actors

package
v1.10.10-rc.3 Latest Latest
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Published: Nov 17, 2023 License: Apache-2.0 Imports: 42 Imported by: 0

Documentation

Overview

Copyright 2023 The Dapr Authors Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Index

Constants

View Source
const InternalActorTypePrefix = "dapr.internal."

Variables

View Source
var ErrActorDisposed = errors.New("actor is already disposed")

ErrActorDisposed is the error when runtime tries to hold the lock of the disposed actor.

View Source
var ErrDaprResponseHeader = errors.New("error indicated via actor header response")
View Source
var ErrIncompatibleStateStore = errors.New("actor state store does not exist, or does not support transactions which are required to save state - please see https://docs.dapr.io/operations/components/setup-state-store/supported-state-stores/")
View Source
var ErrMaxStackDepthExceeded = errors.New("maximum stack depth exceeded")
View Source
var ErrReminderCanceled = errors.New("reminder has been canceled")

Functions

func DecodeInternalActorData added in v1.10.0

func DecodeInternalActorData(data []byte, e any) error

DecodeInternalActorData decodes encoding/gob data and stores the result in e.

func DecodeInternalActorReminderData added in v1.10.0

func DecodeInternalActorReminderData(data []byte, e any) error

DecodeInternalActorReminderData decodes internal actor reminder data payloads and stores the result in e.

func EncodeInternalActorData added in v1.10.0

func EncodeInternalActorData(result any) ([]byte, error)

EncodeInternalActorData encodes result using the encoding/gob format.

func ValidateHostEnvironment added in v0.11.2

func ValidateHostEnvironment(mTLSEnabled bool, mode modes.DaprMode, namespace string) error

ValidateHostEnvironment validates that actors can be initialized properly given a set of parameters And the mode the runtime is operating in.

Types

type ActiveActorsCount added in v0.5.0

type ActiveActorsCount struct {
	Type  string `json:"type"`
	Count int    `json:"count"`
}

ActiveActorsCount contain actorType and count of actors each type has.

type ActorHostedRequest

type ActorHostedRequest struct {
	ActorID   string `json:"actorId"`
	ActorType string `json:"actorType"`
}

ActorHostedRequest is the request object for checking if an actor is hosted on this instance.

type ActorLock added in v1.2.0

type ActorLock struct {
	// contains filtered or unexported fields
}

func NewActorLock added in v1.2.0

func NewActorLock(maxStackDepth int32) *ActorLock

func (*ActorLock) Lock added in v1.2.0

func (a *ActorLock) Lock(requestID *string) error

func (*ActorLock) Unlock added in v1.2.0

func (a *ActorLock) Unlock()

type ActorMetadata added in v1.3.0

type ActorMetadata struct {
	ID                string                 `json:"id"`
	RemindersMetadata ActorRemindersMetadata `json:"actorRemindersMetadata"`
	Etag              *string                `json:"-"`
}

ActorMetadata represents information about the actor type.

type ActorRemindersMetadata added in v1.3.0

type ActorRemindersMetadata struct {
	PartitionCount int `json:"partitionCount"`
	// contains filtered or unexported fields
}

ActorRemindersMetadata represents information about actor's reminders.

type Actors

type Actors interface {
	Call(ctx context.Context, req *invokev1.InvokeMethodRequest) (*invokev1.InvokeMethodResponse, error)
	Init() error
	Stop()
	GetState(ctx context.Context, req *GetStateRequest) (*StateResponse, error)
	TransactionalStateOperation(ctx context.Context, req *TransactionalRequest) error
	GetReminder(ctx context.Context, req *GetReminderRequest) (*reminders.Reminder, error)
	CreateReminder(ctx context.Context, req *CreateReminderRequest) error
	DeleteReminder(ctx context.Context, req *DeleteReminderRequest) error
	RenameReminder(ctx context.Context, req *RenameReminderRequest) error
	CreateTimer(ctx context.Context, req *CreateTimerRequest) error
	DeleteTimer(ctx context.Context, req *DeleteTimerRequest) error
	IsActorHosted(ctx context.Context, req *ActorHostedRequest) bool
	GetActiveActorsCount(ctx context.Context) []ActiveActorsCount
	RegisterInternalActor(ctx context.Context, actorType string, actor InternalActor) error
}

Actors allow calling into virtual actors as well as actor state management.

func NewActors

func NewActors(opts ActorsOpts) Actors

NewActors create a new actors runtime with given config.

type ActorsOpts added in v1.10.0

type ActorsOpts struct {
	StateStore       state.Store
	AppChannel       channel.AppChannel
	GRPCConnectionFn GRPCConnectionFn
	Config           Config
	CertChain        *daprCredentials.CertChain
	TracingSpec      configuration.TracingSpec
	Resiliency       resiliency.Provider
	StateStoreName   string

