Documentation
¶
Index ¶
- Constants
- Variables
- type SvgSpinnersIcon
- func BarsFade(children ...ElementRenderer) *SvgSpinnersIcon
- func BarsRotateFade(children ...ElementRenderer) *SvgSpinnersIcon
- func BarsScale(children ...ElementRenderer) *SvgSpinnersIcon
- func BarsScaleFade(children ...ElementRenderer) *SvgSpinnersIcon
- func BarsScaleMiddle(children ...ElementRenderer) *SvgSpinnersIcon
- func BlocksScale(children ...ElementRenderer) *SvgSpinnersIcon
- func BlocksShuffleThree(children ...ElementRenderer) *SvgSpinnersIcon
- func BlocksShuffleTwo(children ...ElementRenderer) *SvgSpinnersIcon
- func BlocksWave(children ...ElementRenderer) *SvgSpinnersIcon
- func BouncingBall(children ...ElementRenderer) *SvgSpinnersIcon
- func Clock(children ...ElementRenderer) *SvgSpinnersIcon
- func DotRevolve(children ...ElementRenderer) *SvgSpinnersIcon
- func Eclipse(children ...ElementRenderer) *SvgSpinnersIcon
- func EclipseHalf(children ...ElementRenderer) *SvgSpinnersIcon
- func EightDotsRotate(children ...ElementRenderer) *SvgSpinnersIcon
- func GooeyBallsOne(children ...ElementRenderer) *SvgSpinnersIcon
- func GooeyBallsTwo(children ...ElementRenderer) *SvgSpinnersIcon
- func NinetyRing(children ...ElementRenderer) *SvgSpinnersIcon
- func NinetyRingWithBg(children ...ElementRenderer) *SvgSpinnersIcon
- func OneHundredEightyRing(children ...ElementRenderer) *SvgSpinnersIcon
- func OneHundredEightyRingWithBg(children ...ElementRenderer) *SvgSpinnersIcon
- func Pulse(children ...ElementRenderer) *SvgSpinnersIcon
- func PulseMultiple(children ...ElementRenderer) *SvgSpinnersIcon
- func PulseRing(children ...ElementRenderer) *SvgSpinnersIcon
- func PulseRingsMultiple(children ...ElementRenderer) *SvgSpinnersIcon
- func PulseRingsThree(children ...ElementRenderer) *SvgSpinnersIcon
- func PulseRingsTwo(children ...ElementRenderer) *SvgSpinnersIcon
- func PulseThree(children ...ElementRenderer) *SvgSpinnersIcon
- func PulseTwo(children ...ElementRenderer) *SvgSpinnersIcon
- func RingResize(children ...ElementRenderer) *SvgSpinnersIcon
- func SixDotsRotate(children ...ElementRenderer) *SvgSpinnersIcon
- func SixDotsScale(children ...ElementRenderer) *SvgSpinnersIcon
- func SixDotsScaleMiddle(children ...ElementRenderer) *SvgSpinnersIcon
- func Tadpole(children ...ElementRenderer) *SvgSpinnersIcon
- func ThreeDotsBounce(children ...ElementRenderer) *SvgSpinnersIcon
- func ThreeDotsFade(children ...ElementRenderer) *SvgSpinnersIcon
- func ThreeDotsMove(children ...ElementRenderer) *SvgSpinnersIcon
- func ThreeDotsRotate(children ...ElementRenderer) *SvgSpinnersIcon
- func ThreeDotsScale(children ...ElementRenderer) *SvgSpinnersIcon
- func ThreeDotsScaleMiddle(children ...ElementRenderer) *SvgSpinnersIcon
- func TwelveDotsScaleRotate(children ...ElementRenderer) *SvgSpinnersIcon
- func TwoHundredSeventyRing(children ...ElementRenderer) *SvgSpinnersIcon
- func TwoHundredSeventyRingWithBg(children ...ElementRenderer) *SvgSpinnersIcon
- func Wifi(children ...ElementRenderer) *SvgSpinnersIcon
