tempest

package
v0.2.3 Latest Latest
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Published: Jul 2, 2024 License: MIT Imports: 13 Imported by: 42

Documentation

Index

Constants

View Source
const (
	None  = "none"
	Inner = "inner"
)
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const (
	Group = "group"
	Peer  = "peer"
)
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const (
	Transparent = "transparent"
	Black       = "black"
	White       = "white"
	Slate       = "slate"
	Gray        = "gray"
	Zinc        = "zinc"
	Neutral     = "neutral"
	Stone       = "stone"
	Amber       = "amber"
	Red         = "red"
	Orange      = "orange"
	Yellow      = "yellow"
	Lime        = "lime"
	Green       = "green"
	Emerald     = "emerald"
	Teal        = "teal"
	Cyan        = "cyan"
	Sky         = "sky"
	Blue        = "blue"
	Indigo      = "indigo"
	Violet      = "violet"
	Purple      = "purple"
	Fuchsia     = "fuchsia"
	Pink        = "pink"
	Rose        = "rose"
)
View Source
const (
	Rem = "rem"
	Em  = "em"
	Px  = "px"
	Pct = "%"
	Vw  = "vw"
	Vh  = "vh"
	Deg = "deg"
)
View Source
const (
	Height = "height"
	Width  = "width"
	Full   = "full"
	Screen = "screen"
	Auto   = "auto"
)
View Source
const (
	SizeXs   = "xs"
	SizeSm   = "sm"
	SizeMd   = "md"
	SizeMain = "main"
	SizeLg   = "lg"
	SizeXl   = "xl"
	SizeXxl  = "xxl"
)
View Source
const (
	DefaultFontSize = 16
)

Variables

View Source
var (
	DefaultBreakpoints = map[string]string{
		SizeXs:  "320px",
		SizeSm:  "576px",
		SizeMd:  "768px",
		SizeLg:  "992px",
		SizeXl:  "1200px",
		SizeXxl: "1400px",
	}
	DefaultContainer = map[string]string{
		None:    "100%",
		SizeSm:  "640px",
		SizeMd:  "768px",
		SizeLg:  "1024px",
		SizeXl:  "1280px",
		SizeXxl: "1536px",
	}
)
View Source
var (
	Animations = map[string]Animation{
		"spin": {
			Duration: "1s",
			Timing:   "linear",
			Repeat:   "infinite",
			Keyframes: []Keyframe{
				{Offset: "from", Styles: map[string]string{"transform": "rotate(0deg)"}},
				{Offset: "to", Styles: map[string]string{"transform": "rotate(360deg)"}},
			},
		},
	}
)
View Source
var (
	BoxShadow = map[string][]Shadow{
		SizeSm: {
			{Value: "0 1px 2px 0", Opacity: 5},
		},
		SizeMain: {
			{Value: "0 1px 3px 0", Opacity: 10},
			{Value: "0 1px 2px -1px", Opacity: 10},
		},
		SizeMd: {
			{Value: "0 4px 6px -1px", Opacity: 10},
			{Value: "0 2px 4px -2px", Opacity: 10},
		},
		SizeLg: {
			{Value: "0 10px 15px -3px", Opacity: 10},
			{Value: "0 4px 6px -4px", Opacity: 10},
		},
		SizeXl: {
			{Value: "0 20px 25px -5px", Opacity: 10},
			{Value: "0 8px 10px -6px", Opacity: 10},
		},
		SizeXxl: {
			{Value: "0 25px 50px -12px", Opacity: 25},
		},
		Inner: {
			{Value: "inset 0 2px 4px 0", Opacity: 5},
		},
		None: {
			{Value: "0 0"},
		},
	}
)
View Source
var (
	DefaultShadowColor = "#000000"
)
View Source
var (
	ErrorNoInstance = errors.New("tempest instance does not exist")
)
View Source
var (
	Pallete = map[string]Color{
		Transparent: {
			0: "transparent",
		},
		Black: {
			0: "#000000",
		},
		White: {
			0: "#ffffff",
		},
		Slate: {
			50:  "#f8fafc",
			100: "#f1f5f9",
			200: "#e2e8f0",
			300: "#cbd5e1",
			400: "#94a3b8",
			500: "#64748b",
			600: "#475569",
			700: "#334155",
			800: "#1e293b",
			900: "#0f172a",
			950: "#020617",
		},
		Gray: {
			50:  "#f9fafb",
			100: "#f3f4f6",
			200: "#e5e7eb",
			300: "#d1d5db",
			400: "#9ca3af",
			500: "#6b7280",
			600: "#4b5563",
			700: "#374151",
			800: "#1f2937",
			900: "#111827",
			950: "#030712",
		},
		Zinc: {
			50:  "#fafafa",
			100: "#f4f4f5",
			200: "#e4e4e7",
			300: "#d4d4d8",
			400: "#a1a1aa",
			500: "#71717a",
			600: "#52525b",
			700: "#3f3f46",
			800: "#27272a",
			900: "#18181b",
			950: "#09090b",
		},
		Neutral: {
			50:  "#fafafa",
			100: "#f5f5f5",
			200: "#e5e5e5",
			300: "#d4d4d4",
			400: "#a3a3a3",
			500: "#737373",
			600: "#525252",
			700: "#404040",
			800: "#262626",
			900: "#171717",
			950: "#0a0a0a",
		},
		Stone: {
			50:  "#fafaf9",
			100: "#f5f5f4",
			200: "#e7e5e4",
			300: "#d6d3d1",
			400: "#a8a29e",
			500: "#78716c",
			600: "#57534e",
			700: "#44403c",
			800: "#292524",
			900: "#1c1917",
			950: "#0c0a09",
		},
		Amber: {
			50:  "#fffbeb",
			100: "#fef3c7",
			200: "#fde68a",
			300: "#fcd34d",
			400: "#fbbf24",
			500: "#f59e0b",
			600: "#d97706",
			700: "#b45309",
			800: "#92400e",
			900: "#78350f",
			950: "#451a03",
		},
		Red: {
			50:  "#fef2f2",
			100: "#fee2e2",
			200: "#fecaca",
			300: "#fca5a5",
			400: "#f87171",
			500: "#ef4444",
			600: "#dc2626",
			700: "#b91c1c",
			800: "#991b1b",
			900: "#7f1d1d",
			950: "#450a0a",
		},
		Orange: {
			50:  "#fff7ed",
			100: "#ffedd5",
			200: "#fed7aa",
			300: "#fdba74",
			400: "#fb923c",
			500: "#f97316",
			600: "#ea580c",
			700: "#c2410c",
			800: "#9a3412",
			900: "#7c2d12",
			950: "#431407",
		},
		Yellow: {
			50:  "#fefce8",
			100: "#fef9c3",
			200: "#fef08a",
			300: "#fde047",
			400: "#facc15",
			500: "#eab308",
			600: "#ca8a04",
			700: "#a16207",
			800: "#854d0e",
			900: "#713f12",
			950: "#422006",
		},
		Lime: {
			50:  "#f7fee7",
			100: "#ecfccb",
			200: "#d9f99d",
			300: "#bef264",
			400: "#a3e635",
			500: "#84cc16",
			600: "#65a30d",
			700: "#4d7c0f",
			800: "#3f6212",
			900: "#365314",
			950: "#1a2e05",
		},
		Green: {
			50:  "#f0fdf4",
			100: "#dcfce7",
			200: "#bbf7d0",
			300: "#86efac",
			400: "#4ade80",
			500: "#22c55e",
			600: "#16a34a",
			700: "#15803d",
			800: "#166534",
			900: "#14532d",
			950: "#052e16",
		},
		Emerald: {
			50:  "#ecfdf5",
			100: "#d1fae5",
			200: "#a7f3d0",
			300: "#6ee7b7",
			400: "#34d399",
			500: "#10b981",
			600: "#059669",
			700: "#047857",
			800: "#065f46",
			900: "#064e3b",
			950: "#022c22",
		},
		Teal: {
			50:  "#f0fdfa",
			100: "#ccfbf1",
			200: "#99f6e4",
			300: "#5eead4",
			400: "#2dd4bf",
			500: "#14b8a6",
			600: "#0d9488",
			700: "#0f766e",
			800: "#115e59",
			900: "#134e4a",
			950: "#042f2e",
		},
		Cyan: {
			50:  "#ecfeff",
			100: "#cffafe",
			200: "#a5f3fc",
			300: "#67e8f9",
			400: "#22d3ee",
			500: "#06b6d4",
			600: "#0891b2",
			700: "#0e7490",
			800: "#155e75",
			900: "#164e63",
			950: "#083344",
		},
		Sky: {
			50:  "#f0f9ff",
			100: "#e0f2fe",
			200: "#bae6fd",
			300: "#7dd3fc",
			400: "#38bdf8",
			500: "#0ea5e9",
			600: "#0284c7",
			700: "#0369a1",
			800: "#075985",
			900: "#0c4a6e",
			950: "#082f49",
		},
		Blue: {
			50:  "#eff6ff",
			100: "#dbeafe",
			200: "#bfdbfe",
			300: "#93c5fd",
			400: "#60a5fa",
			500: "#3b82f6",
			600: "#2563eb",
			700: "#1d4ed8",
			800: "#1e40af",
			900: "#1e3a8a",
			950: "#172554",
		},
		Indigo: {
			50:  "#eef2ff",
			100: "#e0e7ff",
			200: "#c7d2fe",
			300: "#a5b4fc",
			400: "#818cf8",
			500: "#6366f1",
			600: "#4f46e5",
			700: "#4338ca",
			800: "#3730a3",
			900: "#312e81",
			950: "#1e1b4b",
		},
		Violet: {
			50:  "#f5f3ff",
			100: "#ede9fe",
			200: "#ddd6fe",
			300: "#c4b5fd",
			400: "#a78bfa",
			500: "#8b5cf6",
			600: "#7c3aed",
			700: "#6d28d9",
			800: "#5b21b6",
			900: "#4c1d95",
			950: "#2e1065",
		},
		Purple: {
			50:  "#faf5ff",
			100: "#f3e8ff",
			200: "#e9d5ff",
			300: "#d8b4fe",
			400: "#c084fc",
			500: "#a855f7",
			600: "#9333ea",
			700: "#7e22ce",
			800: "#6b21a8",
			900: "#581c87",
			950: "#3b0764",
		},
		Fuchsia: {
			50:  "#fdf4ff",
			100: "#fae8ff",
			200: "#f5d0fe",
			300: "#f0abfc",
			400: "#e879f9",
			500: "#d946ef",
			600: "#c026d3",
			700: "#a21caf",
			800: "#86198f",
			900: "#701a75",
			950: "#4a044e",
		},
		Pink: {
			50:  "#fdf2f8",
			100: "#fce7f3",
			200: "#fbcfe8",
			300: "#f9a8d4",
			400: "#f472b6",
			500: "#ec4899",
			600: "#db2777",
			700: "#be185d",
			800: "#9d174d",
			900: "#831843",
			950: "#500724",
		},
		Rose: {
			50:  "#fff1f2",
			100: "#ffe4e6",
			200: "#fecdd3",
			300: "#fda4af",
			400: "#fb7185",
			500: "#f43f5e",
			600: "#e11d48",
			700: "#be123c",
			800: "#9f1239",
			900: "#881337",
			950: "#4c0519",
		},
	}
)

