Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Button ¶
type Components ¶
type Components []Component
func (Components) Draw ¶
func (c Components) Draw(screen *ebiten.Image)
func (Components) Update ¶
func (c Components) Update()
type StrokeSource ¶
type TouchStrokeSource ¶
type TouchStrokeSource struct {
ID ebiten.TouchID
}
func (*TouchStrokeSource) IsJustReleased ¶
func (t *TouchStrokeSource) IsJustReleased() bool
func (*TouchStrokeSource) Position ¶
func (t *TouchStrokeSource) Position() (int, int)
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