dragonfly

command module
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Published: Dec 31, 2021 License: MIT Imports: 7 Imported by: 0

README

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Dragonfly

Dragonfly is a heavily asynchronous server software for Minecraft Bedrock Edition written in Go. It was written with scalability and simplicity in mind and aims to make the process of setting up a server and modifying it easy. Unlike other Minecraft server software, Dragonfly is generally used as a library to extend.

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Getting started

Running Dragonfly requires at least Go 1.16. After starting the server through one of the methods below, ctrl+c may be used to shut down the server. Also check out the wiki for more detailed info.

Installation as library
go mod init github.com/<user>/<module name>
go get github.com/df-mc/dragonfly

SetupLibrary

Installation of the latest commit
git clone https://github.com/df-mc/dragonfly
cd dragonfly
go run main.go

SetupClone

Developer info

Go Reference

Dragonfly features a well-documented codebase with an easy-to-use API. Documentation may be found here and in the subpackages found by clicking Directories.

Publishing your project on GitHub? Consider adding the #df-mc topic to your repository to improve visibility of your project.

Contributing

Contributions are very welcome! Issues, pull requests and feature requests are highly appreciated. Opening a pull request? Consider joining our Discord server to discuss your changes! Also have a read through the CONTRIBUTING.md for more info.

Documentation

The Go Gopher

There is no documentation for this package.

Directories

Path Synopsis
cmd
block/model
Package model has world.BlockModel implementations for each world.Block implementation in the block package.
Package model has world.BlockModel implementations for each world.Block implementation in the block package.
cmd
Package cmd implements a Minecraft specific command system, which may be used simply by 'plugging' it in and sending commands registered in an AvailableCommandsPacket.
Package cmd implements a Minecraft specific command system, which may be used simply by 'plugging' it in and sending commands registered in an AvailableCommandsPacket.

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