Functions

func Compose

func Compose(name string, composition Composition)

func HexToRGB

func HexToRGB(hex string, opacity float64) string

func NamedStyles

func NamedStyles(name string) string

func Scripts

func Scripts() string

func Start

func Start()

func Styles

func Styles() string

Types

type AlignmentClass

type AlignmentClass interface {
	Items(value string, modifiers ...Modifier) Tempest
	ItemsCenter(modifiers ...Modifier) Tempest
	ItemsEnd(modifiers ...Modifier) Tempest
	ItemsStart(modifiers ...Modifier) Tempest
	Justify(value string, modifiers ...Modifier) Tempest
	JustifyCenter(modifiers ...Modifier) Tempest
	JustifyEnd(modifiers ...Modifier) Tempest
	JustifyStart(modifiers ...Modifier) Tempest
	PlaceItems(value string, modifiers ...Modifier) Tempest
	PlaceItemsCenter(modifiers ...Modifier) Tempest
	PlaceItemsEnd(modifiers ...Modifier) Tempest
	PlaceItemsStart(modifiers ...Modifier) Tempest
}

type Animation

type Animation struct {
	Duration  string
	Timing    string
	Repeat    string
	Delay     string
	Keyframes []Keyframe
	Value     string
}

type AnimationClass

type AnimationClass interface {
	Animate(name string, modifiers ...Modifier) Tempest
	Spin(modifiers ...Modifier) Tempest
}

