is passed for Key, but if the caller has more precise information it should set that specifically. Callers that aren't sure about modifier state (most) should just pass ModNone.

func (*EventKey) Key

func (ev *EventKey) Key() Key

Key returns a virtual key code. We use this to identify specific key codes, such as KeyEnter, etc. Most control and function keys are reported with unique Key values. Normal alphanumeric and punctuation keys will generally return KeyRune here; the specific key can be further decoded using the Rune() function.

func (*EventKey) Modifiers

func (ev *EventKey) Modifiers() ModMask

Modifiers returns the modifiers that were present with the key press. Note that not all platforms and terminals support this equally well, and some cases we will not not know for sure. Hence, applications should avoid using this in most circumstances.

func (*EventKey) Name

func (ev *EventKey) Name() string

Name returns a printable value or the key stroke. This can be used when printing the event, for example.

func (*EventKey) Rune

func (ev *EventKey) Rune() rune

Rune returns the rune corresponding to the key press, if it makes sense. The result is only defined if the value of Key() is KeyRune.

func (*EventKey) When

func (ev *EventKey) When() time.Time

When returns the time when this Event was created, which should closely match the time when the key was pressed.

type EventPaste

type EventPaste struct {
	// contains filtered or unexported fields
}

EventPaste represents a bracketed paste event.

func NewEventPaste

func NewEventPaste(text string) *EventPaste

NewEventPaste creates a new paste event from the given text

func (*EventPaste) Text

func (e *EventPaste) Text() string

Text returns the text that was pasted

func (*EventPaste) When

func (e *EventPaste) When() time.Time

When returns the time when this Event was created, which should closely match the time when the paste was made.

type EventResize

type EventResize struct {
	// contains filtered or unexported fields
}

EventResize is sent when the window size changes.

func NewEventResize

func NewEventResize(width, height int) *EventResize

NewEventResize creates an EventResize with the new updated window size, which is given in character cells.

func (*EventResize) Size

func (ev *EventResize) Size() (int, int)

Size returns the new window size as width, height in character cells.

func (*EventResize) When

func (ev *EventResize) When() time.Time

When returns the time when the Event was created.

type EventTime

type EventTime struct {
	// contains filtered or unexported fields
}

EventTime is a simple base event class, suitable for easy reuse. It can be used to deliver actual timer events as well.

func (*EventTime) SetEventNow

func (e *EventTime) SetEventNow()

SetEventNow sets the time of occurrence for the event to the current time.

func (*EventTime) SetEventTime

func (e *EventTime) SetEventTime(t time.Time)

SetEventTime sets the time of occurrence for the event.

func (*EventTime) When

func (e *EventTime) When() time.Time

When returns the time stamp when the event occurred.

type Key

type Key int16

Key is a generic value for representing keys, and especially special keys (function keys, cursor movement keys, etc.) For normal keys, like ASCII letters, we use KeyRune, and then expect the application to inspect the Rune() member of the EventKey.

const (
	KeyRune Key = iota + 256
	KeyUp
	KeyDown
	KeyRight
	KeyLeft
	KeyUpLeft
	KeyUpRight
	KeyDownLeft
	KeyDownRight
	KeyAltUp
	KeyAltDown
	KeyAltLeft
	KeyAltRight
	KeyCtrlUp
	KeyCtrlDown
	KeyCtrlLeft
	KeyCtrlRight
	KeyShiftUp
	KeyShiftDown
	KeyShiftLeft
	KeyShiftRight
	KeyAltShiftUp
	KeyAltShiftDown
	KeyAltShiftLeft
	KeyAltShiftRight
	KeyCtrlShiftUp
	KeyCtrlShiftDown
	KeyCtrlShiftLeft
	KeyCtrlShiftRight
	KeyCenter
	KeyPgUp
	KeyPgDn
	KeyCtrlPgUp
	KeyCtrlPgDn
	KeyHome
	KeyEnd
	KeyInsert
	KeyDelete
	KeyHelp
	KeyExit
	KeyClear
	KeyCancel
	KeyPrint
	KeyPause
	KeyBacktab
	KeyF1
	KeyF2
	KeyF3
	KeyF4
	KeyF5
	KeyF6
	KeyF7
	KeyF8
	KeyF9
	KeyF10
	KeyF11
	KeyF12
	KeyF13
	KeyF14
	KeyF15
	KeyF16
	KeyF17
	KeyF18
	KeyF19
	KeyF20
	KeyF21
	KeyF22
	KeyF23
	KeyF24
	KeyF25
	KeyF26
	KeyF27
	KeyF28
	KeyF29
	KeyF30
	KeyF31
	KeyF32
	KeyF33
	KeyF34
	KeyF35
	KeyF36
	KeyF37
	KeyF38
	KeyF39
	KeyF40
	KeyF41
	KeyF42
	KeyF43
	KeyF44
	KeyF45
	KeyF46
	KeyF47
	KeyF48
	KeyF49
	KeyF50
	KeyF51
	KeyF52
	KeyF53
	KeyF54
	KeyF55
	KeyF56
	KeyF57
	KeyF58
	KeyF59
	KeyF60
	KeyF61
	KeyF62
	KeyF63
	KeyF64
)

