Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Connection ¶
type Connection struct {
// contains filtered or unexported fields
}
Connection exposes the LogReader channel which send the LogMessages as strings.
func New ¶
func New(device ios.DeviceEntry) (*Connection, error)
New returns a new SysLog Connection for the given DeviceID and Udid It will create LogReader as a buffered Channel because Syslog is very verbose.
func (*Connection) Close ¶
func (sysLogConn *Connection) Close()
Close closes the underlying UsbMuxConnection
func (*Connection) Decode ¶
func (sysLogConn *Connection) Decode(r io.Reader) (string, error)
Decode wraps the reader into a buffered reader and reads nullterminated strings from it syslog is very verbose, so the decoder sends the decoded strings to a bufferedChannel in a non blocking style. Do not call this manually, it is used by the underlying DeviceConnection.
func (*Connection) Encode ¶
func (sysLogConn *Connection) Encode(message interface{}) ([]byte, error)
Encode returns only and error because syslog is read only.
func (*Connection) ReadLogMessage ¶
func (sysLogConn *Connection) ReadLogMessage() (string, error)
ReadLogMessage this is a blocking function that will return individual log messages received from syslog. Call it in an endless for loop in a separate go routine.