	// MockPlacement is a placement service implementation used for testing
	MockPlacement PlacementService
}

ActorsOpts contains options for NewActors.

type Config

type Config struct {
	HostAddress                   string
	AppID                         string
	PlacementAddresses            []string
	HostedActorTypes              []string
	Port                          int
	HeartbeatInterval             time.Duration
	ActorDeactivationScanInterval time.Duration
	ActorIdleTimeout              time.Duration
	DrainOngoingCallTimeout       time.Duration
	DrainRebalancedActors         bool
	Namespace                     string
	Reentrancy                    daprAppConfig.ReentrancyConfig
	RemindersStoragePartitions    int
	EntityConfigs                 map[string]EntityConfig
	HealthHTTPClient              *http.Client
	HealthEndpoint                string
}

Config is the actor runtime configuration.

func NewConfig

func NewConfig(opts ConfigOpts) Config

NewConfig returns the actor runtime configuration.

func (*Config) GetDrainOngoingTimeoutForType added in v1.7.0

func (c *Config) GetDrainOngoingTimeoutForType(actorType string) time.Duration

func (*Config) GetDrainRebalancedActorsForType added in v1.7.0

func (c *Config) GetDrainRebalancedActorsForType(actorType string) bool

func (*Config) GetIdleTimeoutForType added in v1.7.0

func (c *Config) GetIdleTimeoutForType(actorType string) time.Duration

func (*Config) GetReentrancyForType added in v1.7.0

func (c *Config) GetReentrancyForType(actorType string) daprAppConfig.ReentrancyConfig

func (*Config) GetRemindersPartitionCountForType added in v1.7.0

func (c *Config) GetRemindersPartitionCountForType(actorType string) int

type ConfigOpts added in v1.10.0

type ConfigOpts struct {
	HostAddress        string
	AppID              string
	PlacementAddresses []string
	Port               int
	Namespace          string
	AppConfig          daprAppConfig.ApplicationConfig
	HealthHTTPClient   *http.Client
	HealthEndpoint     string
}

ConfigOpts contains options for NewConfig.

type CreateReminderRequest

type CreateReminderRequest = reminders.CreateReminderRequest

CreateReminderRequest is the request object to create a new reminder.

type CreateTimerRequest

type CreateTimerRequest = reminders.CreateTimerRequest

CreateTimerRequest is the request object to create a new timer.

type DeleteReminderRequest

type DeleteReminderRequest struct {
	Name      string
	ActorType string
	ActorID   string
}

DeleteReminderRequest is the request object for deleting a reminder.

type DeleteStateRequest

type DeleteStateRequest struct {
	ActorID   string `json:"actorId"`
	ActorType string `json:"actorType"`
	Key       string `json:"key"`
}

DeleteStateRequest is the request object for deleting an actor state.

type DeleteTimerRequest

type DeleteTimerRequest struct {
	Name      string
	ActorType string
	ActorID   string
}

DeleteTimerRequest is a request object for deleting a timer.

type EntityConfig added in v1.7.0

type EntityConfig struct {
	Entities                   []string
	ActorIdleTimeout           time.Duration
	DrainOngoingCallTimeout    time.Duration
	DrainRebalancedActors      bool
	ReentrancyConfig           daprAppConfig.ReentrancyConfig
	RemindersStoragePartitions int
}

Remap of daprAppConfig.EntityConfig but with more useful types for actors.go.

type GRPCConnectionFn added in v1.10.0

type GRPCConnectionFn func(ctx context.Context, address string, id string, namespace string, customOpts ...grpc.DialOption) (*grpc.ClientConn, func(destroy bool), error)

GRPCConnectionFn is the type of the function that returns a gRPC connection

type GetReminderRequest

type GetReminderRequest struct {
	Name      string
	ActorType string
	ActorID   string
}

GetReminderRequest is the request object to get an existing reminder.

type GetStateRequest

type GetStateRequest struct {
	ActorID   string `json:"actorId"`
	ActorType string `json:"actorType"`
	Key       string `json:"key"`
}

GetStateRequest is the request object for getting actor state.

func (GetStateRequest) ActorKey added in v1.10.5

func (r GetStateRequest) ActorKey() string

ActorKey returns the key of the actor for this request.

type InternalActor added in v1.10.0

type InternalActor interface {
	SetActorRuntime(actorsRuntime Actors)
	InvokeMethod(ctx context.Context, actorID string, methodName string, data []byte) (any, error)
	DeactivateActor(ctx context.Context, actorID string) error
	// InvokeReminder invokes reminder logic for an internal actor.
	// Note that the DecodeInternalActorReminderData function should be used to decode the [data] parameter.
	InvokeReminder(ctx context.Context, actorID string, reminderName string, data []byte, dueTime string, period string) error
	InvokeTimer(ctx context.Context, actorID string, timerName string, params []byte) error
}