This is the list of named keys. KeyRune is special however, in that it is a place holder key indicating that a printable character was sent. The actual value of the rune will be transported in the Rune of the associated EventKey.

const (
	KeyCtrlSpace Key = iota
	KeyCtrlA
	KeyCtrlB
	KeyCtrlC
	KeyCtrlD
	KeyCtrlE
	KeyCtrlF
	KeyCtrlG
	KeyCtrlH
	KeyCtrlI
	KeyCtrlJ
	KeyCtrlK
	KeyCtrlL
	KeyCtrlM
	KeyCtrlN
	KeyCtrlO
	KeyCtrlP
	KeyCtrlQ
	KeyCtrlR
	KeyCtrlS
	KeyCtrlT
	KeyCtrlU
	KeyCtrlV
	KeyCtrlW
	KeyCtrlX
	KeyCtrlY
	KeyCtrlZ
	KeyCtrlLeftSq // Escape
	KeyCtrlBackslash
	KeyCtrlRightSq
	KeyCtrlCarat
	KeyCtrlUnderscore
)

These are the control keys. Note that they overlap with other keys, perhaps. For example, KeyCtrlH is the same as KeyBackspace.

const (
	KeyNUL Key = iota
	KeySOH
	KeySTX
	KeyETX
	KeyEOT
	KeyENQ
	KeyACK
	KeyBEL
	KeyBS
	KeyTAB
	KeyLF
	KeyVT
	KeyFF
	KeyCR
	KeySO
	KeySI
	KeyDLE
	KeyDC1
	KeyDC2
	KeyDC3
	KeyDC4
	KeyNAK
	KeySYN
	KeyETB
	KeyCAN
	KeyEM
	KeySUB
	KeyESC
	KeyFS
	KeyGS
	KeyRS
	KeyUS
	KeyDEL Key = 0x7F
)

These are the defined ASCII values for key codes. They generally match with KeyCtrl values.

type ModMask

type ModMask int16

ModMask is a mask of modifier keys. Note that it will not always be possible to report modifier keys.

const (
	ModShift ModMask = 1 << iota
	ModCtrl
	ModAlt
	ModMeta
	ModNone ModMask = 0
)

These are the modifiers keys that can be sent either with a key press, or a mouse event. Note that as of now, due to the confusion associated with Meta, and the lack of support for it on many/most platforms, the current implementations never use it. Instead, they use ModAlt, even for events that could possibly have been distinguished from ModAlt.

type NopResetter

type NopResetter struct{}

NopResetter can be embedded by implementations of Transformer to add a nop Reset method.

func (NopResetter) Reset

func (NopResetter) Reset()

Reset implements the Reset method of the Transformer interface.

type Reader

type Reader struct {
	// contains filtered or unexported fields
}

Reader wraps another io.Reader by transforming the bytes read.

func NewReader

func NewReader(r io.Reader, t Transformer) *Reader

NewReader returns a new Reader that wraps r by transforming the bytes read via t. It calls Reset on t.

func (*Reader) Read

func (r *Reader) Read(p []byte) (int, error)

Read implements the io.Reader interface.

type Screen

type Screen interface {
	// Init initializes the screen for use.
	Init() error

	// Fini finalizes the screen also releasing resources.
	Fini()

	// Clear erases the screen.  The contents of any screen buffers
	// will also be cleared.  This has the logical effect of
	// filling the screen with spaces, using the global default style.
	Clear()

