Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ExternalGameSyncController ¶
type ExternalGameSyncController struct{}
ExternalGameSyncController implements the sync controller interface.
func NewExternalGameSyncController ¶
func NewExternalGameSyncController() *ExternalGameSyncController
func (*ExternalGameSyncController) List ¶
func (c *ExternalGameSyncController) List(context.Context) ([]types.NamespacedName, error)
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