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Constants ¶
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const (
FILENAME = "mbases.ini"
)
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Base ¶
type Base struct { semantic.Model Nickname *semantic.String LocalFaction *semantic.String Diff *semantic.Int BaseFactions []*BaseFaction BaseFactionsMap *lower_map.KeyLoweredMap[string, *BaseFaction] NPCs []*NPC Bar *Mroom }
type BaseChance ¶
type BaseFaction ¶
type Config ¶
type Config struct { semantic.ConfigModel Bases []*Base BaseMap *lower_map.KeyLoweredMap[string, *Base] }
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