	// Fill fills the screen with the given character and style.
	Fill(rune, Style)

	// SetCell is an older API, and will be removed.  Please use
	// SetContent instead; SetCell is implemented in terms of SetContent.
	SetCell(x int, y int, style Style, ch ...rune)

	// GetContent returns the contents at the given location.  If the
	// coordinates are out of range, then the values will be 0, nil,
	// StyleDefault.  Note that the contents returned are logical contents
	// and may not actually be what is displayed, but rather are what will
	// be displayed if Show() or Sync() is called.  The width is the width
	// in screen cells; most often this will be 1, but some East Asian
	// characters require two cells.
	GetContent(x, y int) (mainc rune, combc []rune, style Style, width int)

	// SetContent sets the contents of the given cell location.  If
	// the coordinates are out of range, then the operation is ignored.
	//
	// The first rune is the primary non-zero width rune.  The array
	// that follows is a possible list of combining characters to append,
	// and will usually be nil (no combining characters.)
	//
	// The results are not displayd until Show() or Sync() is called.
	//
	// Note that wide (East Asian full width) runes occupy two cells,
	// and attempts to place character at next cell to the right will have
	// undefined effects.  Wide runes that are printed in the
	// last column will be replaced with a single width space on output.
	SetContent(x int, y int, mainc rune, combc []rune, style Style)

	// SetStyle sets the default style to use when clearing the screen
	// or when StyleDefault is specified.  If it is also StyleDefault,
	// then whatever system/terminal default is relevant will be used.
	SetStyle(style Style)

	// ShowCursor is used to display the cursor at a given location.
	// If the coordinates -1, -1 are given or are otherwise outside the
	// dimensions of the screen, the cursor will be hidden.
	ShowCursor(x int, y int)

	// HideCursor is used to hide the cursor.  Its an alias for
	// ShowCursor(-1, -1).
	HideCursor()

	// Size returns the screen size as width, height.  This changes in
	// response to a call to Clear or Flush.
	Size() (int, int)

	// PollEvent waits for events to arrive.  Main application loops
	// must spin on this to prevent the application from stalling.
	// Furthermore, this will return nil if the Screen is finalized.
	PollEvent() Event

	// PostEvent tries to post an event into the event stream.  This
	// can fail if the event queue is full.  In that case, the event
	// is dropped, and ErrEventQFull is returned.
	PostEvent(ev Event) error

	// PostEventWait is like PostEvent, but if the queue is full, it
	// blocks until there is space in the queue, making delivery
	// reliable.  However, it is VERY important that this function
	// never be called from within whatever event loop is polling
	// with PollEvent(), otherwise a deadlock may arise.
	//
	// For this reason, when using this function, the use of a
	// Goroutine is recommended to ensure no deadlock can occur.
	PostEventWait(ev Event)

	// Show makes all the content changes made using SetContent() visible
	// on the display.
	//
	// It does so in the most efficient and least visually disruptive
	// manner possible.
	Show()

	// Sync works like Show(), but it updates every visible cell on the
	// physical display, assuming that it is not synchronized with any
	// internal model.  This may be both expensive and visually jarring,
	// so it should only be used when believed to actually be necessary.
	//
	// Typically this is called as a result of a user-requested redraw
	// (e.g. to clear up on screen corruption caused by some other program),
	// or during a resize event.
	Sync()

	// CharacterSet returns information about the character set.
	// This isn't the full locale, but it does give us the input/output
	// character set.  Note that this is just for diagnostic purposes,
	// we normally translate input/output to/from UTF-8, regardless of
	// what the user's environment is.
	CharacterSet() string

	// The display string should be the same width as original rune.
	// This makes it possible to register two character replacements
	// for full width East Asian characters, for example.
	//
	// It is recommended that replacement strings consist only of
	// 7-bit ASCII, since other characters may not display everywhere.
	RegisterRuneFallback(r rune, subst string)

	// UnregisterRuneFallback unmaps a replacement.  It will unmap
	// the implicit ASCII replacements for alternate characters as well.
	// When an unmapped char needs to be displayed, but no suitable
	// glyph is available, '?' is emitted instead.  It is not possible
	// to "disable" the use of alternate characters that are supported
	// by your terminal except by changing the terminal database.
	UnregisterRuneFallback(r rune)