type BackgroundClass

type BackgroundClass interface {
	Bg(name string, code int, modifiers ...Modifier) Tempest
	BgTransparent(modifiers ...Modifier) Tempest
	BgWhite(modifiers ...Modifier) Tempest
	BgSlate(code int, modifiers ...Modifier) Tempest
	BgGray(code int, modifiers ...Modifier) Tempest
	BgZinc(code int, modifiers ...Modifier) Tempest
	BgNeutral(code int, modifiers ...Modifier) Tempest
	BgStone(code int, modifiers ...Modifier) Tempest
	BgRed(code int, modifiers ...Modifier) Tempest
	BgOrange(code int, modifiers ...Modifier) Tempest
	BgAmber(code int, modifiers ...Modifier) Tempest
	BgYellow(code int, modifiers ...Modifier) Tempest
	BgLime(code int, modifiers ...Modifier) Tempest
	BgGreen(code int, modifiers ...Modifier) Tempest
	BgEmerald(code int, modifiers ...Modifier) Tempest
	BgTeal(code int, modifiers ...Modifier) Tempest
	BgCyan(code int, modifiers ...Modifier) Tempest
	BgSky(code int, modifiers ...Modifier) Tempest
	BgBlue(code int, modifiers ...Modifier) Tempest
	BgIndigo(code int, modifiers ...Modifier) Tempest
	BgViolet(code int, modifiers ...Modifier) Tempest
	BgPurple(code int, modifiers ...Modifier) Tempest
	BgFuchsia(code int, modifiers ...Modifier) Tempest
	BgPink(code int, modifiers ...Modifier) Tempest
}

type BorderClass

type BorderClass interface {
	Border(size int, modifiers ...Modifier) Tempest
	BorderT(size int, modifiers ...Modifier) Tempest
	BorderR(size int, modifiers ...Modifier) Tempest
	BorderB(size int, modifiers ...Modifier) Tempest
	BorderL(size int, modifiers ...Modifier) Tempest
	BorderColor(name string, code int, modifiers ...Modifier) Tempest
	BorderTColor(name string, code int, modifiers ...Modifier) Tempest
	BorderRColor(name string, code int, modifiers ...Modifier) Tempest
	BorderBColor(name string, code int, modifiers ...Modifier) Tempest
	BorderLColor(name string, code int, modifiers ...Modifier) Tempest
	BorderTransparent(modifiers ...Modifier) Tempest
	BorderWhite(modifiers ...Modifier) Tempest
	BorderSlate(code int, modifiers ...Modifier) Tempest
	BorderGray(code int, modifiers ...Modifier) Tempest
	BorderZinc(code int, modifiers ...Modifier) Tempest
	BorderNeutral(code int, modifiers ...Modifier) Tempest
	BorderStone(code int, modifiers ...Modifier) Tempest
	BorderRed(code int, modifiers ...Modifier) Tempest
	BorderOrange(code int, modifiers ...Modifier) Tempest
	BorderAmber(code int, modifiers ...Modifier) Tempest
	BorderYellow(code int, modifiers ...Modifier) Tempest
	BorderLime(code int, modifiers ...Modifier) Tempest
	BorderGreen(code int, modifiers ...Modifier) Tempest
	BorderEmerald(code int, modifiers ...Modifier) Tempest
	BorderTeal(code int, modifiers ...Modifier) Tempest
	BorderCyan(code int, modifiers ...Modifier) Tempest
	BorderSky(code int, modifiers ...Modifier) Tempest
	BorderBlue(code int, modifiers ...Modifier) Tempest
	BorderIndigo(code int, modifiers ...Modifier) Tempest
	BorderViolet(code int, modifiers ...Modifier) Tempest
	BorderPurple(code int, modifiers ...Modifier) Tempest
	BorderFuchsia(code int, modifiers ...Modifier) Tempest
	BorderPink(code int, modifiers ...Modifier) Tempest
	BorderRose(code int, modifiers ...Modifier) Tempest
	BorderRadius(size string, modifiers ...Modifier) Tempest
	Rounded(modifiers ...Modifier) Tempest
	RoundedSm(modifiers ...Modifier) Tempest
	RoundedLg(modifiers ...Modifier) Tempest
	RoundedXl(modifiers ...Modifier) Tempest
	RoundedFull(modifiers ...Modifier) Tempest
}

type Builder

type Builder struct {
	// contains filtered or unexported fields
}

func (*Builder) Absolute

func (b *Builder) Absolute(modifiers ...Modifier) Tempest

func (*Builder) Animate

func (b *Builder) Animate(name string, modifiers ...Modifier) Tempest

func (*Builder) Bg

func (b *Builder) Bg(name string, code int, modifiers ...Modifier) Tempest

func (*Builder) BgAmber

func (b *Builder) BgAmber(code int, modifiers ...Modifier) Tempest

func (*Builder) BgBlue

func (b *Builder) BgBlue(code int, modifiers ...Modifier) Tempest

func (*Builder) BgCyan

func (b *Builder) BgCyan(code int, modifiers ...Modifier) Tempest

func (*Builder) BgEmerald

func (b *Builder) BgEmerald(code int, modifiers ...Modifier) Tempest

func (*Builder) BgFuchsia

func (b *Builder) BgFuchsia(code int, modifiers ...Modifier) Tempest

func (*Builder) BgGray

func (b *Builder) BgGray(code int, modifiers ...Modifier) Tempest

func (*Builder) BgGreen

func (b *Builder) BgGreen(code int, modifiers ...Modifier) Tempest

func (*Builder) BgIndigo

func (b *Builder) BgIndigo(code int, modifiers ...Modifier) Tempest

func (*Builder) BgLime

func (b *Builder) BgLime(code int, modifiers ...Modifier) Tempest

func (*Builder) BgNeutral

func (b *Builder) BgNeutral(code int, modifiers ...Modifier) Tempest

func (*Builder) BgOrange

func (b *Builder) BgOrange(code int, modifiers ...Modifier) Tempest

func (*Builder) BgPink

func (b *Builder) BgPink(code int, modifiers ...Modifier) Tempest

func (*Builder) BgPurple

func (b *Builder) BgPurple(code int, modifiers ...Modifier) Tempest

func (*Builder) BgRed

func (b *Builder) BgRed(code int, modifiers ...Modifier) Tempest

func (*Builder) BgRose

func (b *Builder) BgRose(code int, modifiers ...Modifier) Tempest

func (*Builder) BgSky

func (b *Builder) BgSky(code int, modifiers ...Modifier) Tempest

func (*Builder) BgSlate

func (b *Builder) BgSlate(code int, modifiers ...Modifier) Tempest

func (*Builder) BgStone

func (b *Builder) BgStone(code int, modifiers ...Modifier) Tempest

func (*Builder) BgTeal

func (b *Builder) BgTeal(code int, modifiers ...Modifier) Tempest

func (*Builder) BgTransparent

func (b *Builder) BgTransparent(modifiers ...Modifier) Tempest

func (*Builder) BgViolet

func (b *Builder) BgViolet(code int, modifiers ...Modifier) Tempest

func (*Builder) BgWhite

func (b *Builder) BgWhite(modifiers ...Modifier) Tempest

func (*Builder) BgYellow

func (b *Builder) BgYellow(code int, modifiers ...Modifier) Tempest

func (*Builder) BgZinc

func (b *Builder) BgZinc(code int, modifiers ...Modifier) Tempest

func (*Builder) Block

func (b *Builder) Block(modifiers ...Modifier) Tempest

func (*Builder) Blur added in v0.1.5

func (b *Builder) Blur(blur float64, modifiers ...Modifier) Tempest

func (*Builder) Border

func (b *Builder) Border(size int, modifiers ...Modifier) Tempest

func (*Builder) BorderAmber

func (b *Builder) BorderAmber(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderB

func (b *Builder) BorderB(size int, modifiers ...Modifier) Tempest

func (*Builder) BorderBColor

func (b *Builder) BorderBColor(name string, code int, modifiers ...Modifier) Tempest

func (*Builder) BorderBlue

func (b *Builder) BorderBlue(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderColor

func (b *Builder) BorderColor(name string, code int, modifiers ...Modifier) Tempest

func (*Builder) BorderCyan

func (b *Builder) BorderCyan(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderEmerald

func (b *Builder) BorderEmerald(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderFuchsia

func (b *Builder) BorderFuchsia(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderGray

func (b *Builder) BorderGray(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderGreen

func (b *Builder) BorderGreen(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderIndigo

func (b *Builder) BorderIndigo(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderL

func (b *Builder) BorderL(size int, modifiers ...Modifier) Tempest

func (*Builder) BorderLColor

func (b *Builder) BorderLColor(name string, code int, modifiers ...Modifier) Tempest

func (*Builder) BorderLime

func (b *Builder) BorderLime(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderNeutral

func (b *Builder) BorderNeutral(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderOrange

func (b *Builder) BorderOrange(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderPink

func (b *Builder) BorderPink(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderPurple

func (b *Builder) BorderPurple(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderR

func (b *Builder) BorderR(size int, modifiers ...Modifier) Tempest

func (*Builder) BorderRColor

func (b *Builder) BorderRColor(name string, code int, modifiers ...Modifier) Tempest

func (*Builder) BorderRadius

func (b *Builder) BorderRadius(size string, modifiers ...Modifier) Tempest

func (*Builder) BorderRed

func (b *Builder) BorderRed(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderRose

func (b *Builder) BorderRose(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderSky

func (b *Builder) BorderSky(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderSlate

func (b *Builder) BorderSlate(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderStone

func (b *Builder) BorderStone(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderT

func (b *Builder) BorderT(size int, modifiers ...Modifier) Tempest

func (*Builder) BorderTColor

func (b *Builder) BorderTColor(name string, code int, modifiers ...Modifier) Tempest

func (*Builder) BorderTeal

func (b *Builder) BorderTeal(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderTransparent

func (b *Builder) BorderTransparent(modifiers ...Modifier) Tempest

func (*Builder) BorderViolet

func (b *Builder) BorderViolet(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderWhite

func (b *Builder) BorderWhite(modifiers ...Modifier) Tempest

func (*Builder) BorderYellow

func (b *Builder) BorderYellow(code int, modifiers ...Modifier) Tempest

func (*Builder) BorderZinc

func (b *Builder) BorderZinc(code int, modifiers ...Modifier) Tempest

func (*Builder) Bottom

func (b *Builder) Bottom(value any, modifiers ...Modifier) Tempest

func (*Builder) BreakAll added in v0.1.7

func (b *Builder) BreakAll(modifiers ...Modifier) Tempest

func (*Builder) Brightness added in v0.1.5

func (b *Builder) Brightness(brightness float64, modifiers ...Modifier) Tempest

func (*Builder) ClassList

func (b *Builder) ClassList() []string

func (*Builder) Container

func (b *Builder) Container() Tempest

func (*Builder) Cursor

func (b *Builder) Cursor(cursor string, modifiers ...Modifier) Tempest

func (*Builder) CursorDefault

func (b *Builder) CursorDefault(modifiers ...Modifier) Tempest

func (*Builder) CursorMove

func (b *Builder) CursorMove(modifiers ...Modifier) Tempest

func (*Builder) CursorPointer

func (b *Builder) CursorPointer(modifiers ...Modifier) Tempest

func (*Builder) Dark

func (b *Builder) Dark(modifiers ...Modifier) Tempest

func (*Builder) Extend

func (b *Builder) Extend(class Tempest) *Builder

func (*Builder) FillCurrent

func (b *Builder) FillCurrent(modifiers ...Modifier) Tempest

func (*Builder) Fixed

func (b *Builder) Fixed(modifiers ...Modifier) Tempest

func (*Builder) Flex

func (b *Builder) Flex(modifiers ...Modifier) Tempest

func (*Builder) FlexCol

func (b *Builder) FlexCol(modifiers ...Modifier) Tempest

func (*Builder) FlexColReverse

func (b *Builder) FlexColReverse(modifiers ...Modifier) Tempest

func (*Builder) FlexNoWrap

func (b *Builder) FlexNoWrap(modifiers ...Modifier) Tempest

func (*Builder) FlexNone

func (b *Builder) FlexNone(modifiers ...Modifier) Tempest

func (*Builder) FlexRow

func (b *Builder) FlexRow(modifiers ...Modifier) Tempest

func (*Builder) FlexRowReverse

func (b *Builder) FlexRowReverse(modifiers ...Modifier) Tempest

func (*Builder) FlexSize

func (b *Builder) FlexSize(size string, modifiers ...Modifier) Tempest

func (*Builder) FlexWrap

func (b *Builder) FlexWrap(modifiers ...Modifier) Tempest

func (*Builder) FontBlack

func (b *Builder) FontBlack(modifiers ...Modifier) Tempest

func (*Builder) FontBold

func (b *Builder) FontBold(modifiers ...Modifier) Tempest

func (*Builder) FontExtrabold

func (b *Builder) FontExtrabold(modifiers ...Modifier) Tempest

func (*Builder) FontExtralight

func (b *Builder) FontExtralight(modifiers ...Modifier) Tempest

func (*Builder) FontFamily

func (b *Builder) FontFamily(name string, modifiers ...Modifier) Tempest

func (*Builder) FontLight

func (b *Builder) FontLight(modifiers ...Modifier) Tempest

func (*Builder) FontMedium

func (b *Builder) FontMedium(modifiers ...Modifier) Tempest

func (*Builder) FontNormal

func (b *Builder) FontNormal(modifiers ...Modifier) Tempest

func (*Builder) FontSemibold

func (b *Builder) FontSemibold(modifiers ...Modifier) Tempest

func (*Builder) FontThin

func (b *Builder) FontThin(modifiers ...Modifier) Tempest

func (*Builder) Gap

func (b *Builder) Gap(size any, modifiers ...Modifier) Tempest

func (*Builder) Grid

func (b *Builder) Grid(modifiers ...Modifier) Tempest

func (*Builder) GridCols

func (b *Builder) GridCols(size any, modifiers ...Modifier) Tempest

func (*Builder) GridRows

func (b *Builder) GridRows(size any, modifiers ...Modifier) Tempest

func (*Builder) Group

func (b *Builder) Group(modifiers ...Modifier) Tempest

func (*Builder) H

func (b *Builder) H(size any, modifiers ...Modifier) Tempest

func (*Builder) If

func (b *Builder) If(condition bool, class Tempest) *Builder

func (*Builder) Inline

func (b *Builder) Inline(modifiers ...Modifier) Tempest

func (*Builder) InlineBlock

func (b *Builder) InlineBlock(modifiers ...Modifier) Tempest

func (*Builder) InlineFlex

func (b *Builder) InlineFlex(modifiers ...Modifier) Tempest

func (*Builder) Inset

func (b *Builder) Inset(value any, modifiers ...Modifier) Tempest

func (*Builder) InsetX

func (b *Builder) InsetX(value any, modifiers ...Modifier) Tempest

func (*Builder) InsetY

func (b *Builder) InsetY(value any, modifiers ...Modifier) Tempest

func (*Builder) Invisible

func (b *Builder) Invisible(modifiers ...Modifier) Tempest

func (*Builder) Items

func (b *Builder) Items(value string, modifiers ...Modifier) Tempest

func (*Builder) ItemsCenter

func (b *Builder) ItemsCenter(modifiers ...Modifier) Tempest

func (*Builder) ItemsEnd

func (b *Builder) ItemsEnd(modifiers ...Modifier) Tempest

func (*Builder) ItemsStart

func (b *Builder) ItemsStart(modifiers ...Modifier) Tempest

func (*Builder) Justify

func (b *Builder) Justify(value string, modifiers ...Modifier) Tempest

func (*Builder) JustifyCenter

func (b *Builder) JustifyCenter(modifiers ...Modifier) Tempest

func (*Builder) JustifyEnd

func (b *Builder) JustifyEnd(modifiers ...Modifier) Tempest

