Documentation ¶
Overview ¶
Package zmqremote is a generated protocol buffer package.
It is generated from these files:
github.com/Daironode/aingle-event/zmqremote/protos.proto
It has these top-level messages:
MessageBatch MessageEnvelope MessageHeader ActorPidRequest ActorPidResponse MsgData
Index ¶
- Variables
- func ActivatorForAddress(address string) *actor.PID
- func Deserialize(message []byte, typeName string, serializerID int32) (interface{}, error)
- func GetKnownKinds() []string
- func Register(kind string, props *actor.Props)
- func RegisterSerializer(serializer Serializer)
- func RegisterSerializerAsDefault(serializer Serializer)
- func SendMessage(pid *actor.PID, header actor.ReadonlyMessageHeader, message interface{}, ...)
- func Serialize(message interface{}, serializerID int32) ([]byte, string, error)
- func SetLogLevel(level log.Level)
- func Shutdonw()
- func SpawnFuture(address, name, kind string, timeout time.Duration) *actor.Future
- func Start(address string)
- type ActivatorError
- type ActorPidRequest
- func (*ActorPidRequest) Descriptor() ([]byte, []int)
- func (this *ActorPidRequest) Equal(that interface{}) bool
- func (m *ActorPidRequest) GetKind() string
- func (m *ActorPidRequest) GetName() string
- func (m *ActorPidRequest) Marshal() (dAtA []byte, err error)
- func (m *ActorPidRequest) MarshalTo(dAtA []byte) (int, error)
- func (*ActorPidRequest) ProtoMessage()
- func (m *ActorPidRequest) Reset()
- func (m *ActorPidRequest) Size() (n int)
- func (this *ActorPidRequest) String() string
- func (m *ActorPidRequest) Unmarshal(dAtA []byte) error
- type ActorPidResponse
- func (*ActorPidResponse) Descriptor() ([]byte, []int)
- func (this *ActorPidResponse) Equal(that interface{}) bool
- func (m *ActorPidResponse) GetPid() *actor.PID
- func (m *ActorPidResponse) GetStatusCode() int32
- func (m *ActorPidResponse) Marshal() (dAtA []byte, err error)
- func (m *ActorPidResponse) MarshalTo(dAtA []byte) (int, error)
- func (*ActorPidResponse) ProtoMessage()
- func (m *ActorPidResponse) Reset()
- func (m *ActorPidResponse) Size() (n int)
- func (this *ActorPidResponse) String() string
- func (m *ActorPidResponse) Unmarshal(dAtA []byte) error
- type EndpointConnectedEvent
- type EndpointTerminatedEvent
- type JsonMessage
- type MessageBatch
- func (*MessageBatch) Descriptor() ([]byte, []int)
- func (this *MessageBatch) Equal(that interface{}) bool
- func (m *MessageBatch) GetEnvelopes() []*MessageEnvelope
- func (m *MessageBatch) GetTargetNames() []string
- func (m *MessageBatch) GetTypeNames() []string
- func (m *MessageBatch) Marshal() (dAtA []byte, err error)
- func (m *MessageBatch) MarshalTo(dAtA []byte) (int, error)
- func (*MessageBatch) ProtoMessage()
- func (m *MessageBatch) Reset()
- func (m *MessageBatch) Size() (n int)
- func (this *MessageBatch) String() string
- func (m *MessageBatch) Unmarshal(dAtA []byte) error
- type MessageEnvelope
- func (*MessageEnvelope) Descriptor() ([]byte, []int)
- func (this *MessageEnvelope) Equal(that interface{}) bool
- func (m *MessageEnvelope) GetMessageData() []byte