	// CanDisplay returns true if the given rune can be displayed on
	// this screen.  Note that this is a best guess effort -- whether
	// your fonts support the character or not may be questionable.
	// Mostly this is for folks who work outside of Unicode.
	//
	// If checkFallbacks is true, then if any (possibly imperfect)
	// fallbacks are registered, this will return true.  This will
	// also return true if the terminal can replace the glyph with
	// one that is visually indistinguishable from the one requested.
	CanDisplay(r rune, checkFallbacks bool) bool

	// Resize does nothing, since its generally not possible to
	// ask a screen to resize, but it allows the Screen to implement
	// the View interface.
	Resize(int, int, int, int)

	// HasKey returns true if the keyboard is believed to have the
	// key.  In some cases a keyboard may have keys with this name
	// but no support for them, while in others a key may be reported
	// as supported but not actually be usable (such as some emulators
	// that hijack certain keys).  Its best not to depend to strictly
	// on this function, but it can be used for hinting when building
	// menus, displayed hot-keys, etc.  Note that KeyRune (literal
	// runes) is always true.
	HasKey(Key) bool

	SetTitle(string)
}

Screen represents the physical (or emulated) screen. This can be a terminal window or a physical console. Platforms implement this differerently.

func NewConsoleScreen

func NewConsoleScreen() (Screen, error)

NewConsoleScreen returns a console based screen. This platform doesn't have support for any, so it returns nil and a suitable error.

func NewScreen

func NewScreen() (Screen, error)

NewScreen returns a default Screen suitable for the user's terminal environment.

func NewTerminfoScreen

func NewTerminfoScreen() (Screen, error)

NewTerminfoScreen returns a Screen that uses the stock TTY interface and POSIX termios, combined with a terminfo description taken from the $TERM environment variable. It returns an error if the terminal is not supported for any reason.

For terminals that do not support dynamic resize events, the $LINES $COLUMNS environment variables can be set to the actual window size, otherwise defaults taken from the terminal database are used.

type SpanningTransformer

type SpanningTransformer interface {
	Transformer

	// Span returns a position in src such that transforming src[:n] results in
	// identical output src[:n] for these bytes. It does not necessarily return
	// the largest such n. The atEOF argument tells whether src represents the
	// last bytes of the input.
	//
	// Callers should always account for the n bytes consumed before
	// considering the error err.
	//
	// A nil error means that all input bytes are known to be identical to the
	// output produced by the Transformer. A nil error can be be returned
	// regardless of whether atEOF is true. If err is nil, then then n must
	// equal len(src); the converse is not necessarily true.
	//
	// ErrEndOfSpan means that the Transformer output may differ from the
	// input after n bytes. Note that n may be len(src), meaning that the output
	// would contain additional bytes after otherwise identical output.
	// ErrShortSrc means that src had insufficient data to determine whether the
	// remaining bytes would change. Other than the error conditions listed
	// here, implementations are free to report other errors that arise.
	//
	// Calling Span can modify the Transformer state as a side effect. In
	// effect, it does the transformation just as calling Transform would, only
	// without copying to a destination buffer and only up to a point it can
	// determine the input and output bytes are the same. This is obviously more
	// limited than calling Transform, but can be more efficient in terms of
	// copying and allocating buffers. Calls to Span and Transform may be
	// interleaved.
	Span(src []byte, atEOF bool) (n int, err error)
}

SpanningTransformer extends the Transformer interface with a Span method that determines how much of the input already conforms to the Transformer.

type Style

type Style int64

Style represents a complete text style, including both foreground and background color. We encode it in a 64-bit int for efficiency. The coding is (MSB): <7b flags><1b><24b fgcolor><7b attr><1b><24b bgcolor>. The <1b> is set true to indicate that the color is an RGB color, rather than a named index.

This gives 24bit color options, if it ever becomes truly necessary. However, applications must not rely on this encoding.

Note that not all terminals can display all colors or attributes, and many might have specific incompatibilities between specific attributes and color combinations.

The intention is to extend styles to support paletting, in which case some flag bit(s) would be set, and the foreground and background colors would be replaced with a palette number and palette index.

