Documentation ¶
Index ¶
Constants ¶
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const DefaultSeedValue = 42
Variables ¶
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var ( FlagGenesisFileValue string FlagParamsFileValue string FlagExportParamsPathValue string FlagExportParamsHeightValue int FlagExportStatePathValue string FlagExportStatsPathValue string FlagSeedValue int64 FlagInitialBlockHeightValue int FlagNumBlocksValue int FlagBlockSizeValue int FlagLeanValue bool FlagCommitValue bool FlagDBBackendValue string FlagEnabledValue bool FlagVerboseValue bool FlagPeriodValue uint FlagGenesisTimeValue int64 FlagSigverifyTxValue bool )
List of available flags for the simulator
Functions ¶
func GetSimulatorFlags ¶
func GetSimulatorFlags()
GetSimulatorFlags gets the values of all the available simulation flags
func NewConfigFromFlags ¶
func NewConfigFromFlags() simulation.Config
NewConfigFromFlags creates a simulation from the retrieved values of the flags.
Types ¶
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