- func (m *MessageEnvelope) GetMessageHeader() *MessageHeader
- func (m *MessageEnvelope) GetSender() *actor.PID
- func (m *MessageEnvelope) GetSerializerId() int32
- func (m *MessageEnvelope) GetTarget() int32
- func (m *MessageEnvelope) GetTypeId() int32
- func (m *MessageEnvelope) Marshal() (dAtA []byte, err error)
- func (m *MessageEnvelope) MarshalTo(dAtA []byte) (int, error)
- func (*MessageEnvelope) ProtoMessage()
- func (m *MessageEnvelope) Reset()
- func (m *MessageEnvelope) Size() (n int)
- func (this *MessageEnvelope) String() string
- func (m *MessageEnvelope) Unmarshal(dAtA []byte) error
- type MessageHeader
- func (*MessageHeader) Descriptor() ([]byte, []int)
- func (this *MessageHeader) Equal(that interface{}) bool
- func (m *MessageHeader) GetHeaderData() map[string]string
- func (m *MessageHeader) Marshal() (dAtA []byte, err error)
- func (m *MessageHeader) MarshalTo(dAtA []byte) (int, error)
- func (*MessageHeader) ProtoMessage()
- func (m *MessageHeader) Reset()
- func (m *MessageHeader) Size() (n int)
- func (this *MessageHeader) String() string
- func (m *MessageHeader) Unmarshal(dAtA []byte) error
- type MsgData
- func (*MsgData) Descriptor() ([]byte, []int)
- func (this *MsgData) Equal(that interface{}) bool
- func (m *MsgData) GetData() []byte
- func (m *MsgData) GetMsgType() MsgType
- func (m *MsgData) Marshal() (dAtA []byte, err error)
- func (m *MsgData) MarshalTo(dAtA []byte) (int, error)
- func (*MsgData) ProtoMessage()
- func (m *MsgData) Reset()
- func (m *MsgData) Size() (n int)
- func (this *MsgData) String() string
- func (m *MsgData) Unmarshal(dAtA []byte) error
- type MsgType
- type ResponseStatusCode
- type Serializer
Constants ¶
This section is empty.
Variables ¶
var ( ActorPidRespErr interface{} = &ActorPidResponse{StatusCode: ResponseStatusCodeERROR.ToInt32()} ActorPidRespTimeout interface{} = &ActorPidResponse{StatusCode: ResponseStatusCodeTIMEOUT.ToInt32()} )
var ( ErrInvalidLengthProtos = fmt.Errorf("proto: negative length found during unmarshaling") ErrIntOverflowProtos = fmt.Errorf("proto: integer overflow") )
var DefaultSerializerID int32 = 0
ErrActivatorUnavailable : this error will not panic the Activator. It simply tells Partition this Activator is not available Partition will then find next available Activator to spawn
var MsgType_name = map[int32]string{
0: "ADDRESS_MSG_TYPE",
1: "BLOCK_MSG_TYPE",
2: "HEADER_MSG_TYPE",
3: "TX_MSG_TYPE",
4: "TX_ATT_MSG_TYPE",
5: "VM_CODE_MSG_TYPE",
}
var MsgType_value = map[string]int32{
"ADDRESS_MSG_TYPE": 0,
"BLOCK_MSG_TYPE": 1,
"HEADER_MSG_TYPE": 2,
"TX_MSG_TYPE": 3,
"TX_ATT_MSG_TYPE": 4,
"VM_CODE_MSG_TYPE": 5,
}
Functions ¶
func ActivatorForAddress ¶
ActivatorForAddress returns a PID for the activator at the given address
func Deserialize ¶
func GetKnownKinds ¶
func GetKnownKinds() []string
GetKnownKinds returns a slice of known actor "kinds"
func RegisterSerializer ¶
func RegisterSerializer(serializer Serializer)
func RegisterSerializerAsDefault ¶
func RegisterSerializerAsDefault(serializer Serializer)
func SendMessage ¶
func SetLogLevel ¶
SetLogLevel sets the log level for the logger.
