Documentation ¶
Index ¶
- type ActiveActorsCount
- type ActorHostedRequest
- type Actors
- type CallRequest
- type CallResponse
- type Config
- type CreateReminderRequest
- type CreateTimerRequest
- type DeleteReminderRequest
- type DeleteStateRequest
- type DeleteTimerRequest
- type GetReminderRequest
- type GetStateRequest
- type OperationType
- type Reminder
- type ReminderResponse
- type ReminderTrack
- type SaveStateRequest
- type StateResponse
- type TimerResponse
- type TransactionalDelete
- type TransactionalOperation
- type TransactionalRequest
- type TransactionalUpsert
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ActiveActorsCount ¶ added in v0.5.0
ActiveActorsCount contain actorType and count of actors each type has
type ActorHostedRequest ¶
type ActorHostedRequest struct { ActorID string `json:"actorId"` ActorType string `json:"actorType"` }
ActorHostedRequest is the request object for checking if an actor is hosted on this instance
type Actors ¶
type Actors interface { Call(req *CallRequest) (*CallResponse, error) Init() error GetState(req *GetStateRequest) (*StateResponse, error) SaveState(req *SaveStateRequest) error DeleteState(req *DeleteStateRequest) error TransactionalStateOperation(req *TransactionalRequest) error GetReminder(req *GetReminderRequest) (*Reminder, error) CreateReminder(req *CreateReminderRequest) error DeleteReminder(req *DeleteReminderRequest) error CreateTimer(req *CreateTimerRequest) error DeleteTimer(req *DeleteTimerRequest) error IsActorHosted(req *ActorHostedRequest) bool GetActiveActorsCount() []ActiveActorsCount }
Actors allow calling into virtual actors as well as actor state management
func NewActors ¶
func NewActors(stateStore state.Store, appChannel channel.AppChannel, grpcConnectionFn func(address, id string, skipTLS, recreateIfExists bool) (*grpc.ClientConn, error), config Config, certChain *dapr_credentials.CertChain) Actors
NewActors create a new actors runtime with given config
type CallRequest ¶
type CallRequest struct { ActorType string `json:"actorType"` ActorID string `json:"actorId"` Method string `json:"method"` Data []byte `json:"data"` Metadata map[string]string `json:"metadata"` }
CallRequest is the request object to call an actor
type CallResponse ¶
CallResponse is the response object returned by an actor call
type Config ¶
type Config struct { HostAddress string AppID string PlacementServiceAddress string HostedActorTypes []string Port int HeartbeatInterval time.Duration ActorDeactivationScanInterval time.Duration ActorIdleTimeout time.Duration DrainOngoingCallTimeout time.Duration DrainRebalancedActors bool }
Config is the actor runtime configuration
type CreateReminderRequest ¶
type CreateReminderRequest struct { Name string ActorType string ActorID string Data interface{} `json:"data"` DueTime string `json:"dueTime"` Period string `json:"period"` }
CreateReminderRequest is the request object to create a new reminder
type CreateTimerRequest ¶
type CreateTimerRequest struct { Name string ActorType string ActorID string DueTime string `json:"dueTime"` Period string `json:"period"` Callback string `json:"callback"` Data interface{} `json:"data"` }
CreateTimerRequest is the request object to create a new timer
type DeleteReminderRequest ¶
DeleteReminderRequest is the request object for deleting a reminder
type DeleteStateRequest ¶
type DeleteStateRequest struct { ActorID string `json:"actorId"` ActorType string `json:"actorType"` Key string `json:"key"` }
DeleteStateRequest is the request object for deleting an actor state
type DeleteTimerRequest ¶
DeleteTimerRequest is a request object for deleting a timer
type GetReminderRequest ¶
GetReminderRequest is the request object to get an existing reminder
type GetStateRequest ¶
type GetStateRequest struct { ActorID string `json:"actorId"` ActorType string `json:"actorType"` Key string `json:"key"` }
GetStateRequest is the request object for getting actor state
type OperationType ¶
type OperationType string
OperationType describes a CRUD operation performed against a state store
const Delete OperationType = "delete"
Delete is a delete operation
const Upsert OperationType = "upsert"
Upsert is an update or create operation
type Reminder ¶
type Reminder struct { ActorID string `json:"actorID,omitempty"` ActorType string `json:"actorType,omitempty"` Name string `json:"name,omitempty"` Data interface{} `json:"data"` Period string `json:"period"` DueTime string `json:"dueTime"` RegisteredTime string `json:"registeredTime,omitempty"` }
Reminder represents a persisted reminder for a unique actor
type ReminderResponse ¶
type ReminderResponse struct { Data interface{} `json:"data"` DueTime string `json:"dueTime"` Period string `json:"period"` }
ReminderResponse is the payload that is sent to an Actor SDK API for execution
type ReminderTrack ¶
type ReminderTrack struct {
LastFiredTime string `json:"lastFiredTime"`
}
ReminderTrack is a persisted object that keeps track of the last time a reminder fired
type SaveStateRequest ¶
type SaveStateRequest struct { ActorID string `json:"actorId"` ActorType string `json:"actorType"` Key string `json:"key"` Value interface{} `json:"value"` }
SaveStateRequest is the request object for saving an actor state
type StateResponse ¶
type StateResponse struct {
Data []byte `json:"data"`
}
StateResponse is the response returned from getting an actor state
type TimerResponse ¶
type TimerResponse struct { Callback string `json:"callback"` Data interface{} `json:"data"` DueTime string `json:"dueTime"` Period string `json:"period"` }
TimerResponse is the response object send to an Actor SDK API when a timer fires
type TransactionalDelete ¶
type TransactionalDelete struct {
Key string `json:"key"`
}
TransactionalDelete defined a delete operation
type TransactionalOperation ¶
type TransactionalOperation struct { Operation OperationType `json:"operation"` Request interface{} `json:"request"` }
TransactionalOperation is the request object for a state operation participating in a transaction
type TransactionalRequest ¶
type TransactionalRequest struct { Operations []TransactionalOperation `json:"operations"` ActorType string ActorID string }
TransactionalRequest describes a set of stateful operations for a given actor that are performed in a transactional manner
type TransactionalUpsert ¶
type TransactionalUpsert struct { Key string `json:"key"` Value interface{} `json:"value"` }
TransactionalUpsert defines a key/value pair for an upsert operation
Source Files ¶
- actor.go
- actor_hosted_request.go
- actors.go
- call_request.go
- call_response.go
- config.go
- create_reminder_request.go
- create_timer_request.go
- delete_reminder_request.go
- delete_state_request.go
- delete_timer_request.go
- get_reminder_request.go
- get_state_request.go
- reminder.go
- reminder_response.go
- reminder_track.go
- save_state_request.go
- state_response.go
- timer_response.go
- transactional_state_request.go