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Constants ¶
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const ( QueueDefault = Queue("default") QueueSystem = Queue("_system_") )
Variables ¶
This section is empty.
Functions ¶
func ValidQueue ¶ added in v0.19.0
ValidQueue ensures that the queue name is valid.
Types ¶
type WorkflowInstance ¶
type WorkflowInstance struct { // InstanceID is the ID of the workflow instance. InstanceID string `json:"instance_id,omitempty"` // ExecutionID is the ID of the current execution of the workflow instance. ExecutionID string `json:"execution_id,omitempty"` // Parent refers to the parent workflow instance if this instance is a sub-workflow. Parent *WorkflowInstance `json:"parent,omitempty"` // ParentEventID is the ID of the event in the parent workflow that started this sub-workflow. ParentEventID int64 `json:"parent_event_id,omitempty"` }
func NewSubWorkflowInstance ¶
func NewSubWorkflowInstance(instanceID, executionID string, parentInstance *WorkflowInstance, parentEventID int64) *WorkflowInstance
func NewWorkflowInstance ¶
func NewWorkflowInstance(instanceID, executionID string) *WorkflowInstance
func (*WorkflowInstance) SubWorkflow ¶
func (wi *WorkflowInstance) SubWorkflow() bool
type WorkflowInstanceState ¶
type WorkflowInstanceState int
const ( WorkflowInstanceStateActive WorkflowInstanceState = iota WorkflowInstanceStateContinuedAsNew WorkflowInstanceStateFinished )
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