SetLogLevel is safe to call concurrently
func SpawnFuture ¶
SpawnFuture spawns a remote actor and returns a Future that completes once the actor is started
Types ¶
type ActivatorError ¶
func (*ActivatorError) Error ¶
func (e *ActivatorError) Error() string
type ActorPidRequest ¶
type ActorPidRequest struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` Kind string `protobuf:"bytes,2,opt,name=kind,proto3" json:"kind,omitempty"` }
func (*ActorPidRequest) Descriptor ¶
func (*ActorPidRequest) Descriptor() ([]byte, []int)
func (*ActorPidRequest) Equal ¶
func (this *ActorPidRequest) Equal(that interface{}) bool
func (*ActorPidRequest) GetKind ¶
func (m *ActorPidRequest) GetKind() string
func (*ActorPidRequest) GetName ¶
func (m *ActorPidRequest) GetName() string
func (*ActorPidRequest) Marshal ¶
func (m *ActorPidRequest) Marshal() (dAtA []byte, err error)
func (*ActorPidRequest) ProtoMessage ¶
func (*ActorPidRequest) ProtoMessage()
func (*ActorPidRequest) Reset ¶
func (m *ActorPidRequest) Reset()
func (*ActorPidRequest) Size ¶
func (m *ActorPidRequest) Size() (n int)
func (*ActorPidRequest) String ¶
func (this *ActorPidRequest) String() string
func (*ActorPidRequest) Unmarshal ¶
func (m *ActorPidRequest) Unmarshal(dAtA []byte) error
type ActorPidResponse ¶
type ActorPidResponse struct { Pid *actor.PID `protobuf:"bytes,1,opt,name=pid" json:"pid,omitempty"` StatusCode int32 `protobuf:"varint,2,opt,name=status_code,json=statusCode,proto3" json:"status_code,omitempty"` }
func Spawn ¶
func Spawn(address, kind string, timeout time.Duration) (*ActorPidResponse, error)
Spawn spawns a remote actor of a given type at a given address
func SpawnNamed ¶
func SpawnNamed(address, name, kind string, timeout time.Duration) (*ActorPidResponse, error)
SpawnNamed spawns a named remote actor of a given type at a given address
func (*ActorPidResponse) Descriptor ¶
func (*ActorPidResponse) Descriptor() ([]byte, []int)
func (*ActorPidResponse) Equal ¶
func (this *ActorPidResponse) Equal(that interface{}) bool
func (*ActorPidResponse) GetPid ¶
func (m *ActorPidResponse) GetPid() *actor.PID
func (*ActorPidResponse) GetStatusCode ¶
func (m *ActorPidResponse) GetStatusCode() int32
func (*ActorPidResponse) Marshal ¶
func (m *ActorPidResponse) Marshal() (dAtA []byte, err error)
func (*ActorPidResponse) ProtoMessage ¶
func (*ActorPidResponse) ProtoMessage()
func (*ActorPidResponse) Reset ¶
func (m *ActorPidResponse) Reset()
func (*ActorPidResponse) Size ¶
func (m *ActorPidResponse) Size() (n int)
func (*ActorPidResponse) String ¶
func (this *ActorPidResponse) String() string
func (*ActorPidResponse) Unmarshal ¶
func (m *ActorPidResponse) Unmarshal(dAtA []byte) error
type EndpointConnectedEvent ¶
type EndpointConnectedEvent struct {
Address string
}
type EndpointTerminatedEvent ¶
type EndpointTerminatedEvent struct {
Address string
}
type JsonMessage ¶
type MessageBatch ¶
type MessageBatch struct { TypeNames []string `protobuf:"bytes,1,rep,name=type_names,json=typeNames" json:"type_names,omitempty"` TargetNames []string `protobuf:"bytes,2,rep,name=target_names,json=targetNames" json:"target_names,omitempty"` Envelopes []*MessageEnvelope `protobuf:"bytes,3,rep,name=envelopes" json:"envelopes,omitempty"` }
func (*MessageBatch) Descriptor ¶
func (*MessageBatch) Descriptor() ([]byte, []int)
func (*MessageBatch) Equal ¶
func (this *MessageBatch) Equal(that interface{}) bool
func (*MessageBatch) GetEnvelopes ¶
func (m *MessageBatch) GetEnvelopes() []*MessageEnvelope
func (*MessageBatch) GetTargetNames ¶
func (m *MessageBatch) GetTargetNames() []string
func (*MessageBatch) GetTypeNames ¶
func (m *MessageBatch) GetTypeNames() []string
func (*MessageBatch) Marshal ¶
func (m *MessageBatch) Marshal() (dAtA []byte, err error)