InternalActor represents the interface for invoking an "internal" actor (one which is built into daprd directly).

type OperationType

type OperationType string

OperationType describes a CRUD operation performed against a state store.

const (
	// Upsert is an update or create operation.
	Upsert OperationType = "upsert"
	// Delete is a delete operation.
	Delete OperationType = "delete"
)

type PlacementService added in v1.10.0

type PlacementService interface {
	Start()
	Stop()
	WaitUntilPlacementTableIsReady(ctx context.Context) error
	LookupActor(actorType, actorID string) (host string, appID string)
	AddHostedActorType(actorType string) error
}

PlacementService allows for interacting with the actor placement service.

type ReminderResponse

type ReminderResponse struct {
	Data    any    `json:"data"`
	DueTime string `json:"dueTime"`
	Period  string `json:"period"`
}

ReminderResponse is the payload that is sent to an Actor SDK API for execution.

func (*ReminderResponse) MarshalJSON added in v1.10.6

func (r *ReminderResponse) MarshalJSON() ([]byte, error)

MarshalJSON is a custom JSON marshaler that encodes the data as JSON. Actor SDKs expect "data" to be a base64-encoded message with the JSON representation of the data, so this makes sure that happens. This method implements the json.Marshaler interface.

type RenameReminderRequest added in v1.6.0

type RenameReminderRequest struct {
	OldName   string
	ActorType string
	ActorID   string
	NewName   string
}

RenameReminderRequest is the request object for rename a reminder.

type SaveStateRequest

type SaveStateRequest struct {
	ActorID   string `json:"actorId"`
	ActorType string `json:"actorType"`
	Key       string `json:"key"`
	Value     any    `json:"value"`
}

SaveStateRequest is the request object for saving an actor state.

type StateOperationOpts added in v1.10.5

type StateOperationOpts struct {
	Metadata    map[string]string
	ContentType *string
}

Options for the StateOperation method

type StateResponse

type StateResponse struct {
	Data []byte `json:"data"`
}

StateResponse is the response returned from getting an actor state.

type TimerResponse

type TimerResponse struct {
	Callback string `json:"callback"`
	Data     any    `json:"data"`
	DueTime  string `json:"dueTime"`
	Period   string `json:"period"`
}

TimerResponse is the response object send to an Actor SDK API when a timer fires.

func (*TimerResponse) MarshalJSON added in v1.10.6

func (t *TimerResponse) MarshalJSON() ([]byte, error)

MarshalJSON is a custom JSON marshaler that encodes the data as JSON. Actor SDKs expect "data" to be a base64-encoded message with the JSON representation of the data, so this makes sure that happens. This method implements the json.Marshaler interface.

type TransactionalDelete

type TransactionalDelete struct {
	Key  string  `json:"key"`
	ETag *string `json:"etag,omitempty"`
}

TransactionalDelete defined a delete operation.

func (TransactionalDelete) StateOperation added in v1.10.5

func (t TransactionalDelete) StateOperation(baseKey string, opts StateOperationOpts) (op state.TransactionalStateOperation, err error)

StateOperation returns the state.TransactionalStateOperation object.

type TransactionalOperation

type TransactionalOperation struct {
	Operation OperationType `json:"operation"`
	Request   any           `json:"request"`
}

TransactionalOperation is the request object for a state operation participating in a transaction.

func (TransactionalOperation) StateOperation added in v1.10.5

func (t TransactionalOperation) StateOperation(baseKey string, opts StateOperationOpts) (op state.TransactionalStateOperation, err error)

StateOperation returns the state.TransactionalStateOperation object.

type TransactionalRequest

type TransactionalRequest struct {
	Operations []TransactionalOperation `json:"operations"`
	ActorType  string
	ActorID    string
}

TransactionalRequest describes a set of stateful operations for a given actor that are performed in a transactional manner.

func (TransactionalRequest) ActorKey added in v1.10.5

func (r TransactionalRequest) ActorKey() string

ActorKey returns the key of the actor for this request.

type TransactionalUpsert

type TransactionalUpsert struct {
	Key   string  `json:"key"`
	Value any     `json:"value"`
	ETag  *string `json:"etag,omitempty"`
}

TransactionalUpsert defines a key/value pair for an upsert operation.

func (TransactionalUpsert) StateOperation added in v1.10.5

func (t TransactionalUpsert) StateOperation(baseKey string, opts StateOperationOpts) (op state.TransactionalStateOperation, err error)

StateOperation returns the state.TransactionalStateOperation object.

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