To use Style, just declare a variable of its type.

const StyleDefault Style = 0

StyleDefault represents a default style, based upon the context. It is the zero value.

func (s Style) Blink(on bool) Style

Blink returns a new style based on s, with the blink attribute set as requested.

func (Style) Bold

func (s Style) Bold(on bool) Style

Bold returns a new style based on s, with the bold attribute set as requested.

func (Style) Decompose

func (s Style) Decompose() (attr AttrMask)

// styleFlags -- used internally for now. const (

styleBgSet = 1 << (iota + 57)
styleFgSet
stylePalette

)

// Foreground returns a new style based on s, with the foreground color set // as requested. ColorDefault can be used to select the global default.

func (s Style) Foreground(c Color) Style {
	if c == ColorDefault {
		return (s &^ (0x1ffffff00000000 | styleFgSet))
	}
	return (s &^ Style(0x1ffffff00000000)) |
		((Style(c) & 0x1ffffff) << 32) | styleFgSet
}

// Background returns a new style based on s, with the background color set // as requested. ColorDefault can be used to select the global default.

func (s Style) Background(c Color) Style {
	if c == ColorDefault {
		return (s &^ (0x1ffffff | styleBgSet))
	}
	return (s &^ (0x1ffffff)) | (Style(c) & 0x1ffffff) | styleBgSet
}

Decompose breaks a style up, returning the foreground, background, and other attributes.

func (Style) Dim

func (s Style) Dim(on bool) Style

Dim returns a new style based on s, with the dim attribute set as requested.

func (Style) Normal

func (s Style) Normal() Style

Normal returns the style with all attributes disabled.

func (Style) Reverse

func (s Style) Reverse(on bool) Style

Reverse returns a new style based on s, with the reverse attribute set as requested. (Reverse usually changes the foreground and background colors.)

func (Style) Underline

func (s Style) Underline(on bool) Style

Underline returns a new style based on s, with the underline attribute set as requested.

