ui

package
v0.0.0-...-944857f Latest Latest
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Published: Mar 6, 2024 License: MIT Imports: 12 Imported by: 0

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Constants

This section is empty.

Variables

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Functions

This section is empty.

Types

type AccountsList

type AccountsList struct {
	Window fyne.Window
	// contains filtered or unexported fields
}

func NewAccountsList

func NewAccountsList(w fyne.Window) AccountsList

func (*AccountsList) Build

func (al *AccountsList) Build() fyne.CanvasObject

type App

type App struct {
	App        fyne.App
	MainWindow fyne.Window
	Height     float32
	Width      float32
	Canvas     fyne.CanvasObject
}

func NewUI

func NewUI(appName string, h, w float32) *App

func (*App) Build

func (a *App) Build()

func (*App) SetContent

func (a *App) SetContent(c fyne.CanvasObject)

func (*App) ShowMainWindow

func (a *App) ShowMainWindow()

type CreateAccountForm

type CreateAccountForm struct {
	Window  fyne.Window
	Account *models.Account
}

func NewCreateAccountForm

func NewCreateAccountForm(w fyne.Window, a *models.Account) CreateAccountForm

func (*CreateAccountForm) Build

func (caf *CreateAccountForm) Build() fyne.CanvasObject

type ReceiptDialog

type ReceiptDialog struct {
	// contains filtered or unexported fields
}

func NewReceiptDialog

func NewReceiptDialog(garageNumber string, window fyne.Window, refresh func(...bool)) *ReceiptDialog

func (*ReceiptDialog) Build

func (rd *ReceiptDialog) Build() dialog.Dialog

type Toolbar

type Toolbar struct {
	// contains filtered or unexported fields
}

func NewToolbar

func NewToolbar() *Toolbar

func (*Toolbar) Build

func (t *Toolbar) Build() fyne.CanvasObject

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