- func WifiFade(children ...ElementRenderer) *SvgSpinnersIcon
- func WindToy(children ...ElementRenderer) *SvgSpinnersIcon
- type SvgSpinnersIconFn
Constants ¶
View Source
const (
IconifyVersion = ""
)
Variables ¶
View Source
var IconLookup = map[string]SvgSpinnersIconFn{ "barsFade": BarsFade, "barsRotateFade": BarsRotateFade, "barsScale": BarsScale, "barsScaleFade": BarsScaleFade, "barsScaleMiddle": BarsScaleMiddle, "blocksScale": BlocksScale, "blocksShuffleThree": BlocksShuffleThree, "blocksShuffleTwo": BlocksShuffleTwo, "blocksWave": BlocksWave, "bouncingBall": BouncingBall, "clock": Clock, "dotRevolve": DotRevolve, "eclipse": Eclipse, "eclipseHalf": EclipseHalf, "eightDotsRotate": EightDotsRotate, "gooeyBallsOne": GooeyBallsOne, "gooeyBallsTwo": GooeyBallsTwo, "ninetyRing": NinetyRing, "ninetyRingWithBg": NinetyRingWithBg, "oneHundredEightyRing": OneHundredEightyRing, "oneHundredEightyRingWithBg": OneHundredEightyRingWithBg, "pulse": Pulse, "pulseMultiple": PulseMultiple, "pulseRing": PulseRing, "pulseRingsMultiple": PulseRingsMultiple, "pulseRingsThree": PulseRingsThree, "pulseRingsTwo": PulseRingsTwo, "pulseThree": PulseThree, "pulseTwo": PulseTwo, "ringResize": RingResize, "sixDotsRotate": SixDotsRotate, "sixDotsScale": SixDotsScale, "sixDotsScaleMiddle": SixDotsScaleMiddle, "tadpole": Tadpole, "threeDotsBounce": ThreeDotsBounce, "threeDotsFade": ThreeDotsFade, "threeDotsMove": ThreeDotsMove, "threeDotsRotate": ThreeDotsRotate, "threeDotsScale": ThreeDotsScale, "threeDotsScaleMiddle": ThreeDotsScaleMiddle, "twelveDotsScaleRotate": TwelveDotsScaleRotate, "twoHundredSeventyRing": TwoHundredSeventyRing, "twoHundredSeventyRingWithBg": TwoHundredSeventyRingWithBg, "wifi": Wifi, "wifiFade": WifiFade, "windToy": WindToy, }
Functions ¶
This section is empty.
Types ¶
type SvgSpinnersIcon ¶ added in v0.5.5
type SvgSpinnersIcon struct {
*SVGSVGElement
}
func BarsFade ¶
func BarsFade(children ...ElementRenderer) *SvgSpinnersIcon
func BarsRotateFade ¶
func BarsRotateFade(children ...ElementRenderer) *SvgSpinnersIcon
func BarsScale ¶
func BarsScale(children ...ElementRenderer) *SvgSpinnersIcon
func BarsScaleFade ¶
func BarsScaleFade(children ...ElementRenderer) *SvgSpinnersIcon
func BarsScaleMiddle ¶
func BarsScaleMiddle(children ...ElementRenderer) *SvgSpinnersIcon
func BlocksScale ¶
func BlocksScale(children ...ElementRenderer) *SvgSpinnersIcon
func BlocksShuffleThree ¶
func BlocksShuffleThree(children ...ElementRenderer) *SvgSpinnersIcon
func BlocksShuffleTwo ¶
func BlocksShuffleTwo(children ...ElementRenderer) *SvgSpinnersIcon
func BlocksWave ¶
func BlocksWave(children ...ElementRenderer) *SvgSpinnersIcon
func BouncingBall ¶
func BouncingBall(children ...ElementRenderer) *SvgSpinnersIcon
func Clock ¶
func Clock(children ...ElementRenderer) *SvgSpinnersIcon
func DotRevolve ¶
func DotRevolve(children ...ElementRenderer) *SvgSpinnersIcon
func Eclipse ¶
func Eclipse(children ...ElementRenderer) *SvgSpinnersIcon
func EclipseHalf ¶
