Documentation ¶
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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Flat ¶
type Flat struct { // Biome is the biome that the generator should use. Biome world.Biome // Layers is a list of block layers placed by the Flat generator. The layers are ordered in a way where the last // element in the slice is placed as the bottom most block of the chunk. Layers []world.Block }
Flat is the flat generator of World. It generates flat worlds (like those in vanilla) with no other decoration. The Layers field may be used to specify the block layers placed.
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