func (*Builder) JustifyStart

func (b *Builder) JustifyStart(modifiers ...Modifier) Tempest

func (*Builder) Left

func (b *Builder) Left(value any, modifiers ...Modifier) Tempest

func (*Builder) Lh

func (b *Builder) Lh(value any, modifiers ...Modifier) Tempest

func (*Builder) LhLoose

func (b *Builder) LhLoose(modifiers ...Modifier) Tempest

func (*Builder) LhNone

func (b *Builder) LhNone(modifiers ...Modifier) Tempest

func (*Builder) LhRelax

func (b *Builder) LhRelax(modifiers ...Modifier) Tempest

func (*Builder) LineThrough

func (b *Builder) LineThrough(modifiers ...Modifier) Tempest

func (*Builder) M

func (b *Builder) M(size any, modifiers ...Modifier) Tempest

func (*Builder) MaxH

func (b *Builder) MaxH(size any, modifiers ...Modifier) Tempest

func (*Builder) MaxW

func (b *Builder) MaxW(size any, modifiers ...Modifier) Tempest

func (*Builder) Mb

func (b *Builder) Mb(size any, modifiers ...Modifier) Tempest

func (*Builder) MinH

func (b *Builder) MinH(size any, modifiers ...Modifier) Tempest

func (*Builder) MinW

func (b *Builder) MinW(size any, modifiers ...Modifier) Tempest

func (*Builder) Ml

func (b *Builder) Ml(size any, modifiers ...Modifier) Tempest

func (*Builder) Mr

func (b *Builder) Mr(size any, modifiers ...Modifier) Tempest

func (*Builder) Mt

func (b *Builder) Mt(size any, modifiers ...Modifier) Tempest

func (*Builder) Mx

func (b *Builder) Mx(size any, modifiers ...Modifier) Tempest

func (*Builder) My

func (b *Builder) My(size any, modifiers ...Modifier) Tempest

func (*Builder) Name

func (b *Builder) Name(name string) *Builder

func (*Builder) NoUnderline

func (b *Builder) NoUnderline(modifiers ...Modifier) Tempest

func (*Builder) Node

func (b *Builder) Node() gox.Node

func (*Builder) Opacity

func (b *Builder) Opacity(opacity float64, modifiers ...Modifier) Tempest

func (*Builder) Order

func (b *Builder) Order(index int, modifiers ...Modifier) Tempest

func (*Builder) Origin

func (b *Builder) Origin(position string, modifiers ...Modifier) Tempest

func (*Builder) Overflow

func (b *Builder) Overflow(value string, modifiers ...Modifier) Tempest

func (*Builder) OverflowX

func (b *Builder) OverflowX(value string, modifiers ...Modifier) Tempest

func (*Builder) OverflowY

func (b *Builder) OverflowY(value string, modifiers ...Modifier) Tempest

func (*Builder) Overline

func (b *Builder) Overline(modifiers ...Modifier) Tempest

func (*Builder) P

func (b *Builder) P(size any, modifiers ...Modifier) Tempest

func (*Builder) Pb

func (b *Builder) Pb(size any, modifiers ...Modifier) Tempest

func (*Builder) Peer

func (b *Builder) Peer(modifiers ...Modifier) Tempest

func (*Builder) Pl

func (b *Builder) Pl(size any, modifiers ...Modifier) Tempest

func (*Builder) PlaceItems

func (b *Builder) PlaceItems(value string, modifiers ...Modifier) Tempest

func (*Builder) PlaceItemsCenter

func (b *Builder) PlaceItemsCenter(modifiers ...Modifier) Tempest

func (*Builder) PlaceItemsEnd

func (b *Builder) PlaceItemsEnd(modifiers ...Modifier) Tempest

func (*Builder) PlaceItemsStart

func (b *Builder) PlaceItemsStart(modifiers ...Modifier) Tempest

func (*Builder) PointerEvents

func (b *Builder) PointerEvents(value string, modifiers ...Modifier) Tempest

func (*Builder) PointerEventsNone

func (b *Builder) PointerEventsNone(modifiers ...Modifier) Tempest

func (*Builder) Position

func (b *Builder) Position(value string, modifiers ...Modifier) Tempest

func (*Builder) Pr

func (b *Builder) Pr(size any, modifiers ...Modifier) Tempest

func (*Builder) Pt

func (b *Builder) Pt(size any, modifiers ...Modifier) Tempest

func (*Builder) Px

func (b *Builder) Px(size any, modifiers ...Modifier) Tempest

func (*Builder) Py

func (b *Builder) Py(size any, modifiers ...Modifier) Tempest

func (*Builder) Relative

func (b *Builder) Relative(modifiers ...Modifier) Tempest

func (*Builder) Right

func (b *Builder) Right(value any, modifiers ...Modifier) Tempest

func (*Builder) Rotate

func (b *Builder) Rotate(size any, modifiers ...Modifier) Tempest

func (*Builder) Rounded

func (b *Builder) Rounded(modifiers ...Modifier) Tempest

func (*Builder) RoundedFull

func (b *Builder) RoundedFull(modifiers ...Modifier) Tempest

func (*Builder) RoundedLg

func (b *Builder) RoundedLg(modifiers ...Modifier) Tempest

func (*Builder) RoundedSm

func (b *Builder) RoundedSm(modifiers ...Modifier) Tempest

func (*Builder) RoundedXl

func (b *Builder) RoundedXl(modifiers ...Modifier) Tempest

func (*Builder) Scale

func (b *Builder) Scale(size any, modifiers ...Modifier) Tempest

func (*Builder) ScaleX

func (b *Builder) ScaleX(size any, modifiers ...Modifier) Tempest

func (*Builder) ScaleY

func (b *Builder) ScaleY(size any, modifiers ...Modifier) Tempest

func (*Builder) Shadow

func (b *Builder) Shadow(variant string, modifiers ...Modifier) Tempest

func (*Builder) ShadowColor

func (b *Builder) ShadowColor(name string, code int, modifiers ...Modifier) Tempest