func EclipseHalf(children ...ElementRenderer) *SvgSpinnersIcon
func EightDotsRotate ¶
func EightDotsRotate(children ...ElementRenderer) *SvgSpinnersIcon
func GooeyBallsOne ¶
func GooeyBallsOne(children ...ElementRenderer) *SvgSpinnersIcon
func GooeyBallsTwo ¶
func GooeyBallsTwo(children ...ElementRenderer) *SvgSpinnersIcon
func NinetyRing ¶
func NinetyRing(children ...ElementRenderer) *SvgSpinnersIcon
func NinetyRingWithBg ¶
func NinetyRingWithBg(children ...ElementRenderer) *SvgSpinnersIcon
func OneHundredEightyRing ¶
func OneHundredEightyRing(children ...ElementRenderer) *SvgSpinnersIcon
func OneHundredEightyRingWithBg ¶
func OneHundredEightyRingWithBg(children ...ElementRenderer) *SvgSpinnersIcon
func Pulse ¶
func Pulse(children ...ElementRenderer) *SvgSpinnersIcon
func PulseMultiple ¶
func PulseMultiple(children ...ElementRenderer) *SvgSpinnersIcon
func PulseRing ¶
func PulseRing(children ...ElementRenderer) *SvgSpinnersIcon
func PulseRingsMultiple ¶
func PulseRingsMultiple(children ...ElementRenderer) *SvgSpinnersIcon
func PulseRingsThree ¶
func PulseRingsThree(children ...ElementRenderer) *SvgSpinnersIcon
func PulseRingsTwo ¶
func PulseRingsTwo(children ...ElementRenderer) *SvgSpinnersIcon
func PulseThree ¶
func PulseThree(children ...ElementRenderer) *SvgSpinnersIcon
func PulseTwo ¶
func PulseTwo(children ...ElementRenderer) *SvgSpinnersIcon
func RingResize ¶
func RingResize(children ...ElementRenderer) *SvgSpinnersIcon
func SixDotsRotate ¶
func SixDotsRotate(children ...ElementRenderer) *SvgSpinnersIcon
func SixDotsScale ¶
func SixDotsScale(children ...ElementRenderer) *SvgSpinnersIcon
func SixDotsScaleMiddle ¶
func SixDotsScaleMiddle(children ...ElementRenderer) *SvgSpinnersIcon
func Tadpole ¶
func Tadpole(children ...ElementRenderer) *SvgSpinnersIcon
func ThreeDotsBounce ¶
func ThreeDotsBounce(children ...ElementRenderer) *SvgSpinnersIcon
func ThreeDotsFade ¶
func ThreeDotsFade(children ...ElementRenderer) *SvgSpinnersIcon
func ThreeDotsMove ¶
func ThreeDotsMove(children ...ElementRenderer) *SvgSpinnersIcon
func ThreeDotsRotate ¶
func ThreeDotsRotate(children ...ElementRenderer) *SvgSpinnersIcon
func ThreeDotsScale ¶
func ThreeDotsScale(children ...ElementRenderer) *SvgSpinnersIcon
func ThreeDotsScaleMiddle ¶
func ThreeDotsScaleMiddle(children ...ElementRenderer) *SvgSpinnersIcon
func TwelveDotsScaleRotate ¶
func TwelveDotsScaleRotate(children ...ElementRenderer) *SvgSpinnersIcon
func TwoHundredSeventyRing ¶
func TwoHundredSeventyRing(children ...ElementRenderer) *SvgSpinnersIcon
func TwoHundredSeventyRingWithBg ¶
func TwoHundredSeventyRingWithBg(children ...ElementRenderer) *SvgSpinnersIcon
func Wifi ¶
func Wifi(children ...ElementRenderer) *SvgSpinnersIcon
func WifiFade ¶
func WifiFade(children ...ElementRenderer) *SvgSpinnersIcon
func WindToy ¶
func WindToy(children ...ElementRenderer) *SvgSpinnersIcon
type SvgSpinnersIconFn ¶ added in v0.5.13
type SvgSpinnersIconFn func(children ...ElementRenderer) *SvgSpinnersIcon
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