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Published: Jul 21, 2018 License: BSD-3-Clause Imports: 37 Imported by: 0

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Index

Constants

View Source
const (
	SessionUser        string = "session-you-guess"
	SessionUserNameKey        = "session-username"
	CtxUser                   = "ctx-user"
)

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

func ValidateEmail

func ValidateEmail(email string) error

func ValidateLocalAddr

func ValidateLocalAddr(addr string) error

func ValidatePassword

func ValidatePassword(password string) error

func ValidateServerAddr

func ValidateServerAddr(addr string) error

func ValidateTag

func ValidateTag(tag string) error

func ValidateUsername

func ValidateUsername(username string) error

func ValidteProtocol

func ValidteProtocol(proto string) error

Types

type Builder

type Builder struct {
	Cancel func()
	// contains filtered or unexported fields
}

func NewBuilder

func NewBuilder(datadir string, agentConfig string) (*Builder, error)

func (*Builder) StartCrossPlatformBuild

func (b *Builder) StartCrossPlatformBuild()

func (*Builder) TryGetPkg

func (b *Builder) TryGetPkg(username, ahash, os, arch, arm, supervisorType string) ([]byte, error)

type Config

type Config struct {
	Addr                   string
	DataDir                string
	MuxDomain              string
	AllowOrigins           []string
	HostIP                 string
	AgentConfig            string
	MaxAdminAgents         int
	MaxAdminTunnels        int
	MaxUserAgents          int
	MaxUserTunnels         int
	MaxDownloadsPerHour    int
	MaxTunnelUpdatePerHour int
}

type Server

type Server struct {
	// contains filtered or unexported fields
}

func New

func New(conf *Config, db *storage.DB, pub pubsub.Publisher) (*Server, error)

func (*Server) Close

func (s *Server) Close() error

func (*Server) Endpoint

func (s *Server) Endpoint() string

func (*Server) Serve

func (s *Server) Serve() error

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