func (*Builder) ShadowLg

func (b *Builder) ShadowLg(modifiers ...Modifier) Tempest

func (*Builder) ShadowMain

func (b *Builder) ShadowMain(modifiers ...Modifier) Tempest

func (*Builder) ShadowSm

func (b *Builder) ShadowSm(modifiers ...Modifier) Tempest

func (*Builder) ShadowXl

func (b *Builder) ShadowXl(modifiers ...Modifier) Tempest

func (*Builder) ShadowXxl

func (b *Builder) ShadowXxl(modifiers ...Modifier) Tempest

func (*Builder) Size

func (b *Builder) Size(size any, modifiers ...Modifier) Tempest

func (*Builder) SkewX

func (b *Builder) SkewX(size any, modifiers ...Modifier) Tempest

func (*Builder) SkewY

func (b *Builder) SkewY(size any, modifiers ...Modifier) Tempest

func (*Builder) Spin

func (b *Builder) Spin(modifiers ...Modifier) Tempest

func (*Builder) Static

func (b *Builder) Static(modifiers ...Modifier) Tempest

func (*Builder) Sticky

func (b *Builder) Sticky(modifiers ...Modifier) Tempest

func (*Builder) String

func (b *Builder) String() string

func (*Builder) StrokeCurrent

func (b *Builder) StrokeCurrent(modifiers ...Modifier) Tempest

func (*Builder) Text

func (b *Builder) Text(name string, code int, modifiers ...Modifier) Tempest

func (*Builder) TextAmber

func (b *Builder) TextAmber(code int, modifiers ...Modifier) Tempest

func (*Builder) TextBlue

func (b *Builder) TextBlue(code int, modifiers ...Modifier) Tempest

func (*Builder) TextCenter

func (b *Builder) TextCenter(modifiers ...Modifier) Tempest

func (*Builder) TextCyan

func (b *Builder) TextCyan(code int, modifiers ...Modifier) Tempest

func (*Builder) TextEmerald

func (b *Builder) TextEmerald(code int, modifiers ...Modifier) Tempest

func (*Builder) TextFuchsia

func (b *Builder) TextFuchsia(code int, modifiers ...Modifier) Tempest

func (*Builder) TextGray

func (b *Builder) TextGray(code int, modifiers ...Modifier) Tempest

func (*Builder) TextGreen

func (b *Builder) TextGreen(code int, modifiers ...Modifier) Tempest

func (*Builder) TextIndigo

func (b *Builder) TextIndigo(code int, modifiers ...Modifier) Tempest

func (*Builder) TextLeft

func (b *Builder) TextLeft(modifiers ...Modifier) Tempest

func (*Builder) TextLg

func (b *Builder) TextLg(modifiers ...Modifier) Tempest

func (*Builder) TextLime

func (b *Builder) TextLime(code int, modifiers ...Modifier) Tempest

func (*Builder) TextMain

func (b *Builder) TextMain(modifiers ...Modifier) Tempest

func (*Builder) TextNeutral

func (b *Builder) TextNeutral(code int, modifiers ...Modifier) Tempest

func (*Builder) TextOrange

func (b *Builder) TextOrange(code int, modifiers ...Modifier) Tempest

func (*Builder) TextPink

func (b *Builder) TextPink(code int, modifiers ...Modifier) Tempest

func (*Builder) TextPurple

func (b *Builder) TextPurple(code int, modifiers ...Modifier) Tempest

func (*Builder) TextRed

func (b *Builder) TextRed(code int, modifiers ...Modifier) Tempest

func (*Builder) TextRight

func (b *Builder) TextRight(modifiers ...Modifier) Tempest

func (*Builder) TextRose

func (b *Builder) TextRose(code int, modifiers ...Modifier) Tempest

func (*Builder) TextSize

func (b *Builder) TextSize(size string, modifiers ...Modifier) Tempest

func (*Builder) TextSky

func (b *Builder) TextSky(code int, modifiers ...Modifier) Tempest

func (*Builder) TextSlate

func (b *Builder) TextSlate(code int, modifiers ...Modifier) Tempest

func (*Builder) TextSm

func (b *Builder) TextSm(modifiers ...Modifier) Tempest

func (*Builder) TextStone

func (b *Builder) TextStone(code int, modifiers ...Modifier) Tempest

func (*Builder) TextTeal

func (b *Builder) TextTeal(code int, modifiers ...Modifier) Tempest

func (*Builder) TextTransparent

func (b *Builder) TextTransparent(modifiers ...Modifier) Tempest

func (*Builder) TextViolet

func (b *Builder) TextViolet(code int, modifiers ...Modifier) Tempest

func (*Builder) TextWhite

func (b *Builder) TextWhite(modifiers ...Modifier) Tempest

func (*Builder) TextXl

func (b *Builder) TextXl(modifiers ...Modifier) Tempest

func (*Builder) TextXs

func (b *Builder) TextXs(modifiers ...Modifier) Tempest

func (*Builder) TextXxl

func (b *Builder) TextXxl(modifiers ...Modifier) Tempest

func (*Builder) TextYellow

func (b *Builder) TextYellow(code int, modifiers ...Modifier) Tempest

func (*Builder) TextZinc

func (b *Builder) TextZinc(code int, modifiers ...Modifier) Tempest

func (*Builder) Top

func (b *Builder) Top(value any, modifiers ...Modifier) Tempest

func (*Builder) Transform

func (b *Builder) Transform(modifiers ...Modifier) Tempest

func (*Builder) Transition

func (b *Builder) Transition(modifiers ...Modifier) Tempest

func (*Builder) TranslateX

func (b *Builder) TranslateX(size any, modifiers ...Modifier) Tempest

func (*Builder) TranslateY

func (b *Builder) TranslateY(size any, modifiers ...Modifier) Tempest

func (*Builder) Truncate

func (b *Builder) Truncate(modifiers ...Modifier) Tempest

func (*Builder) Underline

func (b *Builder) Underline(modifiers ...Modifier) Tempest

func (*Builder) UserSelect

func (b *Builder) UserSelect(value string, modifiers ...Modifier) Tempest

func (*Builder) UserSelectNone

func (b *Builder) UserSelectNone(modifiers ...Modifier) Tempest

func (*Builder) Visible

func (b *Builder) Visible(modifiers ...Modifier) Tempest

func (*Builder) W

func (b *Builder) W(size any, modifiers ...Modifier) Tempest

func (*Builder) Z

func (b *Builder) Z(index int, modifiers ...Modifier) Tempest

type Color

type Color map[int]string

type Composition

type Composition struct {
	Selector string
	Class    Tempest
}

type Config

type Config struct {
	FontSize   float64
	FontFamily string
	Animation  map[string]Animation
	Color      map[string]Color
	Font       map[string]Font
	Shadow     map[string][]Shadow
	Container  map[string]string
	Breakpoint map[string]string
	Scripts    []string
	Styles     []string
	// contains filtered or unexported fields
}
var (
	GlobalConfig *Config
)

type DisplayClass

type DisplayClass interface {
	Block(modifiers ...Modifier) Tempest
	Flex(modifiers ...Modifier) Tempest
	Grid(modifiers ...Modifier) Tempest
	Inline(modifiers ...Modifier) Tempest
	InlineFlex(modifiers ...Modifier) Tempest
	InlineBlock(modifiers ...Modifier) Tempest
}

type EffectClass

type EffectClass interface {
	Opacity(opacity float64, modifiers ...Modifier) Tempest
	Shadow(size string, modifiers ...Modifier) Tempest
	ShadowSm(modifiers ...Modifier) Tempest
	ShadowMain(modifiers ...Modifier) Tempest
	ShadowLg(modifiers ...Modifier) Tempest
	ShadowXl(modifiers ...Modifier) Tempest
	ShadowXxl(modifiers ...Modifier) Tempest
	ShadowColor(name string, code int, modifiers ...Modifier) Tempest
}

type FilterClass added in v0.1.5

type FilterClass interface {
	Blur(blur float64, modifiers ...Modifier) Tempest
	Brightness(brightness float64, modifiers ...Modifier) Tempest
}

type FlexClass

type FlexClass interface {
	FlexSize(size string, modifiers ...Modifier) Tempest
	FlexNone(modifiers ...Modifier) Tempest
	FlexRow(modifiers ...Modifier) Tempest
	FlexCol(modifiers ...Modifier) Tempest
	FlexRowReverse(modifiers ...Modifier) Tempest
	FlexColReverse(modifiers ...Modifier) Tempest
	FlexWrap(modifiers ...Modifier) Tempest
	FlexNoWrap(modifiers ...Modifier) Tempest
}

type Font

type Font struct {
	Value string
	Url   string
}

type GridClass

type GridClass interface {
	GridCols(size any, modifiers ...Modifier) Tempest
	GridRows(size any, modifiers ...Modifier) Tempest
	Gap(size any, modifiers ...Modifier) Tempest
	Order(index int, modifiers ...Modifier) Tempest
}

type InteractivityClass

type InteractivityClass interface {
	Cursor(cursor string, modifiers ...Modifier) Tempest
	CursorPointer(modifiers ...Modifier) Tempest
	CursorDefault(modifiers ...Modifier) Tempest
	CursorMove(modifiers ...Modifier) Tempest
	PointerEvents(value string, modifiers ...Modifier) Tempest
	PointerEventsNone(modifiers ...Modifier) Tempest
	UserSelect(value string, modifiers ...Modifier) Tempest
	UserSelectNone(modifiers ...Modifier) Tempest
}

type Keyframe

type Keyframe struct {
	Offset string
	Styles map[string]string
}

type LayoutClass

type LayoutClass interface {
	Container() Tempest
	Overflow(value string, modifiers ...Modifier) Tempest
	OverflowX(value string, modifiers ...Modifier) Tempest
	OverflowY(value string, modifiers ...Modifier) Tempest
	Position(value string, modifiers ...Modifier) Tempest
	Absolute(modifiers ...Modifier) Tempest
	Relative(modifiers ...Modifier) Tempest
	Static(modifiers ...Modifier) Tempest
	Fixed(modifiers ...Modifier) Tempest
	Sticky(modifiers ...Modifier) Tempest
	Top(value any, modifiers ...Modifier) Tempest
	Right(value any, modifiers ...Modifier) Tempest
	Bottom(value any, modifiers ...Modifier) Tempest
	Left(value any, modifiers ...Modifier) Tempest
	Inset(value any, modifiers ...Modifier) Tempest
	InsetX(value any, modifiers ...Modifier) Tempest
	InsetY(value any, modifiers ...Modifier) Tempest
	Z(index int, modifiers ...Modifier) Tempest
	Visible(modifiers ...Modifier) Tempest
	Invisible(modifiers ...Modifier) Tempest
}

