Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Game ¶
type GetOwnedGamesResponse ¶
type GetOwnedGamesResponse struct { Response struct { GameCount uint `json:"game_count"` Games []Game } }
func GetOwnedGames ¶
func GetOwnedGames(steamID string) (*GetOwnedGamesResponse, error)
type ResolveVanityURLResponse ¶
type ResolveVanityURLResponse struct { Response struct { SteamID string `json:"steamid"` Success uint } }
func ResolveVanityURL ¶
func ResolveVanityURL(steamName string) (*ResolveVanityURLResponse, error)
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