mobileactivation

package
v1.0.155 Latest Latest
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Published: Nov 11, 2024 License: MIT Imports: 8 Imported by: 1

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Activate

func Activate(device ios.DeviceEntry) error

Activate kicks off the activation process for a given device. It returns an error if the activation is unsuccessful. It returns nil if the device was activated before or the activation was successful. The process gets a sendHandshakeRequest from the device, sends it to the Apple activation server and stores the response on the device. This means you have to be online for this to work! If the device is already activated, this command does nothing and returns nil. It is safe to run multiple times.

func IsActivated

func IsActivated(device ios.DeviceEntry) (bool, error)

IsActivated uses lockdown to get the ActivationState of the device. Returns ActivationState != 'Unactivated'

Types

type Connection

type Connection struct {
	// contains filtered or unexported fields
}

func New

func New(device ios.DeviceEntry) (*Connection, error)

New creates a new Connection to com.apple.mobileactivationd

func (*Connection) Close

func (activationdConn *Connection) Close() error

Close closes the connection to the device.

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