type Modifier

type Modifier struct {
	Name  string
	Value any
}

func Checked

func Checked(category ...string) Modifier

func Dark

func Dark() Modifier

func Focus

func Focus(category ...string) Modifier

func Hover

func Hover(category ...string) Modifier

func Lg

func Lg() Modifier

func Md

func Md() Modifier

func Opacity

func Opacity(opacity float64) Modifier

func Placeholder

func Placeholder() Modifier

func Sm

func Sm() Modifier

func Xl

func Xl() Modifier

func Xs

func Xs() Modifier

func Xxl

func Xxl() Modifier

type RGB

type RGB struct {
	R uint8
	G uint8
	B uint8
}

type Shadow

type Shadow struct {
	Value   string
	Hex     string
	Color   string
	Opacity float64
}

type SizingClass

type SizingClass interface {
	W(size any, modifiers ...Modifier) Tempest
	MinW(size any, modifiers ...Modifier) Tempest
	MaxW(size any, modifiers ...Modifier) Tempest
	H(size any, modifiers ...Modifier) Tempest
	MinH(size any, modifiers ...Modifier) Tempest
	MaxH(size any, modifiers ...Modifier) Tempest
	Size(size any, modifiers ...Modifier) Tempest
}

type SpacingClass

type SpacingClass interface {
	P(size any, modifiers ...Modifier) Tempest
	Px(size any, modifiers ...Modifier) Tempest
	Py(size any, modifiers ...Modifier) Tempest
	Pt(size any, modifiers ...Modifier) Tempest
	Pr(size any, modifiers ...Modifier) Tempest
	Pb(size any, modifiers ...Modifier) Tempest
	Pl(size any, modifiers ...Modifier) Tempest
	M(size any, modifiers ...Modifier) Tempest
	Mx(size any, modifiers ...Modifier) Tempest
	My(size any, modifiers ...Modifier) Tempest
	Mt(size any, modifiers ...Modifier) Tempest
	Mr(size any, modifiers ...Modifier) Tempest
	Mb(size any, modifiers ...Modifier) Tempest
	Ml(size any, modifiers ...Modifier) Tempest
}

type SpecialClass

type SpecialClass interface {
	Group(modifiers ...Modifier) Tempest
	Peer(modifiers ...Modifier) Tempest
	Dark(modifiers ...Modifier) Tempest
}

type SvgClass

type SvgClass interface {
	FillCurrent(modifiers ...Modifier) Tempest
	StrokeCurrent(modifiers ...Modifier) Tempest
}

type Tempest

type Tempest interface {
	ClassComposition
	If(condition bool, class Tempest) *Builder
	Extend(class Tempest) *Builder
	Name(name string) *Builder
	ClassList() []string
	Node() gox.Node
	String() string
}

func Class

func Class(classes ...string) Tempest

type TransformClass

type TransformClass interface {
	Transform(modifiers ...Modifier) Tempest
	Rotate(size any, modifiers ...Modifier) Tempest
	TranslateX(size any, modifiers ...Modifier) Tempest
	TranslateY(size any, modifiers ...Modifier) Tempest
	Scale(size any, modifiers ...Modifier) Tempest
	ScaleX(size any, modifiers ...Modifier) Tempest
	ScaleY(size any, modifiers ...Modifier) Tempest
	SkewX(size any, modifiers ...Modifier) Tempest
	SkewY(size any, modifiers ...Modifier) Tempest
	Origin(position string, modifiers ...Modifier) Tempest
}

type TransitionClass

type TransitionClass interface {
	Transition(modifiers ...Modifier) Tempest
}

type TypoClass

type TypoClass interface {
	TextTransparent(modifiers ...Modifier) Tempest
	Text(name string, code int, modifiers ...Modifier) Tempest
	TextWhite(modifiers ...Modifier) Tempest
	TextSlate(code int, modifiers ...Modifier) Tempest
	TextGray(code int, modifiers ...Modifier) Tempest
	TextZinc(code int, modifiers ...Modifier) Tempest
	TextNeutral(code int, modifiers ...Modifier) Tempest
	TextStone(code int, modifiers ...Modifier) Tempest
	TextRed(code int, modifiers ...Modifier) Tempest
	TextOrange(code int, modifiers ...Modifier) Tempest
	TextAmber(code int, modifiers ...Modifier) Tempest
	TextYellow(code int, modifiers ...Modifier) Tempest
	TextLime(code int, modifiers ...Modifier) Tempest
	TextGreen(code int, modifiers ...Modifier) Tempest
	TextEmerald(code int, modifiers ...Modifier) Tempest
	TextTeal(code int, modifiers ...Modifier) Tempest
	TextCyan(code int, modifiers ...Modifier) Tempest
	TextSky(code int, modifiers ...Modifier) Tempest
	TextBlue(code int, modifiers ...Modifier) Tempest
	TextIndigo(code int, modifiers ...Modifier) Tempest
	TextViolet(code int, modifiers ...Modifier) Tempest
	TextPurple(code int, modifiers ...Modifier) Tempest
	TextFuchsia(code int, modifiers ...Modifier) Tempest
	TextPink(code int, modifiers ...Modifier) Tempest
	TextRose(code int, modifiers ...Modifier) Tempest
	FontFamily(name string, modifiers ...Modifier) Tempest
	TextSize(size string, modifiers ...Modifier) Tempest
	TextXs(modifiers ...Modifier) Tempest
	TextSm(modifiers ...Modifier) Tempest
	TextMain(modifiers ...Modifier) Tempest
	TextLg(modifiers ...Modifier) Tempest
	TextXl(modifiers ...Modifier) Tempest
	TextXxl(modifiers ...Modifier) Tempest
	FontThin(modifiers ...Modifier) Tempest
	FontExtralight(modifiers ...Modifier) Tempest
	FontLight(modifiers ...Modifier) Tempest
	FontNormal(modifiers ...Modifier) Tempest
	FontMedium(modifiers ...Modifier) Tempest
	FontSemibold(modifiers ...Modifier) Tempest
	FontBold(modifiers ...Modifier) Tempest
	FontExtrabold(modifiers ...Modifier) Tempest
	FontBlack(modifiers ...Modifier) Tempest
	TextLeft(modifiers ...Modifier) Tempest
	TextCenter(modifiers ...Modifier) Tempest
	TextRight(modifiers ...Modifier) Tempest
	Underline(modifiers ...Modifier) Tempest
	Overline(modifiers ...Modifier) Tempest
	NoUnderline(modifiers ...Modifier) Tempest
	LineThrough(modifiers ...Modifier) Tempest
	Truncate(modifiers ...Modifier) Tempest
	Lh(value any, modifiers ...Modifier) Tempest
	LhNone(modifiers ...Modifier) Tempest
	LhRelax(modifiers ...Modifier) Tempest
	LhLoose(modifiers ...Modifier) Tempest
	BreakAll(modifiers ...Modifier) Tempest
}

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