type Terminfo

type Terminfo struct {
	Name         string   `json:"name"`
	Aliases      []string `json:"aliases,omitempty"`
	Columns      int      `json:"cols,omitempty"`   // cols
	Lines        int      `json:"lines,omitempty"`  // lines
	Colors       int      `json:"colors,omitempty"` // colors
	Bell         string   `json:"bell,omitempty"`   // bell
	Clear        string   `json:"clear,omitempty"`  // clear
	EnterCA      string   `json:"smcup,omitempty"`  // smcup
	ExitCA       string   `json:"rmcup,omitempty"`  // rmcup
	ShowCursor   string   `json:"cnorm,omitempty"`  // cnorm
	HideCursor   string   `json:"civis,omitempty"`  // civis
	AttrOff      string   `json:"sgr0,omitempty"`   // sgr0
	Underline    string   `json:"smul,omitempty"`   // smul
	Bold         string   `json:"bold,omitempty"`   // bold
	Blink        string   `json:"blink,omitempty"`  // blink
	Reverse      string   `json:"rev,omitempty"`    // rev
	Dim          string   `json:"dim,omitempty"`    // dim
	EnterKeypad  string   `json:"smkx,omitempty"`   // smkx
	ExitKeypad   string   `json:"rmkx,omitempty"`   // rmkx
	SetFg        string   `json:"setaf,omitempty"`  // setaf
	SetBg        string   `json:"setbg,omitempty"`  // setab
	SetCursor    string   `json:"cup,omitempty"`    // cup
	CursorBack1  string   `json:"cub1,omitempty"`   // cub1
	CursorUp1    string   `json:"cuu1,omitempty"`   // cuu1
	PadChar      string   `json:"pad,omitempty"`    // pad
	KeyBackspace string   `json:"kbs,omitempty"`    // kbs
	KeyF1        string   `json:"kf1,omitempty"`    // kf1
	KeyF2        string   `json:"kf2,omitempty"`    // kf2
	KeyF3        string   `json:"kf3,omitempty"`    // kf3
	KeyF4        string   `json:"kf4,omitempty"`    // kf4
	KeyF5        string   `json:"kf5,omitempty"`    // kf5
	KeyF6        string   `json:"kf6,omitempty"`    // kf6
	KeyF7        string   `json:"kf7,omitempty"`    // kf7
	KeyF8        string   `json:"kf8,omitempty"`    // kf8
	KeyF9        string   `json:"kf9,omitempty"`    // kf9
	KeyF10       string   `json:"kf10,omitempty"`   // kf10
	KeyF11       string   `json:"kf11,omitempty"`   // kf11
	KeyF12       string   `json:"kf12,omitempty"`   // kf12
	KeyF13       string   `json:"kf13,omitempty"`   // kf13
	KeyF14       string   `json:"kf14,omitempty"`   // kf14
	KeyF15       string   `json:"kf15,omitempty"`   // kf15
	KeyF16       string   `json:"kf16,omitempty"`   // kf16
	KeyF17       string   `json:"kf17,omitempty"`   // kf17
	KeyF18       string   `json:"kf18,omitempty"`   // kf18
	KeyF19       string   `json:"kf19,omitempty"`   // kf19
	KeyF20       string   `json:"kf20,omitempty"`   // kf20
	KeyF21       string   `json:"kf21,omitempty"`   // kf21
	KeyF22       string   `json:"kf22,omitempty"`   // kf22
	KeyF23       string   `json:"kf23,omitempty"`   // kf23
	KeyF24       string   `json:"kf24,omitempty"`   // kf24
	KeyF25       string   `json:"kf25,omitempty"`   // kf25
	KeyF26       string   `json:"kf26,omitempty"`   // kf26
	KeyF27       string   `json:"kf27,omitempty"`   // kf27
	KeyF28       string   `json:"kf28,omitempty"`   // kf28
	KeyF29       string   `json:"kf29,omitempty"`   // kf29
	KeyF30       string   `json:"kf30,omitempty"`   // kf30
	KeyF31       string   `json:"kf31,omitempty"`   // kf31
	KeyF32       string   `json:"kf32,omitempty"`   // kf32
	KeyF33       string   `json:"kf33,omitempty"`   // kf33
	KeyF34       string   `json:"kf34,omitempty"`   // kf34
	KeyF35       string   `json:"kf35,omitempty"`   // kf35
	KeyF36       string   `json:"kf36,omitempty"`   // kf36
	KeyF37       string   `json:"kf37,omitempty"`   // kf37
	KeyF38       string   `json:"kf38,omitempty"`   // kf38
	KeyF39       string   `json:"kf39,omitempty"`   // kf39
	KeyF40       string   `json:"kf40,omitempty"`   // kf40
	KeyF41       string   `json:"kf41,omitempty"`   // kf41
	KeyF42       string   `json:"kf42,omitempty"`   // kf42
	KeyF43       string   `json:"kf43,omitempty"`   // kf43
	KeyF44       string   `json:"kf44,omitempty"`   // kf44
	KeyF45       string   `json:"kf45,omitempty"`   // kf45
	KeyF46       string   `json:"kf46,omitempty"`   // kf46
	KeyF47       string   `json:"kf47,omitempty"`   // kf47
	KeyF48       string   `json:"kf48,omitempty"`   // kf48
	KeyF49       string   `json:"kf49,omitempty"`   // kf49
	KeyF50       string   `json:"kf50,omitempty"`   // kf50
	KeyF51       string   `json:"kf51,omitempty"`   // kf51
	KeyF52       string   `json:"kf52,omitempty"`   // kf52
	KeyF53       string   `json:"kf53,omitempty"`   // kf53
	KeyF54       string   `json:"kf54,omitempty"`   // kf54
	KeyF55       string   `json:"kf55,omitempty"`   // kf55
	KeyF56       string   `json:"kf56,omitempty"`   // kf56
	KeyF57       string   `json:"kf57,omitempty"`   // kf57
	KeyF58       string   `json:"kf58,omitempty"`   // kf58
	KeyF59       string   `json:"kf59,omitempty"`   // kf59
	KeyF60       string   `json:"kf60,omitempty"`   // kf60
	KeyF61       string   `json:"kf61,omitempty"`   // kf61
	KeyF62       string   `json:"kf62,omitempty"`   // kf62
	KeyF63       string   `json:"kf63,omitempty"`   // kf63
	KeyF64       string   `json:"kf64,omitempty"`   // kf64
	KeyInsert    string   `json:"kich,omitempty"`   // kich1
	KeyDelete    string   `json:"kdch,omitempty"`   // kdch1
	KeyHome      string   `json:"khome,omitempty"`  // khome
	KeyEnd       string   `json:"kend,omitempty"`   // kend
	KeyHelp      string   `json:"khlp,omitempty"`   // khlp
	KeyPgUp      string   `json:"kpp,omitempty"`    // kpp
	KeyPgDn      string   `json:"knp,omitempty"`    // knp
	KeyUp        string   `json:"kcuu1,omitempty"`  // kcuu1
	KeyDown      string   `json:"kcud1,omitempty"`  // kcud1
	KeyLeft      string   `json:"kcub1,omitempty"`  // kcub1
	KeyRight     string   `json:"kcuf1,omitempty"`  // kcuf1
	KeyBacktab   string   `json:"kcbt,omitempty"`   // kcbt
	KeyExit      string   `json:"kext,omitempty"`   // kext
	KeyClear     string   `json:"kclr,omitempty"`   // kclr
	KeyPrint     string   `json:"kprt,omitempty"`   // kprt
	KeyCancel    string   `json:"kcan,omitempty"`   // kcan
	Mouse        string   `json:"kmous,omitempty"`  // kmous
	MouseMode    string   `json:"XM,omitempty"`     // XM
	AltChars     string   `json:"acsc,omitempty"`   // acsc
	EnterAcs     string   `json:"smacs,omitempty"`  // smacs
	ExitAcs      string   `json:"rmacs,omitempty"`  // rmacs
	EnableAcs    string   `json:"enacs,omitempty"`  // enacs
	KeyShfRight  string   `json:"kRIT,omitempty"`   // kRIT
	KeyShfLeft   string   `json:"kLFT,omitempty"`   // kLFT
	KeyShfHome   string   `json:"kHOM,omitempty"`   // kHOM
	KeyShfEnd    string   `json:"kEND,omitempty"`   // kEND