func (*MessageBatch) ProtoMessage ¶
func (*MessageBatch) ProtoMessage()
func (*MessageBatch) Reset ¶
func (m *MessageBatch) Reset()
func (*MessageBatch) Size ¶
func (m *MessageBatch) Size() (n int)
func (*MessageBatch) String ¶
func (this *MessageBatch) String() string
func (*MessageBatch) Unmarshal ¶
func (m *MessageBatch) Unmarshal(dAtA []byte) error
type MessageEnvelope ¶
type MessageEnvelope struct { TypeId int32 `protobuf:"varint,1,opt,name=type_id,json=typeId,proto3" json:"type_id,omitempty"` MessageData []byte `protobuf:"bytes,2,opt,name=message_data,json=messageData,proto3" json:"message_data,omitempty"` Target int32 `protobuf:"varint,3,opt,name=target,proto3" json:"target,omitempty"` Sender *actor.PID `protobuf:"bytes,4,opt,name=sender" json:"sender,omitempty"` SerializerId int32 `protobuf:"varint,5,opt,name=serializer_id,json=serializerId,proto3" json:"serializer_id,omitempty"` MessageHeader *MessageHeader `protobuf:"bytes,6,opt,name=message_header,json=messageHeader" json:"message_header,omitempty"` }
func (*MessageEnvelope) Descriptor ¶
func (*MessageEnvelope) Descriptor() ([]byte, []int)
func (*MessageEnvelope) Equal ¶
func (this *MessageEnvelope) Equal(that interface{}) bool
func (*MessageEnvelope) GetMessageData ¶
func (m *MessageEnvelope) GetMessageData() []byte
func (*MessageEnvelope) GetMessageHeader ¶
func (m *MessageEnvelope) GetMessageHeader() *MessageHeader
func (*MessageEnvelope) GetSender ¶
func (m *MessageEnvelope) GetSender() *actor.PID
func (*MessageEnvelope) GetSerializerId ¶
func (m *MessageEnvelope) GetSerializerId() int32
func (*MessageEnvelope) GetTarget ¶
func (m *MessageEnvelope) GetTarget() int32
func (*MessageEnvelope) GetTypeId ¶
func (m *MessageEnvelope) GetTypeId() int32
func (*MessageEnvelope) Marshal ¶
func (m *MessageEnvelope) Marshal() (dAtA []byte, err error)
func (*MessageEnvelope) ProtoMessage ¶
func (*MessageEnvelope) ProtoMessage()
func (*MessageEnvelope) Reset ¶
func (m *MessageEnvelope) Reset()
func (*MessageEnvelope) Size ¶
func (m *MessageEnvelope) Size() (n int)
func (*MessageEnvelope) String ¶
func (this *MessageEnvelope) String() string
func (*MessageEnvelope) Unmarshal ¶
func (m *MessageEnvelope) Unmarshal(dAtA []byte) error
type MessageHeader ¶
type MessageHeader struct {
HeaderData map[string]string `` /* 172-byte string literal not displayed */
}
func (*MessageHeader) Descriptor ¶
func (*MessageHeader) Descriptor() ([]byte, []int)
func (*MessageHeader) Equal ¶
func (this *MessageHeader) Equal(that interface{}) bool
func (*MessageHeader) GetHeaderData ¶
func (m *MessageHeader) GetHeaderData() map[string]string
func (*MessageHeader) Marshal ¶
func (m *MessageHeader) Marshal() (dAtA []byte, err error)
func (*MessageHeader) ProtoMessage ¶
func (*MessageHeader) ProtoMessage()
func (*MessageHeader) Reset ¶
func (m *MessageHeader) Reset()
func (*MessageHeader) Size ¶
func (m *MessageHeader) Size() (n int)
func (*MessageHeader) String ¶
func (this *MessageHeader) String() string
func (*MessageHeader) Unmarshal ¶
func (m *MessageHeader) Unmarshal(dAtA []byte) error
type MsgData ¶
type MsgData struct { MsgType MsgType `protobuf:"varint,1,opt,name=msgType,proto3,enum=zmqremote.MsgType" json:"msgType,omitempty"` Data []byte `protobuf:"bytes,2,opt,name=data,proto3" json:"data,omitempty"` }
func (*MsgData) Descriptor ¶
func (*MsgData) GetMsgType ¶
func (*MsgData) ProtoMessage ¶
func (*MsgData) ProtoMessage()
type ResponseStatusCode ¶
type ResponseStatusCode int32
const ( ResponseStatusCodeOK ResponseStatusCode = iota ResponseStatusCodeUNAVAILABLE ResponseStatusCodeTIMEOUT ResponseStatusCodePROCESSNAMEALREADYEXIST ResponseStatusCodeERROR )
func (ResponseStatusCode) ToInt32 ¶
func (c ResponseStatusCode) ToInt32() int32