mobile

module
v0.0.1-alpha30 Latest Latest
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Published: Oct 21, 2021 License: BSD-3-Clause

README

Go support for Mobile devices

Hacked to run on jvm.

This fork of GoMobile has been modified to enable libraries to be built for the JVM as well as android.

It's currently working on linux (amd64 but arm64, arm, x86 should work also).

I'm not a mac developer but it shouldn't too hard to get this running on darwin, if the original project doesn't do that already.

To get started have a look at the demos/basic demonstration.

Feel free to make any contributionsS.

Go Reference

The Go mobile repository holds packages and build tools for using Go on mobile platforms.

Package documentation as a starting point:

Caution image

The Go Mobile project is experimental. Use this at your own risk. While we are working hard to improve it, neither Google nor the Go team can provide end-user support.

This is early work and installing the build system requires Go 1.5. Follow the instructions on golang.org/wiki/Mobile to install the gomobile command, build the basic and the bind example apps.

--

Contributions to Go are appreciated. See https://golang.org/doc/contribute.html.

Directories

Path Synopsis
app
Package app lets you write portable all-Go apps for Android and iOS.
Package app lets you write portable all-Go apps for Android and iOS.
Package asset provides access to application-bundled assets.
Package asset provides access to application-bundled assets.
Package bind implements a code generator for gobind.
Package bind implements a code generator for gobind.
cmd
demos
event
example
exp
Package geom defines a two-dimensional coordinate system.
Package geom defines a two-dimensional coordinate system.
Package gl implements Go bindings for OpenGL ES 2.0 and ES 3.0.
Package gl implements Go bindings for OpenGL ES 2.0 and ES 3.0.
internal

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