	SetFgBg         string `json:"_setfgbg,omitempty"`    // setfgbg
	SetFgBgRGB      string `json:"_setfgbgrgb,omitempty"` // setfgbgrgb
	SetFgRGB        string `json:"_setfrgb,omitempty"`    // setfrgb
	SetBgRGB        string `json:"_setbrgb,omitempty"`    // setbrgb
	KeyShfUp        string `json:"_kscu1,omitempty"`      // shift-up
	KeyShfDown      string `json:"_kscud1,omitempty"`     // shift-down
	KeyCtrlUp       string `json:"_kccu1,omitempty"`      // ctrl-up
	KeyCtrlDown     string `json:"_kccud1,omitempty"`     // ctrl-left
	KeyCtrlRight    string `json:"_kccuf1,omitempty"`     // ctrl-right
	KeyCtrlLeft     string `json:"_kccub1,omitempty"`     // ctrl-left
	KeyMetaUp       string `json:"_kmcu1,omitempty"`      // meta-up
	KeyMetaDown     string `json:"_kmcud1,omitempty"`     // meta-left
	KeyMetaRight    string `json:"_kmcuf1,omitempty"`     // meta-right
	KeyMetaLeft     string `json:"_kmcub1,omitempty"`     // meta-left
	KeyAltUp        string `json:"_kacu1,omitempty"`      // alt-up
	KeyAltDown      string `json:"_kacud1,omitempty"`     // alt-left
	KeyAltRight     string `json:"_kacuf1,omitempty"`     // alt-right
	KeyAltLeft      string `json:"_kacub1,omitempty"`     // alt-left
	KeyCtrlHome     string `json:"_kchome,omitempty"`
	KeyCtrlEnd      string `json:"_kcend,omitempty"`
	KeyMetaHome     string `json:"_kmhome,omitempty"`
	KeyMetaEnd      string `json:"_kmend,omitempty"`
	KeyAltHome      string `json:"_kahome,omitempty"`
	KeyAltEnd       string `json:"_kaend,omitempty"`
	KeyAltShfUp     string `json:"_kascu1,omitempty"`
	KeyAltShfDown   string `json:"_kascud1,omitempty"`
	KeyAltShfLeft   string `json:"_kascub1,omitempty"`
	KeyAltShfRight  string `json:"_kascuf1,omitempty"`
	KeyMetaShfUp    string `json:"_kmscu1,omitempty"`
	KeyMetaShfDown  string `json:"_kmscud1,omitempty"`
	KeyMetaShfLeft  string `json:"_kmscub1,omitempty"`
	KeyMetaShfRight string `json:"_kmscuf1,omitempty"`
	KeyCtrlShfUp    string `json:"_kcscu1,omitempty"`
	KeyCtrlShfDown  string `json:"_kcscud1,omitempty"`
	KeyCtrlShfLeft  string `json:"_kcscub1,omitempty"`
	KeyCtrlShfRight string `json:"_kcscuf1,omitempty"`
	KeyCtrlShfHome  string `json:"_kcHOME,omitempty"`
	KeyCtrlShfEnd   string `json:"_kcEND,omitempty"`
	KeyAltShfHome   string `json:"_kaHOME,omitempty"`
	KeyAltShfEnd    string `json:"_kaEND,omitempty"`
	KeyMetaShfHome  string `json:"_kmHOME,omitempty"`
	KeyMetaShfEnd   string `json:"_kmEND,omitempty"`
	KeyCtrlPgUp     string
	KeyCtrlPgDn     string
}

Terminfo represents a terminfo entry. Note that we use friendly names in Go, but when we write out JSON, we use the same names as terminfo. The name, aliases and smous, rmous fields do not come from terminfo directly.

func LookupTerminfo

func LookupTerminfo(name string) (*Terminfo, error)

LookupTerminfo attempts to find a definition for the named $TERM. It first looks in the builtin database, which should cover just about everyone. If it can't find one there, then it will attempt to read one from the JSON file located in either $TCELLDB, $HOME/.tcelldb or in this package's source directory as database.json).

func (*Terminfo) TGoto

func (t *Terminfo) TGoto(col, row int) string

TGoto returns a string suitable for addressing the cursor at the given row and column. The origin 0, 0 is in the upper left corner of the screen.

func (*Terminfo) TParm

func (t *Terminfo) TParm(s string, p ...int) string

TParm takes a terminfo parameterized string, such as setaf or cup, and evaluates the string, and returns the result with the parameter applied.

func (*Terminfo) TPuts

func (t *Terminfo) TPuts(w io.Writer, s string, baud int)

TPuts emits the string to the writer, but expands inline padding indications (of the form $<[delay]> where [delay] is msec) to a suitable number of padding characters (usually null bytes) based upon the supplied baud. At high baud rates, more padding characters will be inserted. All Terminfo based strings should be emitted using this function.

type Transformer

type Transformer interface {
	// Transform writes to dst the transformed bytes read from src, and
	// returns the number of dst bytes written and src bytes read. The
	// atEOF argument tells whether src represents the last bytes of the
	// input.
	//
	// Callers should always process the nDst bytes produced and account
	// for the nSrc bytes consumed before considering the error err.
	//
	// A nil error means that all of the transformed bytes (whether freshly
	// transformed from src or left over from previous Transform calls)
	// were written to dst. A nil error can be returned regardless of
	// whether atEOF is true. If err is nil then nSrc must equal len(src);
	// the converse is not necessarily true.
	//
	// ErrShortDst means that dst was too short to receive all of the
	// transformed bytes. ErrShortSrc means that src had insufficient data
	// to complete the transformation. If both conditions apply, then
	// either error may be returned. Other than the error conditions listed
	// here, implementations are free to report other errors that arise.
	Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error)

	// Reset resets the state and allows a Transformer to be reused.
	Reset()
}

Transformer transforms bytes.

func Chain

func Chain(t ...Transformer) Transformer

Chain returns a Transformer that applies t in sequence.

func RemoveFunc deprecated

func RemoveFunc(f func(r rune) bool) Transformer

Deprecated: use runes.Remove instead.

type Writer

type Writer struct {
	// contains filtered or unexported fields
}

Writer wraps another io.Writer by transforming the bytes read. The user needs to call Close to flush unwritten bytes that may be buffered.

func NewWriter

func NewWriter(w io.Writer, t Transformer) *Writer

NewWriter returns a new Writer that wraps w by transforming the bytes written via t. It calls Reset on t.

func (*Writer) Close

func (w *Writer) Close() error

Close implements the io.Closer interface.

func (*Writer) Write

func (w *Writer) Write(data []byte) (n int, err error)

Write implements the io.Writer interface. If there are not enough bytes available to complete a Transform, the bytes will be buffered for the next write. Call Close to convert the remaining bytes.

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