Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ToolBar ¶
type ToolBar struct { Game tortuga.Console component.Coordinate MessageBus message.MessageBus Width int PixelSize float64 // contains filtered or unexported fields }
func (ToolBar) AlternateSelectElement ¶
func (t ToolBar) AlternateSelectElement(coordinate component.Coordinate)
SelectElement will Set the element at the passed in coordinates to the active element.
func (ToolBar) IsWithinBounds ¶
func (t ToolBar) IsWithinBounds(coordinate component.Coordinate) bool
IsWithinBounds will determine if a coordinate exists within the widget.
func (*ToolBar) SelectElement ¶
func (t *ToolBar) SelectElement(coordinate component.Coordinate)
SelectElement will Set the element at the passed in coordinates to the active element.
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