Documentation ¶
Index ¶
- Constants
- func BasicEnabled() bool
- func GSSAPIEnabled() bool
- func RequestToken(clientCfg *restclient.Config, reader io.Reader, defaultUsername string, ...) (string, error)
- type BasicChallengeHandler
- func (c *BasicChallengeHandler) CanHandle(headers http.Header) bool
- func (c *BasicChallengeHandler) CompleteChallenge(requestURL string, headers http.Header) error
- func (c *BasicChallengeHandler) HandleChallenge(requestURL string, headers http.Header) (http.Header, bool, error)
- func (c *BasicChallengeHandler) Release() error
- type ChallengeHandler
- type MultiHandler
- type NegotiateChallengeHandler
- func (c *NegotiateChallengeHandler) CanHandle(headers http.Header) bool
- func (c *NegotiateChallengeHandler) CompleteChallenge(requestURL string, headers http.Header) error
- func (c *NegotiateChallengeHandler) HandleChallenge(requestURL string, headers http.Header) (http.Header, bool, error)
- func (c *NegotiateChallengeHandler) Release() error
- type Negotiater
- type RequestTokenOptions
Constants ¶
const CSRFTokenHeader = "X-CSRF-Token"
CSRFTokenHeader is a marker header that indicates we are not a browser that got tricked into requesting basic auth Corresponds to the header expected by basic-auth challenging authenticators
Variables ¶
This section is empty.
Functions ¶
func BasicEnabled ¶ added in v1.3.0
func BasicEnabled() bool
func GSSAPIEnabled ¶ added in v1.3.0
func GSSAPIEnabled() bool
func RequestToken ¶
func RequestToken(clientCfg *restclient.Config, reader io.Reader, defaultUsername string, defaultPassword string) (string, error)
RequestToken uses the cmd arguments to locate an openshift oauth server and attempts to authenticate it returns the access token if it gets one. An error if it does not
Types ¶
type BasicChallengeHandler ¶ added in v1.0.6
type BasicChallengeHandler struct { // Host is the server being authenticated to. Used only for displaying messages when prompting for username/password Host string // Reader is used to prompt for username/password. If nil, no prompting is done Reader io.Reader // Writer is used to output prompts. If nil, stdout is used Writer io.Writer // Username is the username to use when challenged. If empty, a prompt is issued to a non-nil Reader Username string // Password is the password to use when challenged. If empty, a prompt is issued to a non-nil Reader Password string // contains filtered or unexported fields }
func (*BasicChallengeHandler) CanHandle ¶ added in v1.0.6
func (c *BasicChallengeHandler) CanHandle(headers http.Header) bool
func (*BasicChallengeHandler) CompleteChallenge ¶ added in v1.3.0
func (c *BasicChallengeHandler) CompleteChallenge(requestURL string, headers http.Header) error
func (*BasicChallengeHandler) HandleChallenge ¶ added in v1.0.6
func (*BasicChallengeHandler) Release ¶ added in v1.3.0
func (c *BasicChallengeHandler) Release() error
type ChallengeHandler ¶ added in v1.3.0
type ChallengeHandler interface { // CanHandle returns true if the handler recognizes a challenge it thinks it can handle. CanHandle(headers http.Header) bool // HandleChallenge lets the handler attempt to handle a challenge. // It is only invoked if CanHandle() returned true for the given headers. // Returns response headers and true if the challenge is successfully handled. // Returns false if the challenge was not handled, and an optional error in error cases. HandleChallenge(requestURL string, headers http.Header) (http.Header, bool, error) // CompleteChallenge is invoked with the headers from a successful server response // received after having handled one or more challenges. // Returns an error if the handler does not consider the challenge/response interaction complete. CompleteChallenge(requestURL string, headers http.Header) error // Release gives the handler a chance to release any resources held during a challenge/response sequence. // It is always invoked, even in cases where no challenges were received or handled. Release() error }
ChallengeHandler handles responses to WWW-Authenticate challenges.
func NewMultiHandler ¶ added in v1.3.0
func NewMultiHandler(handlers ...ChallengeHandler) ChallengeHandler
func NewNegotiateChallengeHandler ¶ added in v1.3.0
func NewNegotiateChallengeHandler(negotiater Negotiater) ChallengeHandler
type MultiHandler ¶ added in v1.3.0
type MultiHandler struct {
// contains filtered or unexported fields
}
MultiHandler manages a series of authentication challenges it is single-use only, and not thread-safe
func (*MultiHandler) CanHandle ¶ added in v1.3.0
func (h *MultiHandler) CanHandle(headers http.Header) bool
func (*MultiHandler) CompleteChallenge ¶ added in v1.3.0
func (h *MultiHandler) CompleteChallenge(requestURL string, headers http.Header) error
func (*MultiHandler) HandleChallenge ¶ added in v1.3.0
func (*MultiHandler) Release ¶ added in v1.3.0
func (h *MultiHandler) Release() error
type NegotiateChallengeHandler ¶ added in v1.3.0
type NegotiateChallengeHandler struct {
// contains filtered or unexported fields
}
NegotiateChallengeHandler manages a challenge negotiation session it is single-host, single-use only, and not thread-safe
func (*NegotiateChallengeHandler) CanHandle ¶ added in v1.3.0
func (c *NegotiateChallengeHandler) CanHandle(headers http.Header) bool
func (*NegotiateChallengeHandler) CompleteChallenge ¶ added in v1.3.0
func (c *NegotiateChallengeHandler) CompleteChallenge(requestURL string, headers http.Header) error
func (*NegotiateChallengeHandler) HandleChallenge ¶ added in v1.3.0
func (*NegotiateChallengeHandler) Release ¶ added in v1.3.0
func (c *NegotiateChallengeHandler) Release() error
type Negotiater ¶ added in v1.3.0
type Negotiater interface { // Load gives the negotiator a chance to load any resources needed to handle a challenge/response sequence. // It may be invoked multiple times. If an error is returned, InitSecContext and IsComplete are not called, but Release() is. Load() error // InitSecContext returns the response token for a Negotiate challenge token from a given URL, // or an error if no response token could be obtained or the incoming token is invalid. InitSecContext(requestURL string, challengeToken []byte) (tokenToSend []byte, err error) // IsComplete returns true if the negotiator is satisfied with the negotiation. // This typically means gssapi returned GSS_S_COMPLETE to an initSecContext call. IsComplete() bool // Release gives the negotiator a chance to release any resources held during a challenge/response sequence. // It is always invoked, even in cases where no challenges were received or handled. Release() error }
Negotiater defines the minimal interface needed to interact with GSSAPI to perform a negotiate challenge/response
func NewGSSAPINegotiator ¶ added in v1.3.0
func NewGSSAPINegotiator(principalName string) Negotiater
type RequestTokenOptions ¶ added in v1.3.0
type RequestTokenOptions struct { ClientConfig *restclient.Config Handler ChallengeHandler ClientID string }
func NewRequestTokenOptions ¶
func NewRequestTokenOptions(clientCfg *restclient.Config, reader io.Reader, defaultUsername string, defaultPassword string) *RequestTokenOptions
func (*RequestTokenOptions) RequestToken ¶ added in v1.3.0
func (o *RequestTokenOptions) RequestToken() (string, error)
RequestToken locates an openshift oauth server and attempts to authenticate. It returns the access token if it gets one, or an error if it does not. It should only be invoked once on a given RequestTokenOptions instance. The Handler held by the options is released as part of this call.