Documentation ¶
Index ¶
- type Cube
- func (c *Cube) RotateClockwise(level int)
- func (c *Cube) RotateCounterClockwise(level int)
- func (c *Cube) RotateDown(columns int)
- func (c *Cube) RotateLeft(rows int)
- func (c *Cube) RotateRight(rows int)
- func (c *Cube) RotateUp(columns int)
- func (c *Cube) SetState(s string)
- func (c *Cube) Solved() bool
- func (c *Cube) String() string
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Cube ¶
type Cube struct {
// contains filtered or unexported fields
}
func NewCubeSlice ¶
func (*Cube) RotateClockwise ¶
func (*Cube) RotateCounterClockwise ¶
func (*Cube) RotateDown ¶
func (*Cube) RotateLeft ¶
func (*Cube) RotateRight ¶
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