timer

package
v0.0.0-...-137c36e Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Dec 10, 2022 License: Apache-2.0 Imports: 2 Imported by: 0

Documentation

Overview

Package timer helps with pitfalls using golang timers in loops.

For example, the following code leaks timers because time.After() does not garbage collect until the timer expires:

for {
		select {
		case somePayload, ok := <-someChan:
			if !ok {
				// channel is closed exit
				return
			}
			doSomething()
		checkSomethingLoop::
			for _, foo := range someSlice {
				// It's possible we could block for a long time on writing to channel. If we cant write after Xms abort
				select {
				case writeChan <- "foo":
					doSomething
				case <-time.After(time.Duration(25) * time.Millisecond):
					break checkSomethingLoop
				}
			}
		}
	}

See: https://pkg.go.dev/time#After

The obvious solution is to use timer := time.NewTimer(time.Duration(25) * time.Millisecond) before the loop and reset it, but it turns out this has complications: https://pkg.go.dev/time#NewTimer https://github.com/golang/go/issues/11513

CockroachDB has a working solution to encapsulate the complexity. This code is copied from CockroachDB when under Apache license in 2019: https://github.com/cockroachdb/cockroach/blob/4d82429ba71d1d2a868ebff38f6d8f7ce3595d21/pkg/util/timeutil/timer.go

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Timer

type Timer struct {

	// C is a local "copy" of timer.C that can be used in a select case before
	// the timer has been initialized (via Reset).
	C    <-chan time.Time
	Read bool
	// contains filtered or unexported fields
}

The Timer type represents a single event. When the Timer expires, the current time will be sent on Timer.C.

This timer implementation is an abstraction around the standard library's time.Timer that provides a temporary workaround for the issue described in https://github.com/golang/go/issues/14038. As such, this timer should only be used when Reset is planned to be called continually in a loop. For this Reset pattern to work, Timer.Read must be set to true whenever a timestamp is read from the Timer.C channel. If Timer.Read is not set to true when the channel is read from, the next call to Timer.Reset will deadlock. This pattern looks something like:

var tmr timer.Timer
defer tmr.Stop()
for {
    tmr.Reset(wait)
    select {
    case <-tmr.C:
        tmr.Read = true
        ...
    }
}

Note that unlike the standard library's Timer type, this Timer will not begin counting down until Reset is called for the first time, as there is no constructor function.

func NewTimer

func NewTimer() *Timer

NewTimer allocates a new timer.

func (*Timer) Reset

func (t *Timer) Reset(d time.Duration)

Reset changes the timer to expire after duration d and returns the new value of the timer. This method includes the fix proposed in https://github.com/golang/go/issues/11513#issuecomment-157062583, but requires users of Timer to set Timer.Read to true whenever they successfully read from the Timer's channel.

func (*Timer) Stop

func (t *Timer) Stop() bool

Stop prevents the Timer from firing. It returns true if the call stops the timer, false if the timer has already expired, been stopped previously, or had never been initialized with a call to Timer.Reset. Stop does not close the channel, to prevent a read from succeeding incorrectly. Note that a Timer must never be used again after calls to Stop as the timer object will be put into an object pool for reuse.

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL